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Glyph Manipulation: Difference between revisions
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[[File: | [[File:Solos Persona.gif|thumb|center|1000px]] | ||
==Background== | ==Background== | ||
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*[[Sans]] [[Undertale|(Undertale)]] | *[[Sans]] [[Undertale|(Undertale)]] | ||
*[[Master Hand]] [[Super Smash Bros.|(Super Smash Bros.)]] | *[[Master Hand]] [[Super Smash Bros.|(Super Smash Bros.)]] | ||
*[[ | *[[Xehanort]] [[Kingdom Hearts|(Kingdom Hearts)]] | ||
[[Category:Powers and Abilities]] | [[Category:Powers and Abilities]] |
Latest revision as of 23:43, 29 October 2024
Background
While traditionally, a glyph is defined as a symbol, in terms of abilities, it is commonly accepted as essentially a small platform created in the air by someone, generally to step on them or get an extra jump off them. It functions similar to Forcefield Creation, only for agility rather than defense (Though some can be defensive). They are visually composed of several symbols, ranging from ancient texts for magical verses to more modern symbols.
Can also be depicted as Platform Creation when symbols aren't heavily involved. Though it can be listed as the same ability as the use of symbols is the only real difference.
Possible Uses
- As a pedestal, or an extra step.
- Keeping an enemy below oneself.
- Keeping up with Flight users or significantly Large Sized enemies.