The official discord link if you wish to join the discord: https://discord.gg/j5RKwCvAFu

Support the wiki on our official Ko-Fi page or Patreon page!

Shock Squid: Difference between revisions

From The Codex
GiverBot
GiverBot (talk | contribs) (→‎Statistics: clean up, replaced: Powers and Stats → Statistics, DebatesJungle Tiering System → Tiering System)
m
Line 6: Line 6:
Before they release a shockwave, the Squid's arms flail in place and stops all movement. After a moment, it releases the attack, serving as the indicator to when it will release the damaging blast. Given the inconsistent and sometimes radical deviance in the cooldown to this attack, it is advised to primarily use homing attacks to dispatch these enemies, though any damaging method also takes them out.
Before they release a shockwave, the Squid's arms flail in place and stops all movement. After a moment, it releases the attack, serving as the indicator to when it will release the damaging blast. Given the inconsistent and sometimes radical deviance in the cooldown to this attack, it is advised to primarily use homing attacks to dispatch these enemies, though any damaging method also takes them out.


==Powers and Stats==
==Statistics==
'''[[DebatesJungle Tiering System|Tier]]:''' '''6-C'''
'''[[Tiering System|Tier]]:''' '''6-C'''


'''Name:''' Shock Squid
'''Name:''' Shock Squid

Revision as of 01:36, 5 December 2021

Background

Shock Squids are a rare enemy, originally found only in the Sleepy Subcon Time Rift, Deep Sea Time Rift and the Bon Voyage! act of Arctic Cruise where they patrol a circular area. They wander around aimlessly and release a shock wave that surrounds the whole area every few seconds.

Before they release a shockwave, the Squid's arms flail in place and stops all movement. After a moment, it releases the attack, serving as the indicator to when it will release the damaging blast. Given the inconsistent and sometimes radical deviance in the cooldown to this attack, it is advised to primarily use homing attacks to dispatch these enemies, though any damaging method also takes them out.

Statistics

Tier: 6-C

Name: Shock Squid

Origin: A Hat in Time

Sex: Varies

Age: Unknown

Classification: Squid, Enemies

Attack Potency: Island level (Can harm Hat Kid)

Dimensionality: 3-D

Travel Speed: Unknown

Combat Speed: FTL (Can tag Hat Kid)

Reaction Speed: FTL

Lifting Strength: Unknown

Striking Strength: Island Class

Durability: Island Class

Stamina: Unknown

Range: Standard Melee Range, Tens of Meters with Shockwave Attacks

Powers and Abilities: Superhuman Physical Characteristics, Shockwave Generation (Generates far reaching shockwaves)

Standard Equipment: None notable

Intelligence: Animalistic

Standard Tactics: They wander around aimlessly and release a shock wave that surrounds the whole area every few seconds.

Weaknesses: They have an inconsistent cooldown period after using their shockwave attack. Hitting them directly on the head seems to flatten them.

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions (Link For Mobile Users):

Discussion threads involving Shock Squid