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Fungus Manipulation

From The Codex
Revision as of 13:34, 6 January 2024 by GiverOfThePeace (talk | contribs) (clean up and re-categorisation per CFD, replaced: etc. → etcetera)

Background

The power to manipulate fungi.

Users can create, shape and manipulate fungi including yeasts and molds, as well as the mushrooms. They can cause fungi grow, move/attack or even rise from the soil and "walk", mutate fungi by rearranging DNA structure, etcetera

Possible Uses

  • Create/generate/increase, shape, move and animate fungi for various purposes/effects:
    • Organic Constructs of fungi, including weapons, walls, armor or allies/servants.
  • Disease Generation
  • Organic Attacks using fungus.
  • Omnilingualism with fungus.
  • Poison Manipulation
    • Mental Hallucination
    • Poison Generation and/or Miasma Emission
  • Rearrange the genetic structure in fungi, including creation of mutant fungi.
  • Seismic Sense through fungi.
  • Spore Manipulation

Limitations

  • May be unable to create fungus, being limited to manipulating only from already existing sources.
  • May be only able to control certain types of fungi.
  • May be limited on how many fungi or how long they can control them.
  • Most fungi are rather fragile, unless the user can increase their durability.

Users