Superhuman Physical Characteristics, Weapon Mastery and Penetration Damage (Marksmanship and Sword Usage; Merida can hit multiple bullseyes while on her horse and she is also trained in sword combat), Immortality (Type 7; If Merida was to die, she would turn into a will o' wisps)
Merida
Articles About Merida
| |
|---|---|
| Main Series | Brave |
| Games | Brave the video game - Brave DS |
| Non-canon | Disney Heroes: Battle Mode - Mirrorverse - Disney Infinity - Disney Sorcerer's Arena |
| Composite | Composite |

Background
Guided by her determined and rebellious spirit, at times Merida, can be unflinchingly loyal and wildly hot-headed. Merida connects with the will o' the wisps to unleash their ancient power, enhancing her senses, fashioning weapons and even summoning a powerful bear spirit to aid her in combat.
Codex Statistics
Tier: At least 9-A
Name: Merida
Origin: Mirrorverse
Assigned Gender: Female
Age: 16 years old (Is a reflection of Merida)
Classification: Human, Guardian
Status: Alive
Alignment: Chaotic Neutral (Is a reflection of Merida)
Dimensionality: 3-D
Attack Potency: At least Room level (Merida can keep up with teammates such as Maui who should be comparable to his Moana counterpart, who tanked a large explosion of this size))
Durability: At least Room level
Striking Strength: At least Room Class
Lifting Strength: Above Average (Threw a man over her shoulders with mere difficulty)
Travel Speed: Superhuman (Can keep up with Sulley)
Attack Speed: At most Relativistic+ (Merida can keep up with teammates such as Mr. Incredible who should be comparable to his counterpart who can react to Jack-Jack's laser vision)
Reaction Speed: At most Relativistic+
Stamina: Peak Human (Merida can battle fractureds despited being wounded)
Range: Standard Melee, Hundreds of Meters with Bow
Intelligence: Above Average Intelligence (Merida, although not interested, is shown to have lessons with her mother about the history of their kingdom and should have done so from a young age) Genius Intelligence in combat (Merida is skilled with bows, swords and axe throwing and she can keep up with fighters like Maui who has over thousand years of experience and Hercules)
Powers and Techniques
Enhanced Senses, Accelerated Development (Leveling: Guardians can gain exp and level up), Non-Standard Interaction (Merida can harm Scar who is a creature of shadow), limited Shapeshifting (Merida uses will-o-wisps as weapons which are able to change shape into a bow or an axe), Statistics Amplification (With Wisp Focus, Arrowsplitter, Hunter's Eye, and Savage Wisps), Damage Boost (With Wrathful Spirit and Highlander Arrows)
Statistics Amplification (With Innate Strength, Safeguard, Melee Rally, Precision, Don't Pick This One and Offense is the Best Defense), Forcefield Creation (With Enchanted plate), Healing (With Healing Burst, Questionable Medicine and My Eyes!), Electricity Manipulation (With Unlimited Power), Statistics Reduction (With Unlimited Power, My Eyes! and Offense is the Best Defense), Explosion Manipulation (With Destructive Bursts), Purification (With Battle Purification), Damage Boost (with Disorienting Attack and One In a Million).
Resistance to Status Effect Inducement (With A Bit Too Immune)
Equipment
Wisps
Optional Equipment
Magic Item
Notable Techniques
- Abilities
- Talents
Other
Standard Tactics: Merida uses her bow to stay away from her opponent inflicting wounds on her opponents to drain their HP
Weaknesses: Nothing Notable