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Statistics Boost: Difference between revisions

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GiverOfThePeace
GiverOfThePeace (talk | contribs) (GiverOfThePeace moved page Damage Boost to Statistics Boost: More broad category without the need of needing to make several pages on it)
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==Background==
==Background==
'''Attack Boost''' is an ability that induces the phenomenon in which the power of an attack is boosted if a condition is met. This differs from [[Statistics Amplification]] in the fact that the user isn't boosted, rather the attack itself. Furthermore, it isn't limited to [[Attack Potency]], in which other effects can be done if the condition is met. The effect is temporary, lasting as long as the condition allowing for its increased power is met. Due to this, the attack's usage is normally boosted considerably.
'''Statistics Boost''' is an ability that induces the phenomenon in which one of any statistics is boosted if a condition is met. This differs from [[Statistics Amplification]] in the fact that the user isn't boosted, rather the stat itself. Some examples are normally defense boost, attack boost, speed boost, stamina boosts, etcetera. Furthermore, it isn't limited to [[Attack Potency]], in which other effects can be done if the condition is met. The effect is temporary, lasting as long as the condition allowing for its increased power is met. Due to this, the attack's usage is normally boosted considerably.


==Possible Uses==
==Possible Uses==

Revision as of 20:04, 21 April 2023

In RPGs such as MOTHER 1, characters can at times hit critical hits, gaining far higher damage then before

Background

Statistics Boost is an ability that induces the phenomenon in which one of any statistics is boosted if a condition is met. This differs from Statistics Amplification in the fact that the user isn't boosted, rather the stat itself. Some examples are normally defense boost, attack boost, speed boost, stamina boosts, etcetera. Furthermore, it isn't limited to Attack Potency, in which other effects can be done if the condition is met. The effect is temporary, lasting as long as the condition allowing for its increased power is met. Due to this, the attack's usage is normally boosted considerably.

Possible Uses

  • Increasing the damage of an attack.
  • Adding on an effect to the attack.

Limitations

  • Sometimes a negative condition is added on to increase the stakes.
  • If the condition isn't met, it's a normal attack.

Users

Discussions (Link For Mobile Users):

Discussion threads involving Statistics Boost