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Fungus Manipulation

From The Codex
Revision as of 19:07, 9 October 2024 by GiverOfThePeace (talk | contribs) (clean up and re-categorisation per CFD)

Background

The power to manipulate fungi.

Users can create, shape and manipulate fungi including yeasts and molds, as well as the mushrooms. They can cause fungi grow, move/attack or even rise from the soil and "walk", mutate fungi by rearranging DNA structure, etcetera

Possible Uses

  • Create/generate/increase, shape, move and animate fungi for various purposes/effects:
    • Organic Constructs of fungi, including weapons, walls, armor or allies/servants.
  • Disease Generation
  • Organic Attacks using fungus.
  • Omnilingualism with fungus.
  • Poison Manipulation
    • Mental Hallucination
    • Poison Generation and/or Miasma Emission
  • Rearrange the genetic structure in fungi, including creation of mutant fungi.
  • Seismic Sense through fungi.
  • Spore Manipulation

Limitations

  • May be unable to create fungus, being limited to manipulating only from already existing sources.
  • May be only able to control certain types of fungi.
  • May be limited on how many fungi or how long they can control them.
  • Most fungi are rather fragile, unless the user can increase their durability.

Users