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From The Codex

Introduction

In the storyline of Magic: The Gathering, Planeswalkers (or 'walkers) are among the most powerful beings in the multiverse. The defining trait of planeswalkers is the ability to travel between separate universes with ease, while the vast majority of people throughout the multiverse are not even aware that other worlds exist besides their own.

Planeswalkers can be born at random in any sapient species, with no outward signs of their latent power. However, there is an incredibly remote chance that any given sentient and natural being will be born with a planeswalker's spark. When that being is put through a period of extreme stress—in many cases death—the spark can trigger, causing the individual to ascend and become a planeswalker.

Credit to the official wiki

General Powers

Prior to the Great Mending, Planeswalkers used to be much more powerful, with the ability to create planes, have immortality, planeswalk by merely thinking, and create rifts. After the mending, they were greatly weakened, nearer to that of a mere mortal. Thus, the powers will be split.

Current

  • Limited Reactive Adaptation: The Spark "ignites" upon a traumatic and/or life-threatening situation, although this only can really happen once in their life and can't happen again, unless this is undone and is still able to be reignited

Prime

All powers of current planeswalkers, along with:

  • Enhanced Dimensional Travel: Instead of concentrating like a Neowalker needs to in order to planeswalk, Oldwalkers can do it just by thought
  • Self-Sustenance: Types 1, 2, and 3: Doesn't require food, water, air, or sleep
  • Creation: Capable of creating entire planes of existence
  • Regeneration (Mid-Godly) and Immortality (Types 1 and 8): Described to be ageless and can regenerate from their spark

Powers from Color Alignment

Blue

Black

Red

White

Green

Color Combination Names

How this power will be presented on the pages will be, for example, if a planeswalker is a current one with mastery over blue and black mana, it will be presented as "Planeswalker Physiology (Current, Dimir)"

The names of the color combinations may be confusing at first, but here is a list of the names of all of them:

  • Mono-Red: Red mana only
  • Mono-Green: Green mana only
  • Mono-Black: Black mana only
  • Mono-Blue: Blue mana only
  • Mono-White: White mana only
  • Azorius: White-Blue
  • Boros: Red-White
  • Dimir: Blue-Black
  • Izzet: Blue-Red
  • Golgari: Black-Red
  • Gruul: Red-Green
  • Orzhov: White-Black
  • Rakdos: Red-Black
  • Selesnya: White-Green
  • Simic: Blue-Green
  • Jund: Black-Red-Green
  • Grixis: Blue-Black-Red
  • Esper: White-Blue-Black
  • Bant: Green-White-Blue
  • Naya: Red-Green-White
  • Mardu: Red-White-Black
  • Temur: Green-Blue-Red
  • Sultai: Black-Green-Blue
  • Abzan: White-Black-Green
  • Jeskai: Blue-Red-White
  • Yore-Tiller: White-Blue-Black-Red
  • Glint-Eye: Blue-Black-Red-Green
  • Dune-Brood: Black-Red-Green-White
  • Ink-Treader: Red-Green-White-Blue
  • Witch-Maw: Green-White-Blue-Black
  • Five Color: Self-Explanatory