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Gentleman

From The Codex
Run/Gentleman
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Employs magnets for the rapid procurement of power cells.
~ Gentleman’s description

Background

The Gentleman is an aristocrat, or at least he acts like one: he's the wordiest member of the cast. He focuses on collecting power cells, and he's mentioned to be working on a project of some sort. The Gentleman is described as an "eccentric power cell collector" and "an oddball who painstakingly sewed magnets into his hat to attract power cells" in the game.

General Information

Name: Gentleman

Origin: Run

Gender: Male

Age: Unknown

Classification: Alien

Species: Unknown

Occupation: Unknown

Status: Alive

Alignment: Neutral Good (Gentleman is merely an aristocrat that is traveling around to collect power cells)

Codex Statistics

Grade: B

Tier: 10-B

Cardinality: Finite

Dimensionality: 3-D

Power Source: N/A

Attack Potency: Human level (The Gentleman has no notable destructive feats.)

Durability: Unknown: True level (The Gentleman doesn't seem to get hurt by any means in the game. Even if he hits a box while running at full speed, he simply stops, and won't get hurt). Respawning makes him difficult to kill (Also, since he can respawn, even falling into space won't kill him, and will send him back at the starting point instead making it hard to gauge his durability)

Striking Strength: Human Class

Lifting Strength: Average Human Class

Travel Speed: Superhuman (His top speed reaches 17 m/s)

Attack Speed: Superhuman

Reaction Speed: Superhuman

Stamina: Superhuman+ (Can run across the galaxy without getting winded. Can keep running at a relatively high speed)

Range: Standard Melee, Universal with Gravity Manipulation

Intelligence: Average Intelligence

Knowledge: Journeyman level


Powers and Techniques




Equipment

None notable


Notable Techniques

Respawning: Every time he falls into holes and gaps, he can respawn in the level, granting him the ability to use the trial-and-error method to figure out how to beat the level and go over the obstacle in front of him.

Invincibility: He doesn't seem to get hurt by any means in the game. Even if he hits a box while running at full speed, he simply stops, and won't get hurt. Also, since he can respawn, even falling into space won't kill him, and will send him back at the starting point instead.

Pain suppression: He is able to hit a box with his head and let it speed away in space, seen during the Bridge Building minigame. From the impact, it should be understood that he was also hit in the head by the box. However, he doesn't seem to mind the effect.


Other

Standard Tactics: Characters in run never really fight, though it’s likely safe to assume their method of attacking is running into the opponent while also manipulating gravity.

Weaknesses: None notable.

Battle Records

None.

None.

None.