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Four Horsemen: Difference between revisions

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'''[[Dimensionality]]:''' '''3-D'''
'''[[Dimensionality]]:''' '''3-D'''


'''[[Attack Potency]]:''' '''Room Level''' (Should be comparable to other Zanzibar Land mercenaries like [[Night Fright]] and [[Gray Fox]], [https://youtu.be/cuyZIh15YsQ both being able] [https://www.youtube.com/watch?t=6433&v=vKG4qVHU6zU&feature=youtu.be to harm a] [[Solid Snake|rookie Solid Snake]], [https://youtu.be/ehlAMTh42Ko?t=1116 destroy a wall in 3 punches], [https://youtu.be/ehlAMTh42Ko?t=1156 break down a door], [https://youtu.be/ehlAMTh42Ko?t=1172 on two occasions], [https://youtu.be/ehlAMTh42Ko?t=216 fully kill armed soldiers in 3 punches]. [https://youtu.be/vKG4qVHU6zU?t=6353 tank the destruction of] [[Metal Gear D]], from a distance, which even the distant explosion burned all of his equipment and destroyed the room he was in, and [https://youtu.be/vKG4qVHU6zU?t=6240 survived a long fall of several floors with no damage]), '''Higher''' with their Assault Rifles (Guns in Metal Gear are able to do things regular guns can't do [https://www.youtube.com/watch?v=8N1b-6Jypdg such as take down tanks, helicopters, and massive armor tanks such as] [[Pupa]], [[Chrysalis]], [[Cocoon]], [[Peace Walker]], and [[Metal Gear ZEKE]])
'''[[Attack Potency]]:''' '''Room Level''' (Should be comparable to other Zanzibar Land mercenaries like [[Night Fright]] and [[Gray Fox]], [https://youtu.be/cuyZIh15YsQ both being able] [https://www.youtube.com/watch?t=6433&v=vKG4qVHU6zU&feature=youtu.be to harm a] [[Solid Snake|rookie Solid Snake]], [https://youtu.be/ehlAMTh42Ko?t=1116 destroy a wall in 3 punches], [https://youtu.be/ehlAMTh42Ko?t=1156 break down a door], [https://youtu.be/ehlAMTh42Ko?t=1172 on two occasions], [https://youtu.be/ehlAMTh42Ko?t=216 fully kill armed soldiers in 3 punches], [https://youtu.be/vKG4qVHU6zU?t=6353 tank the destruction of] [[Metal Gear D]], from a distance, which even the distant explosion burned all of his equipment and destroyed the room he was in, and [https://youtu.be/vKG4qVHU6zU?t=6240 survived a long fall of several floors with no damage]), '''Higher''' with their Assault Rifles (Guns in Metal Gear are able to do things regular guns can't do [https://www.youtube.com/watch?v=8N1b-6Jypdg such as take down tanks, helicopters, and massive armor tanks such as] [[Pupa]], [[Chrysalis]], [[Cocoon]], [[Peace Walker]], and [[Metal Gear ZEKE]])


'''[[Durability]]:''' '''Room Class'''
'''[[Durability]]:''' '''Room Class'''

Revision as of 03:52, 19 September 2023

We are the Four Horsemen, a top-secret assassination squad. We get our orders directly from the President. Consider this an honor... we only fry the big fish!
~ Four Horsemen

Background

Four Horsemen is a assassination squad that is under the direct order of the president of Zanzibar Land, Big Boss. The Squad is made up of former elite SAS (British Army special forces), GSG9 (German Counter-terrorism Police Unit) and UDT (Underwater Dentation Team) members. They operate in confined spaces like elevators and are all equipped with assault rifles. Their final mission was to kill Solid Snake in an elevator that leads to floor 20 in the Tower Building. Despite their battlefield advantage they were taken out one by one by Snake.

Statistics

Tier: 9-A, Higher with their Assault Rifles

Team Name: Four Horsemen (Ultrabox in the original MSX2 version of Metal Gear 2: Solid Snake)

Origin: Metal Gear 2: Solid Snake

Organization Type: Assassination Squad

Age: Unknown

Members: Real Names Unknown

Leader: The team has no leader they only take orders from Big Boss.

Hierarchy: None.

Base of Operations: Zanzibar Land

Status: Deceased (All four of them were killed by Solid Snake)

Alignment: Lawful Neutral (The team is under the orders of Big Boss and will follow them whether they be good or bad)

Dimensionality: 3-D

Attack Potency: Room Level (Should be comparable to other Zanzibar Land mercenaries like Night Fright and Gray Fox, both being able to harm a rookie Solid Snake, destroy a wall in 3 punches, break down a door, on two occasions, fully kill armed soldiers in 3 punches, tank the destruction of Metal Gear D, from a distance, which even the distant explosion burned all of his equipment and destroyed the room he was in, and survived a long fall of several floors with no damage), Higher with their Assault Rifles (Guns in Metal Gear are able to do things regular guns can't do such as take down tanks, helicopters, and massive armor tanks such as Pupa, Chrysalis, Cocoon, Peace Walker, and Metal Gear ZEKE)

Durability: Room Class

Striking Strength: Room Level

Lifting Strength: Class K (Comparable to Solid Snake, who a clone of Big Boss, which should give him comparable lifting strength to him, who halted the cocoon, which is a tank larger than Peace Walker which is 500 tons. Big Boss can also halt and slightly push Peace Walker backwards)

Travel Speed: Superhuman (Comparable to Solid Snake, who escaped the destruction of Outer Heaven in under 30 seconds)

Combat Speed: FTL (Can tag Solid Snake, who can tag Big Boss, who fight and tag Revolver Ocelot, who in his older years could react to a free electron laser from Metal Gear REX and can tag an older Snake, who could tag members of the Beauty and the Beast Unit, who can dodge solar energy from the solar gun which travels at the speed of light)

Reaction Speed: FTL

Lifting Strength: Unknown

Stamina: Athletic Human

Range: Standard Melee Range, Hundreds of Meters with Assault Rifles

Intelligence: Gifted (The Four Horsemen is a elite assassination squad that directly gets their orders from Zanzibar Land's president. Each member of the team have either been elite agents from the SAS, GSG9 or UDT and are skilled at close quarters assassination. They have been described as seasoned veterans)


Individual Abilities

Superhuman Physical Characteristics, Acrobatics (Can jump from the bottom of an elevator all the way to the top of it), Martial Arts (Should have some combat experience from being a elite assassination squad. Each member of the team have either been elite agents from the SAS or GSG9 or UDT. They have been described as seasoned veterans), Weapon Mastery (Marksmanship; They are elite assassins that are skilled with their weapons), Penetration Damage (Physical Penetration; With their guns)

Team Abilities

They all share the same abilities.


Individual's Equipment

Assault Rifle.

Team's Equipment

They all share the same equipment.


Other

Individual Tactics: None.

Team Tactics: As a group they will ambush their opponent when they are in a confined space, attempting to gun them down with their assault rifles.

Weaknesses: None notable.

Explanations

Explanation of why Snake and other Metal Gear/Metal Gear Solid characters are not Tier 8 and above.

Battle Records

None.

None.

None.

Discussions (Link For Mobile Users):

Discussion threads involving Four Horsemen