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Caveman

From The Codex
Run/Caveman
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Send a Caveman to space! (Cave Alien? Alien-derthal?)
~ Description from costume update

Background

The Caveman is a bonus costume in Run. He's unlocked from the start and can be worn for Kongregate members. He is extremely likely to be a canon character.

General Information

Name: Caveman

Origin: Run

Gender: Male

Age: Unknown

Classification: Alien

Species: Unknown

Occupation: None

Status: Alive

Alignment: Unknown

Codex Statistics

Grade: B

Tier: 10-B

Cardinality: Finite

Dimensionality: 3-D

Power Source: N/A

Attack Potency: Human level (The Caveman has no notable destructive feats.)

Durability: Unknown: True level (The Caveman doesn't seem to get hurt by any means in the game. Even if he hits a box while running at full speed, he simply stops, and won't get hurt). Respawning makes them very difficult to kill (Also, since he can respawn, even falling into space won't kill him, and will send him back at the starting point instead making it hard to gauge his durability)

Striking Strength: Human Class

Lifting Strength: Regular Human Class

Travel Speed: Athletic Human (Noted to have Angel's default speed, which is 10 m/s)

Attack Speed: Athletic Human

Reaction Speed: Athletic Human

Stamina: Very High (Can run across the galaxy without getting winded. Can keep running at a relatively high speed. Hasn't been spotted to feel tired in the game and is noted that he hates staying still)

Range: Standard Melee, Universal with Gravity Manipulation

Intelligence: Average Intelligence

Knowledge: Novice level


Powers and Techniques




Equipment

None notable


Notable Techniques

Respawning: Every time he falls into holes and gaps, he can respawn in the level, granting him the ability to use the trial-and-error method to figure out how to beat the level and go over the obstacle in front of him.

Invincibility: He doesn't seem to get hurt by any means in the game. Even if he hits a box while running at full speed, he simply stops, and won't get hurt. Also, since he can respawn, even falling into space won't kill him, and will send him back at the starting point instead.

Pain suppression: He is able to hit a box with his head and let it speed away in space, seen during the Bridge Building minigame. From the impact, it should be understood that he was also hit in the head by the box. However, he doesn't seem to mind the effect.


Other

Standard Tactics: Characters in run never really fight, though it’s likely safe to assume their method of attacking is running into the opponent while also manipulating gravity.

Weaknesses: None notable.

Battle Records

None.

None.

None.