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Curtain Fire: Difference between revisions
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==Types== | ==Types== | ||
<br> | |||
*Different types of projectiles can be used. | *Different types of projectiles can be used. | ||
*Linear projectile trajectories or curved shots. | *Linear projectile trajectories or curved shots. | ||
Line 11: | Line 12: | ||
==Limitations== | ==Limitations== | ||
<br> | |||
*Using for long periods can be exhausting | *Using for long periods can be exhausting | ||
*Could be unable to control the trajectory of each projectile or be limited to patterns. | *Could be unable to control the trajectory of each projectile or be limited to patterns. | ||
==Users== | ==Users== | ||
<br> | |||
*[[Flowey|Photoshop Flowey]] [[Undertale|(Undertale)]] | *[[Flowey|Photoshop Flowey]] [[Undertale|(Undertale)]] | ||
*[[Isaac (The Binding of Isaac)]] | *[[Isaac (The Binding of Isaac)]] |
Revision as of 02:55, 20 January 2024
Background
Curtain Fire is the ability to produce a large amount of projectiles at a time, to overwhelm the target by the number of shots. Some users also add complex patterns to make dodging more difficult.
Types
- Different types of projectiles can be used.
- Linear projectile trajectories or curved shots.
- Directional, multi-directional or omnidirectional.
- From a point of origin or multiple points of origin.
Limitations
- Using for long periods can be exhausting
- Could be unable to control the trajectory of each projectile or be limited to patterns.
Users