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Four Horsemen

From The Codex
Revision as of 18:56, 21 October 2022 by Rocco is a gamer (talk | contribs)
We are the Four Horsemen, a top-secret assassination squad. We get our orders directly from the President. Consider this an honor... we only fry the big fish!
~ Four Horsemen

Background

Four Horsemen is a assassination squad that is under the direct order of the president of Zanzibar Land, Big Boss. The Squad is made up of former elite SAS (British Army special forces), GSG9 (German Counter-terrorism Police Unit) and UDT (Underwater Dentation Team) members. They operate in confined spaces like elevators and are all equipped with assault rifles. Their final mission was to kill Solid Snake in an elevator that leads to floor 20 in the Tower Building. Despite their battlefield advantage they were taken out one by one by Snake.

Statistics

Tier: 9-A, Higher with their Assault Rifles

Team Name: Four Horsemen (Ultrabox in the original MSX2 version of Metal Gear 2: Solid Snake)

Origin: Metal Gear 2: Solid Snake

Organization Type: Assassination squad

Age: Unknown

Members: Real names unknown

Leader: The team has no leader they only take orders from Big Boss.

Hierarchy: None.

Base of Operations: Zanzibar Land

Status: Deceased (All four of them were killed by Solid Snake)

Alignment: Lawful Neutral (The team is under the orders of Big Boss and will follow them whether they be good or bad)

Dimensionality: 3-D

Attack Potency: Room Level (Should be comparable to other Zanzibar Land mercenaries like Night Fright and Gray Fox, both being able to harm a rookie Solid Snake), Higher with their Assault Rifles

Durability: Room Level

Striking Strength: Room Class

Travel Speed: Superhuman (Comparable to Solid Snake)

Combat Speed: Supersonic possibly Relativistic (Can tag a rookie Solid Snake)

Reaction Speed: Supersonic, possibly Relativistic

Lifting Strength: Unknown

Stamina: Average

Range: Standard Melee, Hundreds of Meters with Assault Rifles

Intelligence: Gifted (The Four Horsemen is a elite assassination squad that directly gets their orders from Zanzibar Land's president. Each member of the team have either been elite agents from the SAS, GSG9 or UDT and are skilled at close quarters assassination. They have been described as seasoned veterans)


Individual Abilities

Superhuman Physical Characteristics, Acrobatics (Can jump from the bottom of an elevator all the way to the top of it), Martial Arts (Should have some combat experience from being a elite assassination squad. Each member of the team have either been elite agents from the SAS or GSG9 or UDT. They have been described as seasoned veterans), Weapon Mastery (They are elite assassins that are skilled with their weapons)

Team Abilities

They all share the same abilities.


Inidividual's Equipment

Assault Rifle.

Team's Equipment

They all share the same equipment.


Other

Individual Tactics: None.

Team Tactics: As a group they will ambush their opponent when they are in a confined space.

Weaknesses: None notable.

Battle Records

None.

None.

None.

Discussions (Link For Mobile Users):

Discussion threads involving Four Horsemen