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User:GiverOfThePeace/Zelda views light as slow
https://imgur.com/gallery/GclZxtc
Zelda's light attacks slowly expanding during flurry rush when they expand instantly outside of flurry rush: https://youtu.be/WoHUNTjdbuc?t=15m50s
Zelda moves her arms comparably as the light expansion happens.
Fortunately, there is a way to obtain Zelda's height / body proportions and all that because of character statements of a certain character that states she's 8 feet tall and comparing her character model to Link.
579 pixels = 244 cm or 8'
1 pixel = 0.42
Link: 458 pixels = 193 cm or 6'4
Link = 120 px = 1.93 meters
Zelda head width = 17 px = (17/120) * 1.93 = 0.273416667 meters
Zelda height = 124 px = (124/120) * 1.93 = 1.99433333 meters
Zelda height = 145.22 px = 1.99433333 meters
Moblin chest width = 65.49 px = (65.49/145.22) * 1.99433333 = 0.899386378 meters
I took two screenshots of two frames running at 30 fps one after the other for the comparable movement of her feat.
Zelda head width = 56 px = 0.273416667 meters
Light ball diameter frame 1 = 414 px = (414/147.08) * 0.899386378 = 2.53158798 meters
Moblin chest width = 0.899386378 meters = 147.08 px
Hand movement distance = 192.57 px = (192.57/56) * 0.273416667 = 0.940211564 meters
Light ball diameter frame 2 = 422 px = (422/147.08) * 0.899386378 = 2.58050756 meters
Speed of light = 299,792,458 meters / second
Zelda arm speed = 0.940211564 / (((2.58050756 - 2.53158798)/2) / 299,792,458) = 11,523,743,082.5 m/s
or 38.43906934610076 times faster than the speed of light. FTL+.