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Madness Manipulation: Difference between revisions

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[[File:Giphy2.gif|thumb|400px|Maka giving in to the madness]]
[[File:Giphy2.gif|thumb|400px|Maka giving in to the madness]]
==Background==
==Background==
madness
mad·​ness | \ ˈmad-nəs  \
the quality or state of being mad: such as
a: a state of severe mental illness
b: behavior or thinking that is very foolish or dangerous : extreme follyan idea that is pure/sheer madness
c: intense anger
'''Madness Manipulation''' is the ability to affect the sanity of other beings, usually in a manner that causes them to become insane. While often associated with [[Mind Manipulation]], the methods used to achieve this effect tend to vary from character to character, with a number of these means overlapping with other, separate abilities instead.
'''Madness Manipulation''' is the ability to affect the sanity of other beings, usually in a manner that causes them to become insane. While often associated with [[Mind Manipulation]], the methods used to achieve this effect tend to vary from character to character, with a number of these means overlapping with other, separate abilities instead.



Revision as of 20:58, 10 September 2021

Maka giving in to the madness

Background

Madness Manipulation is the ability to affect the sanity of other beings, usually in a manner that causes them to become insane. While often associated with Mind Manipulation, the methods used to achieve this effect tend to vary from character to character, with a number of these means overlapping with other, separate abilities instead.

Types

1: Biology: Certain characters can alter one's sanity through the use of biological methods, many of which involve tampering with specific parts of the brain. Chemical means (such as drugs, poisons and toxins) also fall under this category.

  • Examples: The Scarecrow (DC Comics; achieved through the "Trauma Toxin")

2: Mind Manipulation: Users of this type rely upon directly interacting with the minds of their victims, utilizing various forms of mental attacks to drive them insane.

3: Cognition: Those who possess this type drive others insane as a side-effect of the nature of their being, with the very act of looking at or attempting to perceive them being enough to send victims into a state of madness or terror. More extreme forms are capable of outright killing those who suffer from their effects.

  • Examples: Numerous entities found within Bloodborne, The Dark Tower and the Cthulhu Mythos

Limitations

  • The victim may become hostile/dangerous to the user.
  • People already with mental illness tend to resist certain types.
  • Can be reversed by Mental Healing.
  • May not work on users with Indomitable Will.
  • Beings that are inorganic, elemental or Non-Corporeal are naturally immune to this[Type 1] due to lacking conventional biology.
  • Sufficient Resistance to Mind Manipulation renders this approach useless.

Discussions (Link For Mobile Users):

Discussion threads involving Madness Manipulation