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Kabbu

From The Codex
I have a promise I must fulfill. And so, I wish to explore.
~ Kabbu
Everyone...we have never faced power like this. It's overwhelming, but we stand together! Let us destroy the artifacts as he summons them. We must press on until the end!
~ Kabbu

Background

Kabbu is a beetle that traveled to Bugaria from the Northern Lands. During this journey, he met many hardships. Kabbu moved to Bugaria one moon prior to the events of the game. Before meeting Vi at the Explorers' Association at the start of the game, Kabbu had a brief stay in Defiant Roo, where he met Mayor and Professor Neolith.

As he is the only rainbow scarab beetle to appear in the game, it is unknown how many similarities he has to the rest of his species. He is primarily emerald green with a grey torso and large dark green wings that he uses mainly as a cape. On his shoulders are a pair of white pincers and atop his head is a large green horn.

Kabbu is level-headed, chivalrous and brave while also acting as a selfless friend. As a "Veteran of the North", he is knowledgeable in combat and survival skills, which helped him in his travel to Bugaria before meeting Vi. He is also shown to be extremely loyal to those he cares about, as he traveled all the way to Bugaria to fulfill a promise he made to someone. Despite his good heart and intentions, he is quite talkative to the point where Vi has to ask him to stop from time to time. Regardless, he is respected by his teammates and is proud of his position as the leader of Team Snakemouth.


In truth, what appears to be a brave and loyal beetle willing to help people at no cost, lies within a broken soul, hiding a heavy burden that weighs on his shoulders. This can be hinted with a feeling of sadness when he is the only one in the team to be in an awkward situation, or a feeling of distress when one of his friends is put in critical danger. But overall, Kabbu remains one of the most courageous and kind-hearted members of the team with a strong will to help other people in his surroundings, even if it's only for the good cause.

General Information

Name: Kabbu

Origin: Bug Fables: The Everlasting Sapling

Sex: Male

Age: Early 20's

Classification: Knight

Species: Rainbow Scarab Beetle

Occupation: Leader of Team Snakemouth

Status: Alive

Alignment: Lawful Good (Kabbu is a knight who serves Queen Elizant II and her kingdom, generally following her orders as to what to do. He also commonly helps out people no matter the cause and never asks for a reward)

Codex Statistics

Key: Chapters 1-6 | Chapter 7

Tier: 10-C, Higher with Items and Medals | At least 10-C, Higher with Items and Medals

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Subhuman level (The game's cast are that of small bugs. Their notable feats are fighting centipedes, worms, spiders, small tanks, and small metal drones. Can break small chunks of rock. Comparable to Leif, who can create a big block of ice. Far stronger than Tanjerin, who can throw a rock with its horn), Higher with Items and Medals | At least Subhuman level (Kabbu and the rest of the team progressively get stronger as they fight. Being considered weak at the start, they worked their way up to keeping up and later surpassing the Queen's highest knight. Initially struggled to defeat certain bosses, but later can defeat enemies that were stronger than anyone they've ever faced throughout all of their adventures. Initially struggled to even land a hit on the Wasp King and being considered too weak to hurt him, to later defeating him and even keeping up with his boost with The Everlasting Sapling), Higher with Items and Medals

Durability: Subhuman level, Higher with Items and Medals | At least Subhuman level, Higher with Items and Medals

Striking Strength: Subhuman Class, Higher with Items and Medals | At least Subhuman Class, Higher with Items and Medals

Lifting Strength: Below Average Human | Below Average Human

Travel Speed: Athletic Human (Comparable to Vi's flight speed. Honey bees can fly up to 28 km/h) | At least Athletic Human

Attack Speed: Superhuman | At most Massively Hypersonic

Reaction Speed: Superhuman (Should be far superior to a cockroach, which can react at 11 milliseconds. This is about 10x faster than the fastest reaction of a human being 100 milliseconds, making their speed 77 m/s) | At most Massively Hypersonic (Can react to pseudo-lasers shot by the Ancient Key Pieces, which requires these speeds to dodge)

Stamina: High (Can fight for long periods of time) | High

Range: Below Standard Melee, Higher with Pebble Toss and Boulder Toss

Intelligence: Above Average (A skilled fighter and knight that was able to reach the highest status very quickly)


Powers and Techniques

Superhuman Physical Characteristics, Penetration Damage and Durability Negation (Type 1. Kabbu's attack naturally have piercing damage, due to his horn, which bypasses defense), Empathic Manipulation (With Taunt, which angers enemies), Statistics Amplification (With Heavy Strike, which unleashes a stronger version of his basic attack), Resurrection (With Pep Talk, which inspires and revives fallen allies), Burrowing (With Under Strike, which allows Kabbu to dig underground), Rage Power, Healing, Statistics Reduction & Sheer Will (After being reminded of the death of his former team, Kabuu survived an attack that would have knocked him out while also healing and increasing his attack power. This also lowered the enemy's attack power), Small Size (Bug-Sized), Information Analysis (With Spy, Kabbu can learn about an enemy's information and see their health), Statistics Amplification (If Kabbu is in front of the team, he gains a boost in attack power), Save and Load (By using Ancient Crystals, Kabbu can use them to save his progress and retry a battle if he were to lose), Accelerated Development (Kabbu and the rest of the team progressively get stronger as they fight. Being considered weak at the start, they worked their way up to keeping up and later surpassing the Queen's highest knight. Initially struggled to defeat certain bosses, but later can defeat enemies that were stronger than anyone they've ever faced throughout all of their adventures. Initially struggled to even land a hit on the Wasp King and being considered too weak to hurt him, to later defeating him and even keeping up with his boost with The Everlasting Sapling), Regeneration (Mid; Can regenerate from being squished flat), Passive Purification (Type 1; The Eternal Venom medal states that it cannot let the user naturally recover from poison, meaning that the status effects being removed are due to self-restoration. This would include: Status Effect Inducement, Poison, Sleep, Freeze, Numb, Burn, Sticky, Ink, ATK Down, and DEF Down).


Resistance to Ice Manipulation (Can break out of Frozen Drill), Cold (Can walk in colder areas), Fire Manipulation (The Flame Brooch protected Team Snakemouth from the Wasp King's flames), Status Effect Inducement, Poison Manipulation, Sleep Manipulation, Ice Manipulation, Paralysis Inducement, Fire Manipulation, Power Nullification, Statistics Reduction (Blocking can block the following status effects: Status Effect Inducement, Poison, Sleep, Freeze, Numb, Burn, Sticky, Ink, ATK Down, and DEF Down)


Equipment

Items and Medals


Notable Techniques

  • Taunt: Taunts enemies, making them focus on attacking Kabbu for this turn.
  • Heavy Strike: Kabbu will charge up his horn for a powerful strike. Can only target the first grounded enemy.
  • Pep Talk: Kabbu will inspire a fallen ally, rallying them to continue fighting!
  • Dash Through: Kabbu charges forward, damaging all grounded enemies with his horn. This also flips enemies.
  • Under Strike: Kabbu will dig under enemies, hitting them with a power flipping, piercing strike.
  • Pebble Toss: Kabbu will toss a rock, dealing 1 damage to any enemy.
  • Boulder Toss: Kabbu tosses a big rock at his foe. It can hit enemies near the target too!

Other

Standard Tactics: Kabbu typically uses his horn to attack along with other items and medals.

Weaknesses: His selflessness can on occasion get the best of him.

Battle Records