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User:Volt12121/Disney Heroes: Battle Mode status effect: Difference between revisions
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Latest revision as of 05:06, 7 January 2024
Basic Effects
These are status effects that buff or debuff the characters' basic stats.
Statistics Amplification
the following effects merely increase the stats of the characters
Powered Up
The unit's power is increased significantly.
Empowered
The unit's overall power level is increased.
Armor Increased
he unit's armor stat is increased.
Reality Increased
The unit's reality stat is increased.
Damage Increased
The unit's basic damage stat is increased.
Skill Power Increased
The unit's skill power is increased. The unit's skill power is increased.
Attack Speed Increased
The unit's attack speed is increased.
Move Speed Increased
The unit's movement speed is increased.
Tenacity Increased
The unit's tenacity stat is increased.
Normal Crit Increased
The unit's normal crit stat is increased.
Fantastic Crit Increased
The unit's fantastic crit stat is increased.
Evasion Increased
The unit's evasion stat is increased.
Max HP Increased
The unit's max HP is increased.
Statistics Reduction
the following effects merely decrease the stats of the characters
Armor Decreased
he unit's armor stat is Decreased.
Reality Decreased
The unit's reality stat is Decreased.
Damage Decreased
The unit's basic damage stat is Decreased.
Skill Power Decreased
The unit's skill power is Decreased.
Attack Speed Decreased
The unit's attack speed is Decreased.
Move Speed Decreased
The unit's movement speed is Decreased.
Tenacity Decreased
The unit's tenacity stat is Decreased.
Normal Crit Decreased
The unit's normal crit stat is Decreased.
Fantastic Crit Decreased
The unit's fantastic crit stat is Decreased.
Evasion Decreased
The unit's evasion stat is Decreased.
Max HP Decreased
The unit's max HP is Decreased.
Health Regen
The unit's HP is restored over time. It is Healing
Health Drain
The unit's HP is drained over time. It is Absorption(?)
Special Effects
These are more powerful status effects that have various effects on characters.
Shielded
The unit has a shield that absorbs damage until it runs out of HP or time. It's Forcefield Creation
Invincible
The unit doesn't take any damage from any attacks. It's Invulnerability
Berserk
he unit's health can't fall below 1 HP. It's Resistance to One Hit KO
Silenced
The unit can't use skills. It's Power Nullification
Stunned
The unit can't do anything. It's Stun Inducement
Frozen
Same as Stunned, but wears off sooner. It's Ice Manipulation
Charmed
The unit attacks its allies, but can still be damaged by enemies. It's Empathic Manipulation
Invisible
The unit can't be targeted by enemy attacks. it's Invisibility
Blinded
The unit's basic attacks always miss. It's Blindness Inducement
Studied
The unit always gets critically hit by Normal Damage. I've got no idea what that could be
Scared
The unit always gets critically hit by Fantastic Damage. It's Fear Manipulation
Cursed
All healing received by this unit is reduced by half. It's Healing Reduction
Sapped
All energy gained by this unit is reduced by half. It's Energy Reduction
Hardy
The unit blocks one debuff for every stack the unit has. It's Power Nullification
Fatigue
he unit blocks one buff for every stack the unit has. It's Power Nullification
Monitored
The unit's HP is drained and some of its energy stolen over time. It's Absorption(?)
Precise
The unit can target Invisible enemies, and the unit's attacks can't be dodged. It's Evasion Negation
Reflect
The unit will reflect a portion of damage dealt to it back at the attacker. It's Attack Reflection
Frost
The unit will take more damage while Frozen for each stack of "Frost". It's Damage Boost
Weakness
The unit will take more damage for each stack of "Weakness". It's Damage Boost
Energized
The unit gains more energy each time they perform a basic attack. It's Energy Amplification
Shattered
The unit takes extra True Damage whenever they are dealt Fantastic Damage. It's Damage Boost + Durability Negation due to True Damage ignoring all defense stats
Snare
The unit can't move, but can still use basic attacks and skills on enemies within range. It's Velocity Manipulation
Exclusive Effects
These are status effects that are used exclusively by either one character or a small group of specific characters.
Transformed
The unit is turned into a random animal; effects vary based on which Hero inflicts this effect. It's Transmutation with varying effects.
Wizard Duel
The unit will transform into either a tiger, a dragon, or a crocodile upon using "Wizard Duel". It's exclusive to Madam Mim and it's Transformation.
Bullseye
Each time an enemy with a bullseye is hit, the unit gain HP. It's exclusive to Woody and it's Healing.
Healing Note
The unit is healed every second. When Miguel Rivera uses Crescendo, the effect is removed and the unit receives a large health boost. It's exclusive to Miguel Rivera and it's Healing
Sharp Note
The unit gains extra skill power. When Miguel Rivera uses Crescendo, the effect is removed and the unit receives an energy boost. It's exclusive to Miguel Rivera and it's Skill Power Amplification
Flat Note
The unit's armor and movement speed are decreased When Miguel Rivera uses Crescendo, the effect is removed and the unit is stunned for 6 seconds. It's exclusive to Miguel Rivera and it's Statistics Reduction and Stun Inducement
Courage
The unit gains extra energy when damaged. It's exclusive to Maui and it's Damage Boost
Hexed
The unit gets stunned if they try to use an Active ability. It's exclusive to Ursula and it's Stun Inducement
Tooned Up
All damage done by this unit is increased. It's exclusive to Mickey Mouse and it's Damage Boost
Groovy
The unit heals itself when using "Bust a Move", receiving more health per stack of Groovy. It's exclusive to Goofy and it's Healing
Enormous
Increases max HP and turns support skills into offensive attacks. It's exclusive to alice and it's Size Manipulation and Statistics Amplification
Shrunk
The unit has its max HP, basic damage, and movement speed reduced, receives greater knockback, and can only perform basic attacks. It's exclusive to Ian Lightfoot and it's Size Manipulation, Statistics Reduction and Power Nullification
Rage
The unit's skills become more powerful for each stack. It's exclusive to anger and it's Damage Boost
Happiness
The unit's skills become more powerful for each stack. It's exclusive to Joy and it's Damage Boost
Sorrow
The unit's skills become more powerful for each stack. It's exclusive to Sadness and it's Damage Boost
Distaste
The unit's skills become more powerful for each stack. It's exclusive to Disgust and it's Damage Boost
Dread
The unit's skills become more powerful for each stack. It's exclusive to Fear and it's Damage Boost
Mosquito
The unit's skills become more powerful for each stack. It's exclusive to Pleakley and it's Damage Boost
Perserverance
The unit's skills become more powerful for each stack. It's exclusive to Raya and it's Damage Boost
Hakuna Matata
The unit has increased armor and regains HP every second. It's exclusive to Timon & Pumbaa and it's Statistics Amplification and Healing
Charged
The unit will take more damage for each stack. It's exclusive to Megavolt and it's Damage Boost
Hunny
The unit takes extra damage from bees. It's exclusive to Winnie the Pooh and it's Damage Boost
Marked
The unit takes more damage from the Evil Queen's attacks. It's exclusive to The Evil Queen and it's Damage Boost
Inspired
The unit's basic damage and attack speed increases. It's exclusive to Judy Hoops and it's Statistics Amplification
Encouraged
The unit gains Basic Damage and Skill Power when Barley is attacked. It's exclusive to Barley Lightfoot and it's Statistics Amplification