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Resilience: Difference between revisions

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GiverOfThePeace
GiverOfThePeace (talk | contribs) (Created page with " ==Background== '''Resilience''' is the capacity to withstand or recover quickly from injuries that one otherwise cannot tank. Unlike Durability, resilience has to do with one surviving attacks far beyond their level, making it a mixture of Durability, Stamina, and in some cases Sheer Will. One's resilience normally allows them to bounce back from attacks that would otherwise kill them. Regular cases like this are how a hypothetical charact...")
 
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==Background==
==Background==
'''Resilience''' is the capacity to withstand or recover quickly from injuries that one otherwise cannot [[Durability|tank]]. Unlike [[Durability]], resilience has to do with one surviving attacks far beyond their level, making it a mixture of [[Durability]], [[Stamina]], and in some cases [[Sheer Will]]. One's resilience normally allows them to bounce back from attacks that would otherwise kill them. Regular cases like this are how a hypothetical character around '''5-B''' hits a character around '''7-B''', and only knocks their body out, when realistically it should've atomized them.  
'''Resilience''' is the capacity to withstand or recover quickly from injuries that one otherwise cannot [[Durability|tank]]. Unlike [[Durability]], resilience has to do with one surviving attacks far beyond their level, making it a mixture of [[Durability]], [[Stamina]], and in some cases [[Sheer Will]]. One's resilience normally allows them to bounce back from attacks that would otherwise kill them. Regular cases like this are how a hypothetical character around '''5-B''' hits a character around '''7-B''', and only knocks their body out, when realistically it should've atomized them. Higher levels of this would be '''[[Supernatural Resilience]]''', where characters can survive or live through attacks that cut them in half.


==Examples of Resilience==
==Examples of Resilience==

Revision as of 18:38, 27 February 2024

Background

Resilience is the capacity to withstand or recover quickly from injuries that one otherwise cannot tank. Unlike Durability, resilience has to do with one surviving attacks far beyond their level, making it a mixture of Durability, Stamina, and in some cases Sheer Will. One's resilience normally allows them to bounce back from attacks that would otherwise kill them. Regular cases like this are how a hypothetical character around 5-B hits a character around 7-B, and only knocks their body out, when realistically it should've atomized them. Higher levels of this would be Supernatural Resilience, where characters can survive or live through attacks that cut them in half.

Examples of Resilience