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Articles About Ephraim
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| Main Continuity | Ephraim - Einherjar Ephraim - Emblem Ephraim |
| Alternate Continuity | Fire Emblem Heroes |
| “ | Perhaps it is because I am a man. Perhaps it is because I was raised to fight. I enjoy the practice of my art. I find pleasure in the battle victorious. And the stronger I become... The more strongly the call to arms sounds within my ears. I want to see how great is the skill that I have acquired. It may be crass and low, but I cannot deny it. | „ | |
| ~ Ephraim to Eirika |
Ephraim is the main protagonist of Fire Emblem: The Sacred Stones, alongside his sister Eirika. The exalted Prince of Renais, and the son of the peerless warrior King Fado, Ephraim grew up a warrior trained in combat with a lance. Ephraim was responsible for his sister's combative training, and hails himself more as a fighter than he does a Prince.
When the Grado Empire launched its attack on the Kingdom of Renais, Ephraim was the first to respond, by immediately taking a small group with him to launch a campaign against them. Eventually, Ephraim learns that his good friend, Prince Lyon of Grado, had been overtaken by the Demon King Fomortiis. Learning of this, Ephraim turns to the power of the Sacred Stones in an attempt to subdue and save his friend.
Tier: 9-B
Name: Ephraim
Origin: Fire Emblem: The Sacred Stones
Gender: Male
Age: Around 17 years old
Classification: Human, Prince of Renais, Lord, Commander
Status: Alive
Alignment: Neutral Good (Ephraim is the epitome of a hero, and is regarded by everyone around him as being extremely kind and considerate. Ephraim is very selfless in everything he does, putting his life on the line on numerous occasions in order to protect his friends, family, and all the people of his homeland. Even when Ephraim has a selfish desire or inclination, he finds a way to fulfil that desire while not straying from his main goals)
Dimensionality: 3-D
Attack Potency: Wall level (Potency) (Can casually defeat Revenants, the weakest of whom being able to outmatch any normal man. Can instantly defeat heavily armored soldiers in a single strike. Comparable to those that can casually destroy brick walls, and is said to do so himself)
Durability: Wall level
Striking Strength: Wall Class (Potency)
Lifting Strength: Athletic Human
Travel Speed: Athletic Human
Attack Speed: Hypersonic
Reaction Speed: Hypersonic (Comparable to those that can dodge lightning conjured from the sky)
Stamina: Very High (Is capable of taking on numerous soldiers one after the other without difficulty, after Ephraim and his party were already noted to be quite a bit weaker from previous battles)
Range: Standard Melee, Extended Melee with lances
Intelligence: Gifted Intelligence in combat (Is capable enough to be able to teach others in the ways of combat. Can use the terrain to his advantage in order to take out armies nearly double the size of his own. Ephraim is renowned as a superb combat strategist. Both his plans and his combat skill has been referred to as brilliant)Tier: 5-B, Higher with Sacred Stone Empowerment Name: Ephraim Origin: Fire Emblem: The Sacred Stones Gender: Male Age: Around 17 years old Classification: Human, King of Renais, Great Lord, Commander Status: Alive Alignment: Neutral Good Dimensionality: 3-D Attack Potency: Planet level (The Sacred Stones possess power beyond human understanding, which Ephraim harnessed the power of to become a Great Lord. Could defeat Lyon, who held the Dark Stone, which is more powerful than the Sacred Stones. The Sacred Stones were used to overpower Fomortiis, who sought to remake the entire world via first destroying it), Higher with Sacred Stone Empowerment (Ephraim's human will and concentration allows for the Sacred Stone to passively empower him. Fought and defeated Fomortiis directly, who regained his full strength, which is greater than anything Ephraim had ever faced) Durability: Planet level, Higher with Sacred Stone Empowerment Striking Strength: Planet Class, Higher with Sacred Stone Empowerment Lifting Strength: Athletic Human Travel Speed: Athletic Human, Superhuman on horseback Attack Speed: Faster Than Light Reaction Speed: Faster Than Light (Can dodge Demon Light, which is a flash of light) Stamina: Very High Range: Standard Melee, Extended Melee with lances Intelligence: Gifted Intelligence in combat
Human Achievements (Ephraim is the Prince of Renais. He's earned his reputation as a strategist and warrior), Social Influencing (As Prince, people will defend Ephraim and follow him into battle even when it is a bad idea to do so. He can persuade others to join him and become allies through conversation), Weapon Mastery (Ephraim is a good enough swordsman to be able to teach others. Is extremely skilled with a lance, and can perform complex moves with them), Vehicular Mastery (Animals; Can ride a horse), Accelerated Development (Ephraim gains experience points and can level up after battle), Damage Boost (Critical Hits deal more damage), Awakening (The Solar Brace awakened his class change into a Great Lord)
Resistance to: Fire Manipulation (Can withstand fire magic without burning effects), Heat Manipulation (Can travel through Mt. Neleras with ease, despite it having such intense scorching heat that it is unfit for human habitation), Petrification (Being petrified only lasts a few turns before he can break free)
Held the Sacred Stone of Renais, and later was empowered by the Sacred Stone of Rausten, which grant: Sheer Will (The source of the Stone's power is human will), Holy Manipulation (Sacred Stones are gifts from the heavens), Purification (Hold the power to dispel evil), Light Manipulation (Radiate a constant dazzling light), Sealing & Soul Manipulation ( Can seal away souls within them), Advanced Healing (Even a sliver of the Stone's power can easily heal a wound that not even healing staves could cure)
Fire Manipulation (Is known as the Flame Lance), Damage Boost (Deals more damage to monsters and dark entities), Statistics Amplification (Adds five points to Ephraim's strength)
Damage Boost (Deals more damage to axe users)
Damage Boost (Deals more damage to Wyverns)
Damage Boost (Deals more damage to Knights)
Damage Boost (Deals more damage to cavalry)
Damage Boost (Deals double damage when thrown from a far range)
Statistics Amplification (Increases Ephraim's chance of landing a critical hit)
Damage Boost (Deals double damage when thrown from a far range)
Damage Boost (Deals double damage when thrown from a far range)
Power Bestowal (Ephraim's Solar Brace harnessed the power of the Sacred Stone to promote him into a Great Lord)
Statistics Amplification (Increases HP by a maximum of 7 points)
Healing & Poison Manipulation Negation (Cures the user of poison)
Statistics Amplification (Increases Constitution by 2 points)
Statistics Amplification (Increases Defense by 2 points)
Healing (Restores all of the user's HP)
Statistics Amplification (Increases Magic or Strength by 2 points)
Statistics Amplification (Increases Luck by 2 points)
Damage Boost Negation (Negates all critical hits used by enemies)
Accelerated Development Amplification (Increases a user's growth rates by 5%)
Statistics Amplification (Temporarily increases the user's Resistance)
Statistics Amplification (Increases Skill by 2 points)
Statistics Amplification (Increases Speed by 2 points)
Statistics Amplification (Increases Movement by 2 points)
Statistics Amplification (Increases Resistance by 2 points)
Healing (Restores 10 HP to a user)
Reginleif
Siegmund
Axereaver
Brave Lance
Dragonspear
Heavy Spear
Horseslayer
Iron Lance
Javelin
Killer Lance
Short Spear
Silver Lance
Slim Lance
Spear
Steel Lance
Solar Brace
Angelic Robe
Antitoxin
Body Ring
Dragonshield
Elixir
Energy Ring
Goddess Icon
Hoplon Guard
Metis's Tome
Pure Water
Secret Book
Speedwing
Swiftsole
Talisman
Vulnerary
Weaknesses: None notable.
Note: Destroying Revenants and Bonewalkers does not grant Type 7 Immortality Negation. Although they are both undead creatures, Seth explains that they will simply rise again unless their bones are turned to ash, which would thus not be a negation of their immortality.
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