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Star Fox Timeline: Difference between revisions

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Introduction

The Star Fox verse isn’t as deep or as complex as the other Nintendo franchises though it does have some misconceptions and explanations required, along with its cosmology. The following will be an in-depth look at the Star Fox verse.

Continuities/Canon

Not everyone is familiar with this, but the Star Fox games aren’t one singular timeline. It’s split into 3 different timelines, with another alternate timeline in Command.

Originally, Star Fox SNES and Star Fox 64 were considered the same game, however, they have games that branch into different stories. Star Fox 2 for SNES and Adventure for 64. This means they all start at the same focal point but branch into different continuities.

Star Fox Zero would be included in this as it was made to be a reimagining of Star Fox 64, which was a remake of Star Fox SNES, that was meant to have the same story[1].

Original SNES Timeline

The original continuity consists of 2 games and 1 comic series that came out before Star Fox SNES even came out. It starts with Star Fox 1 of them fighting and defeating Andross, the Nintendo Power Comic re-tells this and adds a new middle event in with the eventual Star Fox 2 release with Andross coming back again for revenge.

  • Star Fox (1993)/Star Fox 64 (1997)/Star Fox 64 3D (2011)/Star Fox Zero (2016)
  • Nintendo Power Star Fox Comic (1993)
  • Star Fox 2 (2017)

Star Fox 64 Timeline

Star Fox 64 is a continuity reboot of the franchise, with it re-telling the events of Star Fox SNES with new story points and new characters. Afterward, a prequel manga to Star Fox Adventures is made, explaining how Falco temporarily leaves Team Star Fox to go off on his adventure and goes into the events of Star Fox Adventures, with Star Fox Adventures ending with Falco rejoining the crew and leading to Assault, afterward leading to Command, which according to sources if a game were to continue from Command it would be in the middle of it meaning no ending is considered canon at this point.

  • Star Fox (1993)/Star Fox 64 (1997)/Star Fox 64 3D (2011)/Star Fox Zero (2016)
  • Farewell Beloved Falco (2002)
  • Star Fox Adventures (2002)
  • Star Fox Assault (2005)
  • Star Fox Command (2006)

Keys of Destiny

Essentially Command with Keys of Destiny, where each ending is a different timeline that’s not canon to the Reboot Continuity.

  • Star Fox Command (2006- With the Keys of Destiny)

Star Fox Zero Timeline

Simple enough, Star Fox Zero is another continuity reboot, with a canon anime, the game Zero itself which essentially tells the same plot as Star Fox 64, and Starlink Battles having a cameo section for team Star Fox in which it’s likely canon.

  • Star Fox (1993)/Star Fox 64 (1997)/Star Fox 64 3D (2011)/Star Fox Zero (2016)
  • Starlink: Battle for Atlas (2018), possible cameo part of the continuity

Cosmology

With this in mind, there are 3 relevant timelines. There are some other alternate universes too.

In Star Fox SNES there is an area called “another dimension” that Fox can get trapped within giving the secondary ending to Star Fox SNES.

It is unknown if it can be assumed this is the same dimension Fox McCloud Sr. is trapped in as shown in the comics. As Out of this Dimension is a very wacky area with a giant floating slot machine as an enemy which isn’t ever mentioned how “wacky” that other dimension is in the comics. So with this one can either assume 3 universes within original continuity or 2.

Along with this there's Command itself, which hosts 9 different alternate endings confirmed alternate timelines.

  1. Star Fox 64 Player's Guide. Nintendo. 1997. p. 116. Did you use any ideas from that game in Star Fox 64? Why did you make Star Fox 64 a remake of the original Star Fox?