Purpose of this thread was in the name, noticed while editing some profile some of them have unnecessary keys that don't make sense, one of the prime examples being some of my Invader Zim profiles where I give them keys per season even though nothing suggests they get stronger/weaker, I think at the time my thought process was Dib can train for a couple of days in Enter the Florpus and get back to his peak condition in a short timeframe so them getting stronger per season makes sense but instead we should preferably only give keys to people that have outright gotten stronger in-between arcs/seasons/whatever.
This doesn't mean you can't give keys for miniscule strength increases or where someone remains the same tier, for example Reimu Hakurei technically never really changes in tier but she grows passively stronger as time goes on so a key for each game encapsulates that.
Just don't give keys for character's that very clearly don't get stronger/weaker from their previous incarnation.
| Posted by GiverOfThePeace (administrator) on 2 April 2026 at 22:19. |
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