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Stu

From The Codex

Background

Stu is a lazy bull villager in the Animal Crossing series. He first appeared in Doubutsu no Mori, and after his appearance in Doubutsu no Mori e+, he remained absent from the series until Animal Crossing: New Leaf - Welcome amiibo. His name is likely derived from "beef stew."

General Information

Name: Stu

Origin: Animal Crossing

Sex: Male

Age: Unknown

Classification: Animal, Lazy Villager

Species: Bull

Occupation: None

Status: Alive

Alignment: Neutral Good (Villagers are kind-hearted people who celebrate the birthday of the Villager and overall acts friendly to them even giving a photo of themselves to them to show that they are best friends)

Codex Statistics

Tier: 9-B, Higher after eating

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Comparable to Villager who can easily overpower a Great white shark among other sharks and shoot down Gulliver's UFO with their slingshot. He is also capable of physically defeating giant bugs and trample watchtowers and should be comparable to ape villagers who can destroy large rocks), Higher after eating (Becomes stronger than normal being able to uproot trees)

Durability: Wall level, Higher with armors (Can wear a full set of armor along side a a golden one)

Striking Strength: Wall Class, Higher after eating

Lifting Strength: Class 25 (Scale to Villager who can lift a whale shark), Higher after eating

Travel Speed: Peak Human (Scales to Villager who can somewhat outrun wasps who are actually Japanese giant hornet who can fly up to 40 Km/h)

Attack Speed: Peak Human

Reaction Speed: Peak Human

Stamina: Very High (Villager can spend the day exploring even if poisoned)

Range: Standard Melee, Extended Melee with Equipment, Tens of Meters with his Slingshot

Intelligence: Genius Intelligence (Has skills in catching both bugs and fishes, Can make all the DIY recipes in which they can make a UFO which can fly along with having a tractor beam, a large robot, a lunar rover, a floating satellite among other things along with being able to cook all 141 cooking recipes)


Powers and Techniques

Superhuman Physical Characteristics, Genius Intelligence, Weapon Usage (Axe Usage; Can use an Axe. Marksmanship; Can skillfully use a slingshot to defeat wild life), Natural Weaponry and Penetration Damage (Physical Penetration; By using their axe and sharp horns), Enhanced Senses, Human Achievements and Construction (Can make all the DIY recipes along with all 141 cooking recipes), Regeneration (Low; Villagers can heal numerous wasps stings to the eye, injuries sustained in combat and even being being poisoned in a day), Hammerspace and Size Manipulation (Through their pocket, Villager can carry up to 40 different items alongside being able to size down items in order to make them fit), Transmutation (Villagers can turn items into leaves), Creation (Villagers can create terrarium and fish tanks from nowhere), Non-Standard Interaction (Spirit Interaction; Scaling to Villager who can interact with wisp who is a ghost), Cartoon Physics (Low; By emoting, Villagers can make little effects happen around them alonside having rather cartoony brawls), Air Manipulation (With the cold chill emote), Light Manipulation (With the Viva emote), Limited Wishing (Can wish upon a shooting star which wishy the star will grant), Life Manipulation (Villagers can seemingly give life to snowmen), Supernatural Luck (At times when a villager should fail at a task they will instead succeed), Erasure (Spatial-Temporal Erasure; Villagers can delete save files)
Statistics Amplification (By eating food), Cloth Manipulation (With Wands), Burrowing (With Pitfall Seeds which when walked on causes someone to fall within a pit),Healing and Purification (With Medicine which can instantly cure wasp stings, sickness, injuries and even being poisoned), Supernatural Luck (With a four-leafed clover and other lucky items which boosts their luck. The King Tut Mask which makes them unlucky), Curtain Fire (With the golden slingshot, which can shoot three pellets), Transmutation (With the golden shovel, which can burry bells and turn them into a money tree.), Limited Plant Manipulation (With the golden watering can, which can turn a wilting black rose into a Golden Rose.), Limited Distance Manipulation (With the golden net, which allows a villager to gather material from an impossible distance)

Equipment

  • Axe: A tool used by villagers in order to chop down trees and gather woods.
  • Shovel: A tool used by villagers in order to dig holes and hit rocks to gain resources.
  • Net: A tool used by villagers in order to catch bugs. It is also used to more easily woosh away bees and gather honey within Desert Island Escape.
  • Fishing Rod: A tool used by villagers in order to catch sea life.
  • Watering Can: a tool used by villagers in order to water flowers.
  • Slingshot: A tool used by villagers to pop ballons. It is also used as a weapon within Desert Island Escape
  • Ladder: A navigation tool that allows villagers to scale cliffs on their island.
  • Vaulting Pole: A navigation tool that allows villagers to cross rivers and lakes in their island.

Optional Equipment

This dropdown contains the optional equipment for Villager.
  • Golden Axe: A golden variation of the axe which can be swung faster than the regular version.
  • Golden Shovel: A golden variation of the shovel which makes one able to burry bells in order to produce a Money Tree.
  • Golden Net: A golden variation of the net which has a grater range than the regular version. It can also remove fog and gather the maximum number of materials, rations, and medicine from all those revealed tiles within Desert Island Escape.
  • Golden Fishing Rod: A golden variation of the fishing rod which makes sea life easier to catch. It can also retrieve an item from a tile that isn’t covered in fog within Desert Island Escape.
  • Golden Watering Can: A golden variation of the watering can which can create a Gold Rose when a wilted Black Rose is watered.
  • Golden Slingshot: A golden variation of the slingshot which shoots three pellets compared to the regular's one.
  • Pitfall Seed: A white colored ball with a red exclamation mark which when walked upon will make the target fall into a pit.
  • Medicine: A bag of medicine which can heal sickness, injuries and even cure poison.
  • Wand: A wand which allow villagers to save outfits and quickly switch between them.
  • King Tut mask: A headwear that villagers can wear which naturally decrease their luck.
  • Lucky Items: Numerous items which naturally increases the villager's luck.
  • Food: Food that can be eaten by villagers in order to increase their physical strength.
  • clothing: A wide array of clothing that villagers can wear raning from tops to shoes.

Other

Standard Tactics: Angus will typically stay away from his opponents and shoot them with his slingshot, if unarmed he goes for physical combat and would likely try to pocket his opponent as he does with dangerous animals like sharks

Weaknesses: Nothing Notable

Battle Records

None.

None.

None.