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Agamo

From The Codex
"Agamo began his existence as a stone creature whose head looked uncomfortably like that of Cookie Monster from Sesame Street." Jokes Giam. "He went through numerous incarnations, combining rocks, moss and various shapes, and while many possibilities were explored, most did not seem to fit the tone of the game. Eventually, we went from the more blob-like pile of rocks to a lanky form with an Easter Island-style head. That last bit seemed to serve as a point of inspiration. Suddenly, Agamo was no longer a rock-golem, but rather a stone idol."
~ Official U.S. Playstation Magazine #64, 1/03

Background

The shaman of a remote tribe brings an offering of the alien fuel to the stone deity his people pray to. The fuel awakens this stone titan who frees his body from the earth's bonds walking to the horizon with a newfound purpose, trampling the holy man in the process. Agamo's massive stone structure is believed to be the work of a civilization that vanished eons ago. The fire burning in its eyes and head hint at the rage that has engulfed its soul. Agamo can effortlessly control the molecules binding its rock body together and create a large boulder of massive destructive capabilities.

General Information

Name: Agamo

Origin: War of the Monsters

First Appearance: War of the Monsters

Latest Appearance: War of the Monsters

Company: Incog Inc. Entertainment, Sony Computer Entertainment

Creator: Dylan Jobe, Kellan Hatch

Gender: Genderless

Sex: Sexless

Pronouns: It

Age: Unknown

Homeworld: Earth

Residence: Unknown area of a remote tribe

Story Role: Monster, Fighter

Classification: Stone Titan

Species: Titan

State of Being: Regular

Physiology: Mutant Physiology

Occupation: None

Enemies: Congar, Togera, Robo-47, Preytor, Kineticlops, Magmo, Ultra V, Zorgulon

Status: Alive in its ending, Deceased otherwise (Killed by the Monster the player selected)

Date of Death: In Terror In Paradise

Alignment: Chaotic Evil (All of the monsters thrive on destruction around them, only wanting to crush buildings hurl cars[1], and wish to destroy one another[2])

Threat Level: Global Threat (All of the monsters desire to claim the world as their own, extinguishing all life on earth[3])

Codex Statistics

Grade: S

Tier: High 8-C, Higher with Special Attack

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Large Building level (Buster) (Monsters can easily destroy large buildings along with destroying planes which would require this kind of strength, can harm the alien invaders who are immune to conventional weapons[4]), Higher with Special Attack (Special attacks do far more damage then a monsters regular attack[5])

Durability: Large Building level (Monsters can tank being punched through buildings hard enough to cause them to fully crash apart[6])

Striking Strength: Large Building Class (Buster)

Lifting Strength: Class K (Comparable to Togera who can casually lift a tank and monsters can easily send eachother flying)

Travel Speed: Superhuman (Through sheer size, Agamo should be able to move at these speeds)

Attack Speed: Superhuman

Reaction Speed: Superhuman

Stamina: Limitless due to it's inorganic nature

Range: Tens of Meters through sheer size, Higher by throwing its head

Intelligence: High Animalistic Intelligence (Despite being animals, the monsters strategically decide what, where and how they will cause the most destruction, with them choosing their battleground for what monsters can and can't participate[7]. With the counter mechanic, monsters can stop an attack and stun their opponent by timing just as the opponent is about to attack[8])

Knowledge: High Animalistic level


Powers and Techniques

Superhuman Physical Characteristics, Bloodlust (All of the monsters thrive on destruction around them, only wanting to crush buildings hurl cars[9], and wish to destroy one another[10]), Large Size (Building Sized; Monsters are nearly as tall as buildings in size), Surface Scaling (Monsters can scale buildings), Weapon Usage (Unique Weaponry; All monsters can use improvised Weapons), Supernatural Resilience (Monsters can survive getting stab in the chest, being able to pull the object out of their chest and use it in combat), Berserk Mode & Rage Power ((With enough stamina, monsters can enter a "monster rage", allowing them to move faster and do more damage[11]), Perfect Guard, Counter, & Status Effect Inducement (With the counter mechanic, monsters can stop an attack and stun their opponent by timing just as the opponent is about to attack[12]).



Resistance to Radiation Manipulation and Plasma Manipulation (Monsters can tank Togera's plasma-nuclear breath), Extreme Heat and Fire Manipulation (Monsters can recover quick from catching on fire. Monsters can fight within volcanoes just fine), Poison Manipulation (All monsters were formed from the[13] the toxic vapors of the aliens spaceships[14])

Inorganic Physiology (Living Objects; Agamo is a stone titan who is implied to have a soul), Longevity (Ageless; Agamo is a stone titan who cannot age), Regeneration (Mid; Agamo can regenerate it's head), Body Control & Matter Manipulation (Agamo is able to effortlessly control the molecules binding its rock body together and create a large boulder of massive destructive capabilities[15]), Explosion Manipulation (Agamo can throw his own head which explode on contact).

Resistance to Extreme Heats (Has fire inside of them and feels no adverse effects from this[16])

Pick Up Equipment

  • Green Sphere: Act as the health pickup items, the monsters use this when being gravely injured.
  • Blue Sphere: Act as the stamina pickup items, the monsters use this to restore their stamina and enter their "Monster rage" state.
  • Red Sphere: Act as a special move pick up item, the monsters pick this up in order to use their special move.
  • Cloaking Cube: A cloaking device made by aliens that allow the user to be temporarily invisible and prevents target lock.
  • Throwing Objects: Throwing objects vary greatly in what it can be in War of the Monsters. They can be of the following different classes:
    • Spears: Items that can pierce and stab an enemy, best for stunning them. These are the following spear types:
      • Radio Tower
      • Broken Pipes
      • Bars
    • Clubs: Items that can deal extra impact damage to monsters. These are the following club types:
      • Steel Bars
      • Parts on Buildings
    • Explosives: Items that explode upon being thrown at the enemy. These are the following explosive types:
      • Cars
      • Planes
      • Tanks
      • Boats
      • Helicopters
      • Propane Tanks
      • Planes
      • Rocks
      • Debris
      • Ventilation Systems
      • UFOs
      • Gas Trucks

Notable Techniques

  • Head Toss: Agamo's long range attack is his detachable head that reaches a far distance and does good damage. It will also explode after a period of time, dealing more damage if the target is close. The head can also be used as a melee weapon.
  • Long Flight: H-H-H
  • KO Shove: L-L-L-L
  • Face Mash: H-L-H-L
  • Organ Killer: L-H-L-H-L-H
  • Stomach Pain: H-H-L-L-L-L
  • Smack-Slam-Boom: L-UH-DH
  • Boulder Bash: H-H-H-UH-H-H-H
  • Avalanche: H-H-H-L-L-H-H

Other

Standard Tactics: The monsters use the environment around them in combat along with using their melee attacks and special moves. Agamo will physically attack its opponent along with throwing its head at them.

Weaknesses: Nothing notable.

Trivia

  • Inspiration for the character design came from the various stone idols and totems found in Central America and the South Pacific. Another influence may have been the Daimajin trilogy created by Daiei Pictures in 1966.
  • Agamo's fourth skin is Sweet-Tooth the psychopathic clown from the Twisted Metal series, (Incog is the creator of both games), the reason why Agamo's character was chosen for this special skin could only be because both characters have heads ablaze.
  • Agamo appears in Stage 8, along with Magmo at Club Caldera.
  • His name might be a play on "Agama": the Indonesian word for religion. Considering his is a worshipped deity, that theory might not be to far off.

Battle Records

This battle record is with the Agamo Adventure Mode in mind.
14-0-0


  • Congar - Fight
    • Conditions: None.
    • Location: Midtown Park
  • Togera - Fight
    • Conditions: None.
    • Location: Gambler's Gulch
  • Preytor minions - Fight
    • Conditions: None.
    • Location: Rosdale Canyon
  • Goliath Prime - Fight
    • Conditions: None.
    • Location: Rosdale Canyon
  • Raptros - Fight
    • Conditions: Two Raptros were teaming up.
    • Location: Century Airfield
  • Kineticlops - Fight
    • Conditions: Kineticlops kept spawnning from the factory, requiring the factory to be destroyed.
    • Location: Atomic Island
    • Note: The Kineticlops kept regenerating from the radiation factory, requiring the entire factory to be destroyed in order to kill them for good.
  • Vegon - Fight
    • Conditions: None
    • Location: Atomic Island (Destroyed)
  • Robo-47 - Fight
    • Conditions: Two Robo-47s were teaming up.
    • Location: Bay Town
  • Ultra V - Fight
    • Conditions: Two Ultra Vs were teaming up.
    • Location: Tsunopolis
  • Zorgulon - Fight
    • Conditions: Three Zorgulons were teaming up.
    • Location: UFO
  • Cerebulon - Fight
    • Conditions: None.
    • Location: Capitol

None.

None.

References

  1. War of the Monsters Game Manual page 14
  2. War of the Monsters Adventure Mode
  3. War of the Monsters Adventure Game Manual pages 2-3
  4. War of the Monsters Game Manual Pages 2-3
  5. War of the Monsters Agamo Special Attacks
  6. War of the Monsters Adventure Mode
  7. War of the Monsters Game Manual Page 9
  8. War of the Monsters Game Manual Page 11
  9. War of the Monsters Game Manual page 14
  10. War of the Monsters Adventure Mode
  11. War of the Monsters Game Manual Page 14
  12. War of the Monsters Game Manual Page 11
  13. War of the Monsters intro
  14. War of the Monsters Game Manual Pages 2-3
  15. War of the Monsters Game Manual Page 15
  16. War of the Monsters Agamo Origin Cutscene
  17. War of the Monsters Game Manual Page 13
  18. War of the Monsters Game Manual Page 14
  19. War of the Monsters Game Manual Page 13
  20. War of the Monsters Game Manual Page 13