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Acausality: Difference between revisions
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'''Type 1: Unfixed Causality:''' Users of this type function under normal causality but their actions regularly defy it and make it non static, these are normally related to the archetypal characters that while bound by fate and causality, can still at times defy it and change it around them for their own gain or the gain of others. Regular examples would be a character being prophesized to die and they defy said prophecy to live. They can also do things like remember universal, timeline, or multiversal resets as they in some way defy time itself. | '''Type 1: Unfixed Causality:''' Users of this type function under normal causality but their actions regularly defy it and make it non static, these are normally related to the archetypal characters that while bound by fate and causality, can still at times defy it and change it around them for their own gain or the gain of others. Regular examples would be a character being prophesized to die and they defy said prophecy to live. They can also do things like remember universal, timeline, or multiversal resets as they in some way defy time itself. | ||
*Users: [[Link]], [[The Stranger (Furi)]], | *Users: [[Link]] [[The Legend of Zelda|(The Legend of Zelda)]], [[The Stranger (Furi)|The Stranger]] [[Furi|(Furi)]], [[Star Butterfly]] [[Star Vs. The Forces of Evil|(Star Vs. The Forces of Evil)]] | ||
'''Type 2: Future or Past Defiance:''' Users of this type have no past or no future. In some cases they lack both. This allows things like a past to not define the user and thus time paradoxes cannot affect them, or for them to carve out their own future. | '''Type 2: Future or Past Defiance:''' Users of this type have no past or no future. In some cases they lack both. This allows things like a past to not define the user and thus time paradoxes cannot affect them, or for them to carve out their own future. | ||
*Users: Characters from [[Sonic the Hedgehog (Franchise)|Sonic the Hedgehog]], Characters from [[Chrono (Series)|Chrono Trigger]] | *Users: Characters from [[Sonic the Hedgehog (Franchise)|Sonic the Hedgehog]], Characters from [[Chrono (Series)|Chrono Trigger]] | ||
'''Type 3: Temporal Singualrity:''' The user of this type is essentially similar to the previous type, unlike the previous type who still has multiple present versions of themselves, this type is akin to [[Singular Existence]], as the character exists only within the present of a given timeline. This grants them resistances to abilities that rely on affecting the past or future | '''Type 3: Temporal Singualrity:''' The user of this type is essentially similar to the previous type, unlike the previous type who still has multiple present versions of themselves, this type is akin to [[Singular Existence]], as the character exists only within the present of a given timeline. This grants them resistances to abilities that rely on affecting the past or future. | ||
*Users: [[Chronoa (Dragon Ball Heroes)]], [[Zim (Comics)]], and [[Chara]] | *Users: [[Chronoa (Dragon Ball Heroes)|Chronoa]] [[Dragon Ball|(Dragon Ball Heroes)]], [[Zim (Comics)|Zim]] [[Jhonenverse|(Invader Zim Comics)]], and [[Chara]] [[Undertale|(Undertale)]] | ||
'''Type 4: Irregular Causality:''' Users of this type exist on a different and irregular level of Cause and Effect, different to our own. This grants them resistances to abilities that rely on conventional cause and effect. | '''Type 4: Irregular Causality:''' Users of this type exist on a different and irregular level of Cause and Effect, different to our own. This grants them resistances to abilities that rely on conventional cause and effect. | ||
*Users: Characters from [[Radiomaru Verse]], [[Travis Touchdown (Death Drive Mk II Clone)|Death Drive Mk II Clones]] | *Users: Characters from [[Radiomaru Verse]], [[Travis Touchdown (Death Drive Mk II Clone)|Death Drive Mk II Clones]] | ||
'''Type 5: Causality Immunity:''' Users of this type are outside of Causality, they do not function on any level of causality and, are transcendent over Cause and Effect. Any attempts of a person or ability that functions on a Cause and Effect system cannot traditionally harm the User as neither the cause or effect will initiate, as the attack will be bound within a system the user does not exist within. | '''Type 5: Causality Immunity:''' Users of this type are outside of Causality, they do not function on any level of causality and, are transcendent over Cause and Effect. Any attempts of a person or ability that functions on a Cause and Effect system cannot traditionally harm the User as neither the cause or effect will initiate, as the attack will be bound within a system the user does not exist within. | ||
*Users: [[Lis (Seconds)]], [[Flumpty Bumpty]], and [[Hanako]] | *Users: [[Lis (Seconds)|Lis]] [[Radiomaru Verse|(Seconds)]], [[Flumpty Bumpty]] [[One Night at Flumpty's|(One Night at Flumpty's)]], and [[Hanako]] [[Toilet-Bound Hanako Kun|(Toilet-Bound Hanako Kun)]] | ||
'''Note:''' This ability can correlate with [[Time Paradox Immunity]] however, the effects aren't the exact same. | '''Note:''' This ability can correlate with [[Time Paradox Immunity]] however, the effects aren't the exact same. | ||
[[Category:Powers and Abilities]] | [[Category:Powers and Abilities]] | ||
{{Discussions}} | {{Discussions}} |
Revision as of 13:39, 4 June 2023
Introduction
Acausality is when a character lacks conventional causality, varying on the scale they lack on. For some characters, this means they don't exist in the past or future; for others, this means defying all logic and acting with complete disregard for any causality. This grants them resistances to abilities that rely on affecting the past or future such as: Causality Manipulation, Fate Manipulation, Plot Manipulation, Probability Manipulation, Precognition, and similar abilities.
Types
Type 1: Unfixed Causality: Users of this type function under normal causality but their actions regularly defy it and make it non static, these are normally related to the archetypal characters that while bound by fate and causality, can still at times defy it and change it around them for their own gain or the gain of others. Regular examples would be a character being prophesized to die and they defy said prophecy to live. They can also do things like remember universal, timeline, or multiversal resets as they in some way defy time itself.
- Users: Link (The Legend of Zelda), The Stranger (Furi), Star Butterfly (Star Vs. The Forces of Evil)
Type 2: Future or Past Defiance: Users of this type have no past or no future. In some cases they lack both. This allows things like a past to not define the user and thus time paradoxes cannot affect them, or for them to carve out their own future.
- Users: Characters from Sonic the Hedgehog, Characters from Chrono Trigger
Type 3: Temporal Singualrity: The user of this type is essentially similar to the previous type, unlike the previous type who still has multiple present versions of themselves, this type is akin to Singular Existence, as the character exists only within the present of a given timeline. This grants them resistances to abilities that rely on affecting the past or future.
- Users: Chronoa (Dragon Ball Heroes), Zim (Invader Zim Comics), and Chara (Undertale)
Type 4: Irregular Causality: Users of this type exist on a different and irregular level of Cause and Effect, different to our own. This grants them resistances to abilities that rely on conventional cause and effect.
- Users: Characters from Radiomaru Verse, Death Drive Mk II Clones
Type 5: Causality Immunity: Users of this type are outside of Causality, they do not function on any level of causality and, are transcendent over Cause and Effect. Any attempts of a person or ability that functions on a Cause and Effect system cannot traditionally harm the User as neither the cause or effect will initiate, as the attack will be bound within a system the user does not exist within.
Note: This ability can correlate with Time Paradox Immunity however, the effects aren't the exact same.
Discussions (Link For Mobile Users):
Discussion threads involving Acausality |