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Curse Manipulation: Difference between revisions

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[[File:51EfXdZsm2L. SY450 (1).jpg|thumb|358x358px|Phantom (Marchen Awakens Romance) can cast curses on others to eventually fall victim to a deathless state, like himself.]]
[[File:E6b5c2e186bcadd663e97434fec096c7 large.gif|thumb|center|600px|Crocus can put a curse on someone that puts them to sleep]]


==Summary==
==Background==
'''Curse Manipulation''' is the ability to inflict curses and/or control the nature of curses. Curses are fantasy abilities explicitly intended to cause harm and misfortune to the target. Curses are mainly described as magical in nature and usually fall under the Black Arts classification, but sometimes fall under a totally different designation.
'''Curse Manipulation''' is the ability to create, control, or manipulate curses. Curses are supernatural or mystical abilities designed to bring harm, misfortune, suffering, or transformation upon their targets. They are often associated with dark magic or the Black Arts but may sometimes stem from divine punishment, spiritual forces, or other esoteric origins. The nature of curses can vary significantly, ranging from inflicting physical ailments to psychological torment or altering reality itself. They are frequently depicted in myths, folklore, and fantasy settings as tools of vengeance, justice, or cruelty, often requiring specific conditions or rituals to create or dispel them.


== Possible Uses ==
==Possible Applications==
* [[Death Manipulation]]
* '''[[Disease Manipulation|Curses caused through diseases]]:''' Inflict fatal or debilitating diseases on a target, either causing a slow and agonizing decline or instant death. These curses can vary in severity, with some targeting individuals while others affect entire populations. 
* [[Mind Manipulation]]
* '''[[Sleep Manipulation|Eternal Sleep Curse]]:''' Trap a target in an endless slumber, a common trope in fairy tales and myths. These curses are often conditionally breakable, such as requiring a true love's kiss, a specific ritual, or an act performed at a precise moment. 
* '''[[Transmutation|Transformation Curse]]:''' Transform the target into another form, such as an animal, object, or monstrous being. These curses often carry a moral lesson or punishment theme, such as the Beast from *Beauty and the Beast* or characters cursed for vanity or greed. 
* '''[[Fate Manipulation|Doom or Misfortune Curses]]:''' Alter the target's fate, causing them to experience a streak of bad luck, personal loss, or disastrous events, often leading to their eventual ruin. 
* '''[[Pain Manipulation|Curses of Endless Pain]]:''' Inflict unending physical or emotional torment, ensuring the target suffers continuously without relief. 
* '''[[Death Manipulation|Instant Death Curses]]:''' Immediately kill the target through mystical means, bypassing physical durability or natural defenses. 
* '''[[Binding]]:''' Seal away a target's abilities, freedom, or existence itself, preventing them from acting or escaping unless specific conditions are met. 
* '''[[Emotion Manipulation|Emotional Curses]]:''' Manipulate the target's emotional state, forcing them to feel overwhelming despair, anger, or fear perpetually. 
* '''[[Luck Manipulation|Curses of Misfortune]]:''' Cause a series of unfortunate events, accidents, or failures to befall the target. 
 
==Limitations== 
* Curses often require specific rituals, items, or conditions to be created or removed. 
* Some curses may backfire if improperly cast or manipulated. 
* Targets with strong wills, spiritual defenses, or specific resistances may be immune to certain curses. 
* Dispelling or reversing a curse might require the intervention of powerful magic, rare artifacts, or the fulfillment of unique conditions. 
* Users may be subject to karmic repercussions or backlash depending on the nature of the curse. 


==Users==
*Voldemor
[[Category:Powers and Abilities]]
[[Category:Powers and Abilities]]

Latest revision as of 14:06, 18 November 2024

Crocus can put a curse on someone that puts them to sleep

Background

Curse Manipulation is the ability to create, control, or manipulate curses. Curses are supernatural or mystical abilities designed to bring harm, misfortune, suffering, or transformation upon their targets. They are often associated with dark magic or the Black Arts but may sometimes stem from divine punishment, spiritual forces, or other esoteric origins. The nature of curses can vary significantly, ranging from inflicting physical ailments to psychological torment or altering reality itself. They are frequently depicted in myths, folklore, and fantasy settings as tools of vengeance, justice, or cruelty, often requiring specific conditions or rituals to create or dispel them.

Possible Applications

  • Curses caused through diseases: Inflict fatal or debilitating diseases on a target, either causing a slow and agonizing decline or instant death. These curses can vary in severity, with some targeting individuals while others affect entire populations.
  • Eternal Sleep Curse: Trap a target in an endless slumber, a common trope in fairy tales and myths. These curses are often conditionally breakable, such as requiring a true love's kiss, a specific ritual, or an act performed at a precise moment.
  • Transformation Curse: Transform the target into another form, such as an animal, object, or monstrous being. These curses often carry a moral lesson or punishment theme, such as the Beast from *Beauty and the Beast* or characters cursed for vanity or greed.
  • Doom or Misfortune Curses: Alter the target's fate, causing them to experience a streak of bad luck, personal loss, or disastrous events, often leading to their eventual ruin.
  • Curses of Endless Pain: Inflict unending physical or emotional torment, ensuring the target suffers continuously without relief.
  • Instant Death Curses: Immediately kill the target through mystical means, bypassing physical durability or natural defenses.
  • Binding: Seal away a target's abilities, freedom, or existence itself, preventing them from acting or escaping unless specific conditions are met.
  • Emotional Curses: Manipulate the target's emotional state, forcing them to feel overwhelming despair, anger, or fear perpetually.
  • Curses of Misfortune: Cause a series of unfortunate events, accidents, or failures to befall the target.

Limitations

  • Curses often require specific rituals, items, or conditions to be created or removed.
  • Some curses may backfire if improperly cast or manipulated.
  • Targets with strong wills, spiritual defenses, or specific resistances may be immune to certain curses.
  • Dispelling or reversing a curse might require the intervention of powerful magic, rare artifacts, or the fulfillment of unique conditions.
  • Users may be subject to karmic repercussions or backlash depending on the nature of the curse.