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Meta Man

Background
Meta Man was a Super from The Incredibles. Known for possessing a host of different powers, he was very committed to his work as a superhero and was described as indecisive. He was one of the Supers listed in Edna's examples for why capes are bad to have, as his cape was caught in an elevator, causing his neck to break.
Personality
Due to not much being known about Meta Man other then the NSA Files and a single scene showcasing his death in The Incredibles, the personality section is mainly based off the personalities listed in the NSA Files[1]
- Indecisive: Noted to be so in the NSA Files.
- True Hero: Meta Man was noted to be deeply committed to hero work and being a compassionate person.
- Leader: Meta MAn wanted to be a meta group leader, overseeing all the super hero teams, this was likely to help the new age of heroes foster and become great heroes of their own.
General Information
Name: Unknown
Origin: The Incredibles
Origin: The Incredibles
Greater Franchise: Disney Pixar
First Appearance: The Incredibles
Company: Disney Pixar
Creator: Brad Bird
Gender: Male
Sexuality: Unknown
Age: Unknown
Pronouns: He/Him
Handedness: Unknown
Age: Unknown
Birthday: Unknown
Time Period: 1947 during the Prologue (As 15 years passed since the events of the Golden of Age of Supers), Unknown during the time of his death
Timeline: Main Timeline
Homeworld: Earth
Residence: Unknown
Story Role: Background Character, Superhero
Legacy: Global Legacy during the Golden Age (Meta Man was a popular hero during the Golden Age), Unknown Legacy after the Golden Age (The Supers had to go into hiding after a lawsuit[3])
Influence: Unknown Influence
Language: English
Ethnicity: Caucasian
Religion: N/A
Classification: Polymorph
Species: Super
State of Being: Regular
Physiology: Humanoid Physiology
In-Universe Creator: Unknown
Occupation: Superhero
Combat Style: Unknown
Affiliations: Unknown
Enemies: Unknown
Height: Unknown
Weight: Unknown
Status: Deceased (Had his cape caught in an express elevator, breaking his neck[4])
Date of Death: Unknown
Alignment: Neutral Good (Meta Man was a hero deeply committed to hero work and compassionate to many[5]. Wanted to be a meta group leader overseeing all super hero teams[6])
- Type of Potential: Adaptive Potential
- Level of Potential: Adaptive
- Description: Supers can adapt and learn to use their powers for different ways, whether it's saving lives or for practical uses, their powers only grow as they age[7].
- Limitations: Nothing notable.
Codex Statistics
Grade: S
Tier: 7-C
Cardinality: Finite
Dimensionality: 3-D
Power Source: N/A
Attack Potency: Town level (Potency) (Meta Man's super strength is the highest stat asides from[8], Mr. Incredible who instead of Super Strength has "Mega Strength" listed[9], putting him beyond even the likes of Hypershock who can cause 6.0 Richter Scale earthquakes with his fist[10])
Durability: Town level
Striking Strength: Town Class
Lifting Strength: Class M ((Meta Man's super strength is the highest stat asides from[11], Mr. Incredible who instead of Super Strength has "Mega Strength" listed[12] who easily lifted a Swordfish-Class Nuclear Submarine[13], which weighs around 2,610 tons. Can lift trains and lifted the Omnidroid)
Travel Speed: Superhuman (Should be comparable to Mr. Incredible who could briefly outrun the omnidroid), Higher with flight
Attack Speed: At least Superhuman, likely Far Higher
Reaction Speed: At least Superhuman, likely Far Higher (Should be comparable to Mr. Incredible who can react to Jack-Jack's laser vision)
Stamina: Superhuman (As a super and a trained superhero his stamina should at least be this high)
Range: Standard Melee, Varies with his Powers
Intelligence: Average Intelligence (His file has his intelligence rather low)
Knowledge: Journeyman level
- Accelerated Development (Supers are noted that their powers develop the more they age[14])
- Adaptation (It was noted that Supers have a natural immunity and if they do not, their system is capable of developing ani-bodies to counter viruses that mutate one's biological code[15]. Even if they are somehow affected by a virus their immune systems will eventually burn it out[16]).
- Superhuman Physical Characteristics
- Multilingualism (Meta Man can communicate with aquatic mammals as if talking with people[20])
- Flight (Meta Man possesses the power of flight[21], showcase in LEGO The Incredibles that he can boost while flying[22])
- Enhanced Senses (Noted that he possesses X-Ray Vision[23])
- Invisibility (Partial; The NSA Files note that Meta Man can go partially invisible[24])
- Teleportation (Meta Man possesses the power to teleport[25])
- Sound Manipulation (Meta Man can utilize sonic screams[26])
- Magnetism Manipulation (The NSA Files notes that Meta Man has the power of magnetic manipulation[27])
His supersuit
Other
Standard Tactics: Meta Man was never shown fighting making him a wild card. LEGO The Incredibles only really has him use his flight and super strength without his other powers[28].
Weaknesses
- Supers Weaknesses: Supers can be affected by a special power-damping allergen that slowly removes their powers[29][30].
- Unique Weaknesses: His supersuit has a cape, which resulted in his death[31].
Note
- The Incredibles comics may not be in the same continuity as the movies as they are based off the Rise of the Underminer game, directly referring to events from the game[32], which was the official sequel until The Incredibles 2 removed it from official continuity, but statements regarding abilities or physiology should be usable as there shouldn't be any reason they cannot be replicated in the movies.
Battle Records
None.
None.
None.
References
- ↑ National Supers Agency - Supers audio files (The Incredibles DVD disc 2)
- ↑ National Supers Agency - Supers audio files (The Incredibles DVD disc 2)
- ↑ The Incredibles Mr. Incredible Sued Scene
- ↑ The Incredibles No Capes
- ↑ National Supers Agency - Supers audio files (The Incredibles DVD disc 2)
- ↑ National Supers Agency - Supers audio files (The Incredibles DVD disc 2)
- ↑ The Incredibles Essential Guide Page 20
- ↑ National Supers Agency - Supers audio files (The Incredibles DVD disc 2)
- ↑ National Supers Agency - Supers audio files (The Incredibles DVD disc 2)
- ↑ National Supers Agency - Supers audio files (The Incredibles DVD disc 2)
- ↑ National Supers Agency - Supers audio files (The Incredibles DVD disc 2)
- ↑ National Supers Agency - Supers audio files (The Incredibles DVD disc 2)
- ↑ Disney / Pixar The Incredibles 2: Crisis in mid-Life! & Other Stories Issue #1
- ↑ The Incredibles Essential Guide Page 20
- ↑ The Incredibles (2009) Issue #1
- ↑ The Incredibles (2009) Issue #3
- ↑ The Incredibles (2009) Issue #1
- ↑ The Incredibles (2009) Issue #1
- ↑ National Supers Agency - Supers audio files (The Incredibles DVD disc 2)
- ↑ National Supers Agency - Supers audio files (The Incredibles DVD disc 2)
- ↑ National Supers Agency - Supers audio files (The Incredibles DVD disc 2)
- ↑ LEGO The Incredibles Meta Man
- ↑ National Supers Agency - Supers audio files (The Incredibles DVD disc 2)
- ↑ National Supers Agency - Supers audio files (The Incredibles DVD disc 2)
- ↑ National Supers Agency - Supers audio files (The Incredibles DVD disc 2)
- ↑ National Supers Agency - Supers audio files (The Incredibles DVD disc 2)
- ↑ National Supers Agency - Supers audio files (The Incredibles DVD disc 2)
- ↑ LEGO The Incredibles Mega Man
- ↑ The Incredibles: Family Matters Issue #2
- ↑ The Incredibles: Family Matters Issue #3
- ↑ The Incredibles No Capes
- ↑ The Incredibles (2009) Issue #13
Versus Threads
None.
None.
None.
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