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Status Effect Inducement: Difference between revisions
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==Types== | ==Types== | ||
Some examples of status ailments include: | Some examples of status ailments include: | ||
* [ | * [[Curse Manipulation]] | ||
* [[Ice Manipulation|Flash Freezing]] | * [[Ice Manipulation|Flash Freezing]] | ||
* [[Mind Manipulation]] | * [[Mind Manipulation]] | ||
* [ | * [[Paralysis Inducement|Paralysis]] | ||
* [ | * [[Petrification]] | ||
* [ | * [[Poison Manipulation]] | ||
* [ | * [[Sleep Manipulation]] | ||
* [ | * [[Statistics Reduction]] | ||
* [[Time Manipulation]] | * [[Time Manipulation]] | ||
* [ | * [[Transmutation]] | ||
==Users== | ==Users== | ||
* Various Pokémon characters (i.e. Pikachu, Meganium, Venusaur, Camerupt) | * Various Pokémon characters (i.e. Pikachu, Meganium, Venusaur, Camerupt) | ||
[[Category:Powers and Abilities]] | [[Category:Powers and Abilities]] |
Revision as of 07:59, 18 January 2020
Summary
Status Effect Inducement related from Status Effect, a broad term that refers to any number of ways one is able to hinder their opponents by inflicting a variety of ailments.
Types
Some examples of status ailments include:
- Curse Manipulation
- Flash Freezing
- Mind Manipulation
- Paralysis
- Petrification
- Poison Manipulation
- Sleep Manipulation
- Statistics Reduction
- Time Manipulation
- Transmutation
Users
- Various Pokémon characters (i.e. Pikachu, Meganium, Venusaur, Camerupt)