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| "Mature Content" | |
| This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
Series Made by Same Creators
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| Series | Serial Experiments Lain - Despera |
Serial Experiments Lain is a Japanese anime series directed by Ryuutarou Nakamura, with character designs by Yoshitoshi ABe, a screenplay by Chiaki J. Konaka, and produced by Yasuyuki Ueda (credited as "production 2nd") for the animation studio Triangle Staff. The show aired on TV Tokyo between July and September 1998 and consists of 13 episodes. A companion PlayStation game, also titled Serial Experiments Lain, was released by Pioneer LDC in November of the same year.
The series touches on philosophical themes like the nature of reality, identity, and human communication. It centers on Lain Iwakura, a teenage girl living with her family in suburban Japan. It later had a spiritual successor with Despera a novel with an upcoming anime.
In North America, Serial Experiments Lain was first licensed by Geneon (formerly Pioneer Entertainment), which released the series on VHS, LaserDisc, and DVD. A high-definition Blu-ray version, with redone CG segments, was later released in Japan in 2009 and in the U.S. in 2012. Funimation acquired the license in 2010 and has continued to distribute the series. Outside of these regions, the anime was also made available in Singapore through Odex. The PlayStation game, which shares the same characters and some themes but takes a different approach to storytelling, was never officially released outside Japan.
Lain initially comes across as quiet and withdrawn, keeping to herself most of the time. Her family includes her emotionally distant mother Miho, her tech-obsessed father Yasuo, and her disinterested older sister Mika. Lain’s routine life begins to shift when she hears that a girl from her school, Chisa Yomoda, has committed suicide. Afterward, several classmates claim to have received an e-mail from Chisa, apparently sent after her death. When Lain checks her own device at home, she finds the same message. In it, Chisa insists she isn’t really dead, but has simply left behind her physical form and found God within the Wired—a vast, internet-like network. This strange encounter becomes Lain’s first step into a world of hidden layers, where the boundary between digital and physical reality starts to break down.
The anime explores how technology and consciousness can overlap, with Lain gradually uncovering her unique role in the development of the Wired. As the show continues, it introduces ideas related to collective memory, artificial intelligence, and the impact of virtual spaces on personal identity. Lain’s increasing involvement in the Wired also brings her into conflict with secretive groups and other individuals who see her as more than just a regular girl.
The anime has drawn from a range of influences, including philosophy, cyberpunk fiction, computer history, and conspiracy theories. These topics have made it a subject of interest for academic discussion and analysis. While many English-speaking reviewers described the series as confusing or surreal, the general critical response has been positive. Producer Ueda originally hoped that Western and Japanese viewers would interpret the show differently, but later noted that their reactions ended up being surprisingly similar.
The opening theme of the series is Duvet by the British band Bôa, and the ending theme is Tooi Sakebi, which complements the show’s quiet and haunting tone.Serial Experiments Lain is a video game for the PlayStation 1 that was released on November 26, 1998. It is based on the anime series of the same name. Unlike traditional video games, the gameplay focuses primarily on presenting fragmented pieces of information to the player. These bits of data are presented out of sequence, and the player must arrange them in the right order to uncover the story of Lain Iwakura. The game, designed as a sort of interactive experience, invites players to dive deeper into the complex narrative of the anime and understand its themes in a more participatory way. Along with the game, a companion guidebook was released in December 1998, offering additional insight into the game's world and mechanics.
The player controls an avatar of Lain, navigating through a hierarchical system of computer files. The game follows the story of Lain Iwakura and her psychiatrist, Yonera Touko. Below is a rough summary of the events in the game, as explained by Keisuke Shindo:
Official Date
Company
Creator
Genre: Cyberpunk, Psychological horror, Techno-horror
Cosmology: Multiverse (There is a border between the Wired and the real world which is eventually destroyed by Lain[1], where the Wired acts as another world being created separate from the real world[2])
Number of Series: 4 (The main anime, the PS1 video game, a short one-shot manga, and an upcoming game)
Number of
Status: Finished
Reception: Well Received (The anime is a cult classic that serves as an inspiration for many other authors series. It was awarded an Excellence Prize by the 1988 Japan Media Arts Festival for "its willingness to question the meaning of contemporary life" and the "extraordinarily philosophical and deep questions" it asks)
Some subs take names pronunciation of Alice's name as exactly how her name is spelled, calling her "Arisu", however this is just a Japanese-accent of saying the name "Alice" as r and l are the same in Japan.
This belief comes from Layer 05: Distortion where Masami Eiri in the form of Lain's mom, Miho Iwakura, explains to Lain that is is reasonable to see the Wired as an upper layer of the real world[3].
However Lain once having full control later in the series reveals the Wired is not an upper layer of the real world[4], reconfirming it to herself in Layer 13: "Ego"[5].
This belief comes from the explanation given for how Masami Eiri created Protocol Seven, where all humans were plugged in at the unconscious level without the need for any device, encoding the Schumann Resonance Factor and inserting it into the 7th-gen Wired Protocol[6], however, this does not mean one that doesn't follow Schumann's Resonance Factor or isn't under Protocol Seven would be unaffected.
The Schumann Resonance is based off the idea that Earth has its own specific electromagnetic waves, between the ionosphere and the Earth's surface, there is constant resonance at a frequency of 8Hz in the ELF band, giving these "Earth Brain Waves" to humanity, attempting to awaken the consciousness of the Earth itself through networking all humans[7], so as long as one has any form of electromagnetic waves, they would be affected by this, though it extends even further. Lain's powers allow her to turn something that did happen into something that didn't[8], completely destroyed the boundary between the Wired and the real world, allowing her to completely undo events that occurred[9], events are abstract, non-physical pieces that would not be bound by electromagnetism, yet Lain is still completely able to influence them.
Furthermore, even after Lain reset the world and caused herself to never exist[10], she still existed within the Wired and could later manifest into the real world despite never existing[11], still having full control and being able to use her powers, this should be something impossible as Eiri Masami was made to have never made her or Protocol Seven, thus it shouldn't exist.
Lain mainly has regular human entities within the series, though it carries some supernatural elements such as programs like KIDS, which takes the latent psychic energy within children and tries to combine it.
Lain herself is a cosmic entity, being able to fully control reality as she sees fit. Eiri Masami to a lesser extent has some influence over the real world.
The verse has abilities such as: Reality Warping, Information Manipulation, Data Manipulation, Causality Manipulation, Memory Manipulation, Space-Time Manipulation, etcetera.
The game’s interface resembles a database known as "life instinct function" (LIF), hosted on a server at Tachibana General Laboratories. This database is divided into two sections: Site A and Site B. Site B is initially locked and can only be accessed by unlocking hidden updates in the files. Each file contains a version number that must match or exceed the version of the player's media player to be accessed. The player can find updates within the files to upgrade the media player.
Various file types are stored within the database, including:
The following is an explanation of some of the terms in Serial Experiments Lain
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Serial Experiments Lain follows many different themes throughout the series, all of these themes associate and relate with Lain Iwakura herself as everything and everyone is connected with her and through Protocol Seven.
A central theme throughout the Serial Experiments Lain franchise is the exploration of Lain Iwakura's identity. Throughout the anime, Lain demonstrates multiple personalities and often appears in two places at once, implying the existence of more than one version of herself.
Lain repeatedly questions her own existence with phrases like "Who am I?" and tries to reassure herself with "I am myself!" as a way to assert her identity. However, given that she is a creation of the human collective unconscious, born from the Wired, it is only natural for her to take on different forms and identities as perceived by each individual who interacts with her. A particularly striking scene in Layer 08 depicts a multitude of chattering Lain mannequins, symbolizing all the versions of Lain as seen through the eyes of other people.
Lain will usually hear other voices asking about her. An example is in Layer 03: Psyche, where she hears voices repeatedly saying "Who is Lain?".
Death is another theme throughout the Serial Experiments Lain series, a lot of the series plot kickstarts from Layer 01: "Weird" where Yomoda Chisa committing suicide and sending emails to people despite being dead. Posing the question what exactly happens when one dies with Lain asking Chisa through speaking to her NAVI why did she die. Chisa communicating through Lain's Navi notes that she never died, she just abandoned her flesh.
Lain also sees a person jump in front of a train and kill themself, with them making both a happy and horrified face[15].
In Layer 02: Girls Lain goes to a night club where a boy shoots two of the patrons, and after seeing Lain starts having a mental breakdown with Lain simply saying "No matter where you are, everyone is always connected." setting him off enough to kill himself[16].
In Layer 03: Psyche, Lain hears an old women talk about how it didn't matter if she was there or not in the real world, and when she realized that she was no longer afraid of losing her body.
Memory plays a central role in Serial Experiments Lain. Lain Iwakura demonstrates the ability to alter reality by modifying people's memories, particularly in Layer 08 and most prominently during the reset.
A well-known quote from Lain that reflects this theme is:
A memory is only a record. You just have to rewrite that record.
This concept is further emphasized in the Visual Experiments Lain entry for Layer 07: Society. Presented as a journal entry by Lain, the passage highlights the fragmented and unreliable nature of her recollections. The text, preserved with its original grammatical mistakes, reads:
Last Sunday, I went out with my family.
We went to our relative's house in Fujisawa by train. All of us together.
We left at the time I usually leave for school.
On our way to the station, my mother noticed that she forgot something,
so we went back to the house.
It was the first time we went to their house in Fujisawa--No. I was mistaken.
We've been there several times. I just forget things sometime.
Meeting my uncle and aunt. I greeted them saying "Nice to meet you" by mistake,
and they laughed at me.
I don't remember what happened while I was in the train.
But I think I was hearing my father and mother talk quietly about the medicine
all the way.
I was hearing it absent-mindedly.
Then I began to feel as if I was at school and I felt sick.
I endured it all the way through. Meeting my uncle and aunt,
I said "Hello." No, I said "Nice to meet you." Was my father and mother there?
Last Sunday, I went out alone.
I went to relative's house in Fujisawa alone.
What begins as a straightforward recollection of a family trip becomes increasingly uncertain. Lain first questions whether she had visited the house before, then feels disoriented as if she were at school rather than on a train. She misremembers how she greeted her relatives and ultimately concludes that she went alone, casting doubt on the entire account.
The ambiguity of the event illustrates how unreliable memory can distort reality and challenge the perception of truth.
In the final episode, Yasuo Iwakura alludes to Marcel Proust’s In Search of Lost Time by suggesting that he and Lain should enjoy tea with madeleines. This reference draws a connection to the novel’s exploration of voluntary and involuntary memory.
The digital world and its impact on the adolescents is another factor to the series. Lain starts off having little knowledge about computers and the NAVI but as the series goes on she stays completely hooked to her computer.
Lain's personality becomes more open when she's within the digital world, likely in reference to how one's personality is more open and outgoing when they are speaking to others on the internet.
Communication serves as a major theme in Serial Experiments Lain, particularly within the anime. The Wired functions as a central medium of communication, leading many characters to believe that it renders in-person interaction obsolete.
At the start of the anime, game, and manga, Lain Iwakura is portrayed as deeply isolated. However, over the course of the anime, she begins to form connections—most notably with Alice Mizuki—and gradually opens up to others through the Wired. Despite Masami Eiri’s efforts to convince her that physical reality holds no value, Lain comes to understand—through Alice and her father Yasuo Iwakura—that having a physical presence and the ability to speak face-to-face remains essential.
This understanding gives deeper meaning to the series’ conclusion. The reset becomes Lain’s ultimate sacrifice, made by someone who only briefly understood what it meant to live with a body, yet chose to give that up for the sake of others.
Crosstalk is the term Chiaki J. Konaka uses to describe the phenomenon where several voices overlap in conversation. It features prominently in the Serial Experiments Lain anime, first appearing in Layer 03. These scenes typically signify Lain’s presence within the Wired, reflecting moments when she conducts research or listens in on conversations.
A subtle instance of crosstalk may appear earlier in Layer 01. While riding the train, Lain hears garbled voices, even though no one nearby seems to be speaking. This suggests that Lain has an innate sensitivity to the Wired’s signals—an ability that becomes fully realized after she installs the Psyche chip in Layer 03. In the scenario notes for Layer 01, Konaka likens this moment to the early experiences of the protagonist in the 1981 film *Scanners*, who hears intrusive voices before learning to control his telepathy.
Crosstalk scenes in the anime are often paired with stylized typography.
In the game, this ability is more overt. Lain can hear voices transmitted through phone lines and electromagnetic signals, with the first clear instance occurring in Cou020. When left idle, the game sometimes shifts to audio clips of crosstalk layered over imagery of telephone poles and power lines.
Family holds significant thematic weight in Serial Experiments Lain, particularly in the anime.
Lain Iwakura's interactions with her family are noticeably strained. She speaks with them in a detached, uneasy manner, and even their conversations with each other feel stilted and unnatural. This discomfort signals that her family may not be what they seem—a truth confirmed in Layer 10, when it is revealed that Lain’s family is artificial. Despite this, her "father" Yasuo Iwakura shows genuine care for her before leaving, providing one of the few moments of warmth.
The anime also briefly explores another family, the Masatsugu household, made up of Shoko Masatsugu and her son Shou. Unlike Lain’s family, they appear close, bonding over a shared interest in video games. Their story ends tragically in Layer 10, after the collapse of the Knights of the Eastern Calculus leads to Shoko's death.
Throughout the series, the idea of family is presented not as a safe haven but as another uncertain construct. This subversion reinforces the anime’s broader themes of instability in reality and the fragility of human connections.
In Serial Experiments Lain, the concept of God is explored through varying definitions—ranging from a being who is simply omnipresent and acknowledged by at least one believer, to a fully omnipotent, omniscient, and omnipresent entity. These perspectives are embodied by characters like Masami Eiri, who claims to be the God of the Wired, and Lain Iwakura, who eventually attains a godlike state herself.
A key moment regarding the idea of God is found in Visual Experiments Lain, on the Layer 04 Religion page. In an interview with Lain, she hesitantly acknowledges the existence of a God in the Wired:
[...God.] --What god? [The God of Wired.] --There's a God of Wired? You believe that? [(silence)] --Answer me. [...There is if I believe there is...] --That answer isn't good enough. [...There is...a God...] --All right, fine. The God of Wired is the god of the top level of the real world hierarchy--in other words, a being that controls the entire world. Is that right? [...Who are you?]
The interviewer is implied to be Eiri in disguise, mirroring the method he uses in Layer 05 to manipulate Lain via the likenesses of her parents and other figures.
Lain’s statement—"There is if I believe there is"—is not just avoidance, but a deeper commentary on the nature of belief within the Wired. This becomes especially significant in Layer 10, when Eiri claims he is no longer God because all his followers have died. Lain counters this, saying there is still one believer left: herself. This implies that Eiri’s divinity is entirely dependent on her belief, highlighting the subjective and constructed nature of divinity in the world of the Wired.
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