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Powers and Techniques: Difference between revisions
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[[File:D6b8033c7ffa3fa94ce69388f5cca79d.gif|thumb|right|400px|Despite [[Sans]] having far inferior stats to [[Frisk]] due to his KR he can quickly put Frisk' HP to 1 regardless of their durability]] | |||
==Background== | ==Background== | ||
'''Hax''' is a catch-all term for abilities that can be used to ignore one or more of an opponent's statistics and effectively render them irrelevant, such as soul-based attacks ignoring conventional durability. This can also be used to describe supernatural abilities in a general sense, or just abilities themselves. | '''Hax''' is a catch-all term for abilities that can be used to ignore one or more of an opponent's statistics and effectively render them irrelevant, such as soul-based attacks ignoring conventional durability. This can also be used to describe supernatural abilities in a general sense, or just abilities themselves. |
Revision as of 00:25, 4 August 2021
Background
Hax is a catch-all term for abilities that can be used to ignore one or more of an opponent's statistics and effectively render them irrelevant, such as soul-based attacks ignoring conventional durability. This can also be used to describe supernatural abilities in a general sense, or just abilities themselves.
The origin behind the term itself is likely rooted in wordplay. Hacking is whenever a system has been exploited or altered so that something unauthorized may happen. Given that supernatural abilities go against normal "authorized" reality, they can be considered hacks in a way. Hax is a essentially a slang term for hacks.
Take note that hax is relative - while atomic destruction and Time Stop might be considered strong abilities for a Wall level character, they are frequently available to much higher-tiered characters. This applies to all hax. It should also be noted that while Time Stop is considered a strong ability for a Wall level character, that's in comparison to other Wall level characters.
Many Wall level characters can use Time Stop at levels high enough to compare with much higher-tiered characters; the scales of abilities are usually more noteworthy than the abilities themselves, especially in versus threads.
Potency
The general idea for hax potency is a bit complicated, contrary to popular belief, using hax on someone who is tier 1 doesn’t automatically make it incredibly potent. This is due to one’s tier having nothing to do with their state of existence and merely applies to their attack potency. Along with this, affecting higher dimensional beings [who aren’t proven to be higher dimensional in the sense of higher infinites] doesn’t automatically make an ability more potent either, it would simply give the user Cross-Dimensional range with their ability. The only cases where affecting a higher dimensional being with an ability would be potent is if one was to use an ability such as Dimension Manipulation to bring a higher dimensional being into a lower dimension. You could also guess with this idea, while affecting a tier 1 character isn’t automatically potent hax, being able to bring them down to your hierarchy would indeed be potent. Another way of getting potency is if one can affect a hierarchical layer in general and what the hierarchical layer contains. There can exist dimensionless hierarchical layers, layers where the worlds within them are naturally transcendent of all space-time, etcetera. There also exists the idea of resistance bypassing, the potency of resistance bypassing is dependent on how good the resistance is being bypassed and how it chalks up against another user with a resistance. For example, Olimar is resistant to fire based attacks via the scorch guard, however the Titan Dweevil can bypass said resistance. If the Titan Dweevil were to go up against an opponent that resists the fires of the sun, he would not be assumed to bypass their resistance due to Olimar’s resistance only being to natural fires and not showing any higher. This goes in tune with other forms of hax too. For abilities such as Mind Manipulation, Social Influencing, Soul Manipulation, etcetera, they work based on how many people can be affected due to their powers being based on how many people they can control.
Examples
- Reality Warping
- Probability Manipulation
- Physics Manipulation
- Conceptual Manipulation
- Existence Erasure
- Power Nullification
- Mind Manipulation
- Causality Manipulation
- Plot Manipulation
- Petrification
- Dimension Manipulation
- Space-Time Manipulation
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