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| {{Quote|This war's brought us pain, and suffering, and loss. But it's also brought us together, as soldiers, allies... friends. This bond that ties us together is something that the Reapers will never understand. It's more powerful than any weapon, stronger than any ship. It can't be taken or destroyed. The next few hours will decide the fate of everyone in the galaxy. Every mother. Every son. Every unborn child. They're trusting you. Depending on you to win them their future. A future free from the threat of the Reapers! But take heart! Look around you! You're not in this fight alone. We face our enemy together, and together, we will defeat them!|Commander Shepard}}
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| <tabber> | | <tabber> |
| |-|Male Shepard=[[File:Male Shepard.png|thumb|300px]] | | |-|Artwork= |
| |-|Female Shepard=[[File:FemaleShepard.png|thumb|300px]] | | [[File:Zagreus artwork.webp|right|400px]] |
| | |-|Dialogue Portrait= |
| | [[File:Zagreus dialogue portrait.webp|right|350px]] |
| | |-|In-Game Model= |
| | [[File:Zagreus game model.png|right|300px]] |
| | </tabber> |
| | <tabber> |
| | |-|1= |
| | {{Quote|...Take one look at him and I think any questions of his parentage are soon resolved. He never seemed to like it much, there, growing up within Lord Hades' well-appointed house. One day I took him on as a disciple, under orders from Lord Hades; the Master worried that his heir lacked any firm direction in his life. And, indeed, Zagreus took well to the martial ways, and I am proud to say now that he was my student.|Zagreus' codex entry}} |
| | |-|2= |
| | {{Quote|He was never insubordinate with me, despite his reputation. Perhaps my own lack of decorum in my youth made it easier for us to get along. He learned quickly, exhibiting his father's might, and even greater swiftness. Yet, he soon showed a quality that startled me much more. Forgive me, O gods! You are not known for your kindness. But this son of Lord Hades always regarded me, a mere shade, with respect; and the congenial manner of an old friend. Rumors swirl about the lad; about how he bleeds red like a mortal does. Well, if there's a trace of mortality in him, I am certain he is better for it. I should know.|Zagreus' codex entry after the Epilogue}} |
| </tabber> | | </tabber> |
| ==Background== | | ==Background== |
| '''Lieutenant Commander Shepard''' is the main protagonist of the ''Mass Effect'' trilogy. He/She is assigned to the SSV Normandy SR-1 (Systems Alliance Space Vehicle Normandy Stealth Reconnaissance-1) as the leader of his/her own squad in a desperate mission to stop the Reapers, a race of sentient machines bent on destroying all organic life in the Milky Way galaxy. | | '''Zagreus''', Prince of the Underworld, is the son of Hades and is the protagonist of the game Hades. |
| ==Powers and Stats== | | ==Statistics== |
| '''[[DebatesJungle Tiering System|Tier]]:''' '''9-A''' physically, '''Varies''' from '''9-B''' with assault rifles, SMGs, and light pistols to '''9-A''' with sniper rifles, shotguns, and heavy pistols, '''8-B''' with biotically amplified punches, '''8-B''' with high explosive rounds/grenades, '''8-A''' with heaviest weaponry, '''High 7-C''' with biotics | | |
| | '''[[Tiering System|Tier]]:''' |
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| | '''Name:''' Zagreus |
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| '''Name:''' Commander John/Jane (default names) Shepard | | '''Origin:''' [[Hades]] |
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| '''Origin:''' [[Mass Effect]] | | '''Sex:''' Male |
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| '''Sex:''' Male/Female (No canonically confirmed gender and can be played as either male or female) | | '''Age:''' Unknown |
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| '''Age:''' 29 during Mass Effect, 31 during Mass Effect 2, around 32 during Mass Effect 3 | | '''Classification:''' God of Blood and Life, Prince of the Underworld |
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| '''Classification:''' Synthetically Enhanced Human, Alliance Navy Commander, Commander of the Normandy, Council Spectre, (Former) Free-form Cerberus Operative | | '''[[Status]]:''' '''Alive''' |
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| '''[[Attack Potency]]:''' '''Small Building level''' physically ([https://gfycat.com/simplisticwindyfowl Could trade blows with the] [[Shadow Broker]], [https://www.narutoforums.org/xfa-blog-entry/mass-effect-feat-the-shadow-broker-shatters-a-metal-table.34047/ who could smash a large metal table]), '''Varies''' from '''Wall level+''' with assault rifles, SMGs, and light pistols ([http://web.archive.org/web/20160505065719/http://www.narutoforums.com/xfa-blog-entry/mass-effect-feat-mass-accelerator-gun-power.34087/ Slugs fired by mass accelerator weaponry can reduce large chunks of rock wall to rubble in a couple dozen rounds as demonstrated by the YMIR mech]) to '''Small Building level''' with sniper rifles, shotguns, and heavy pistols ([https://vsbattles.fandom.com/wiki/User_blog:Colonel_Krukov/A_bunch_of_Mass_Effect_calcs#3.29Rock_Destruction Can destroy rocks with this amount of force]), '''City Block level''' with biotically amplified punches (Comparable to [[Urdnot Wrex]], [https://youtu.be/okGt_1rNsf0?t=19s who damaged a UT-47 Kodiak “Drop-Shuttle” to the point it’s rendered inoperable with a full-body charge]. [https://vsbattles.fandom.com/wiki/Thread:253999%3Ca%20href='/c/VersusDebating/tag/121/'%3E#121%3C/a%3E Similarly sized and older shuttles are able to shrug off physical strikes from Praetorians]), '''City Block level+''' with high explosive rounds/grenades ([http://web.archive.org/web/20160505065725/http://www.narutoforums.com/xfa-blog-entry/mass-effect-feats-high-explosive-rounds-and-grenades.34022/ Can incinerate entire human sized masses]), '''Multi-City Block level+''' with their heaviest weaponry ([https://masseffect.fandom.com/wiki/Codex/Weapons,_Armor_and_Equipment%23M-920_Cain The M-920 Cain] [https://masseffect.fandom.com/wiki/Hades_Cannon can destroy a Hades Cannon] [https://youtu.be/YonutXYyGpQ in one shot]), '''Large Town level''' with biotics ([http://web.archive.org/web/20160505065733/http://www.narutoforums.com/xfa-blog-entry/mass-effect-feats-human-reaper-stuff-and-stasis-incomplete.34090/ Biotics are shown to be powerful enough to completely halt the movements of the Human-Reaper via Stasis]. [https://youtu.be/cV2NVVknCL0?t=3m54s An Asari soldier was more than capable of erecting a biotic barrier able to withstand multiple high explosives from a gun ship on Thessia]. [https://youtu.be/GNYHpa3trAs?t=13m4s Biotics can also tank missiles capable of causing catastrophic damage to a Kett ship up to a possible maximum] [https://vsbattles.fandom.com/wiki/User_blog:Colonel_Krukov/A_bunch_of_Mass_Effect_calcs%3Ca%20href='/c/VersusDebating/tag/2/'%3E#2%3C/a%3E.29_Kett_Dreadnought_Destruction of this calculation as biotic energy can be used for both offensive and defensive purposes]) | | '''[[Alignment]]:''' '''Chaotic Good''' (While rebellious towards his father due to his goal of wanting to see the surface world and finding his mother, Zagreus is a kind hearted man who's fiercely protective of his friends and loved ones and goes out of his way to defend them with little regard toward status or societal expectations) |
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| '''[[Dimensionality]]:''' '''3-D''' | | '''[[Dimensionality]]:''' '''3-D''' |
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| '''[[Speed|Travel Speed]]:''' '''Massively Hypersonic''' (Comparable to [[James Vega]], [https://web.archive.org/web/20161024120004/http://www.narutoforums.com/xfa-blog-entry/mass-effect-feat-james-vega-bullet-times.34173/ who could complete a full running stride before a bullet reached him]) | | '''[[Attack Potency]]:''' |
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| | '''[[Durability]]:''' |
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| '''[[Speed|Combat Speed]]:''' '''Massively Hypersonic''', '''Relativistic''' with mass accelerated weaponry ([https://masseffect.fandom.com/wiki/Starships#Dreadnoughts Mass accelerated weaponry can have a velocity up to 1.3% the speed of light]) | | '''[[Striking Strength]]:''' |
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| '''[[Reactions|Reaction Speed]]:''' '''Massively Hypersonic''' | | '''[[Lifting Strength]]:''' |
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| '''[[Lifting Strength]]:''' '''Class 10''' (Comparable to the [[Shadow Broker]], [https://www.fanverse.org/blogs/mass-effect-feat-the-shadow-broker-shatters-a-metal-table.34047/ who could lift and throw an 8 ton table]), '''Class 100''' with biotic amplication ([https://youtu.be/yzVwHWef_W0?t=48s Can lift a Geth Colossus]) | | '''[[Speed|Travel Speed]]:''' '''Extra-Temporal''' ([https://hades.fandom.com/wiki/Chaos_Gate Can enter Chaos' Gates, which predated everything, including time]) |
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| '''[[Striking Strength]]:''' '''Small Building Class''', '''City Block Class''' with biotically amplified punches | | '''[[Speed|Combat Speed]]:''' '''Extra-Temporal''' |
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| '''[[Durability]]:''' '''Small Building level''' physically ([https://gfycat.com/falseseriouscricket Could shrug off multiple hits from the] [[Shadow Broker]] [https://gfycat.com/eminentlazyazurewingedmagpie and a full body charge from a krogan], [https://vsbattles.fandom.com/wiki/User_blog:Colonel_Krukov/Drack_the_Destroyer whom are capable are charging into walls strong enough to create large holes]), possibly '''higher''' ([https://gfycat.com/scentedunripeasp Survived a direct hit from Harbinger's beam], [https://gfycat.com/complicatedpolitedassie which was vaporizing people, flipping tanks, and destroying gunships]), '''City Block Level''' with kinetic barriers (Kinetic barriers are capable of repelling weaker biotic attacks and grenade explosions), '''Large Town level''' with biotic/tech barriers ([https://vsbattles.fandom.com/wiki/User_blog:Colonel_Krukov/A_bunch_of_Mass_Effect_calcs%3Ca%20href='/c/VersusDebating/tag/2/'%3E#2%3C/a%3E.29_Kett_Dreadnought_Destruction Comparable to high-end biotics who can tank missiles which are capable of dealing catastrophic damage to a Kett cruiser]) | | '''[[Reactions|Reaction Speed]]:''' '''Extra-Temporal''' |
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| '''[[Stamina]]:''' Superhuman (They do countless missions to save the galaxy and with only a few short periods of rest) | | '''[[Stamina]]:''' '''Superhuman''' |
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| '''[[Range]]:''' Standard Melee Range physically, Extended Melee Range with Omni-Blade, Several Meters with biotics or tech abilities, Hundreds of Meters up to Kilometers with mass accelerator weaponry | | '''[[Range]]:''' |
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| '''[[Hax|Powers and Abilities]]:''' | | '''[[Intelligence]]:''' |
| | ---- |
| | ===[[Hax|Powers and Abilities]]=== |
| <tabber> | | <tabber> |
| |-|Innate Abilities/Equipment=[[Superhuman Physical Characteristics]], [[Regeneration]] (Mid-Low), [[Genius Intelligence]], [[Social Influencing]], [[Martial Arts]], [[Weapon Usage]] ([https://gfycat.com/unrulylivelycod Is an expert marksman], [https://gfycat.com/untidykindlyaustraliancattledog omni-blade wielder], [https://v.redd.it/7l8jk95lypn41 and demolitionist]), [[Vehicular Mastery]] ([https://gfycat.com/mediocreoffensivebird Can pilot the M35 Mako] [https://gfycat.com/gentleornerygoitered the M-44 Hammerhead], [https://v.redd.it/aodebbt8bfa41 and skycars]), [[Cyborgization]] (Partial. [https://i.imgur.com/HWvc2LV.png Shepard was reconstructed with cybernetics that have enhanced their bones with synthetic weave that makes them unbreakable], [https://i.imgur.com/x5FDm3V.png their muscles were perforated with micro-fibers to increase strength and decrease muscle damage], [https://i.imgur.com/nfytOTt.png their skin gained a synthetic fiber running through it that increases its durability], [https://gfycat.com/allillegaldamselfly and has a large amount of miscellaneous cybernetics that could potentially get hacked]), [[Pain Manipulation|Pain]] [[Resistance|Tolerance]] ([https://gfycat.com/hatefulwatchfulfish Has been shot so many times they have a template for the paperwork]), [[Resistance]] to [[Mind Manipulation]] ([https://youtu.be/CFuqIfiwdJs?t=711 Was able to resist a direct attempt of Indoctrination from a Reaper artifact, as well as being in contact with multiple other artifacts over the years without any hint of Indoctrination]), [[Poison Manipulation]] ([https://www.reddit.com/r/RTvideos/comments/ej7l38/poison/ Knocked out but not seriously harmed by a poison that killed every human that drank it previously]), [[Sleep Manipulation]] ([https://gfycat.com/welcomejauntyjaguarundi When they woke up way earlier than expected while being reconstructed, it required multiple sedatives to put them back down]. [https://gfycat.com/abandonedwildhummingbird It took over two days to require increasingly strong doses of sedatives to keep them asleep, which ultimately failed to work]. [https://gfycat.com/meagercheeryandeancondor This was later shown again when they were taken hostage by the Project Base research team]), [[Heat Manipulation|Extreme Heat]], [[Cold Manipulation|Extreme Cold]], [[Gravity Manipulation|High Pressure]] and [[Poison Manipulation|Toxins]] ([https://gfycat.com/slimpopularasiaticlesserfreshwaterclam Is capable of operating in hazardous environments for a limited period of time]. [https://i.imgur.com/XQgFwdu.png This has ranged from planets with a surface temperature of 351 degrees Celsius (albeit no atmosphere)] [https://i.imgur.com/I4leUed.png and a surface temperature of 169 degrees Celsius and conditions resembling early Venus], [https://i.imgur.com/U9C6ln4.png planets with a surface temperature of -131 degrees Celsius], [https://i.imgur.com/eExmuVY.png planets with an atmospheric pressure of 39.16 Earth Atmospheres], [https://i.imgur.com/oTFDD0o.png and planets with an ecosystem that induces anaphylactic shock in non-native organics that inhale it]) | | |-|Innate Abilities= |
| |-|Combat Abilities=[[Perception Manipulation]] ([https://gfycat.com/accomplishedaromaticgallowaycow Can slow down their own perception of time via Adrenaline Rush]), [[Explosion Manipulation]] (Via [https://i.imgur.com/kI6NZh0.png Frag Grenade], [https://i.imgur.com/xdaEd9n.png Inferno Grenade], [https://i.imgur.com/DH3nHF4.png Proximity Mine] [https://i.imgur.com/H1dxr5w.png Sticky Grenade], [https://i.imgur.com/LGbLzLu.png and Cluster Grenade]), [[Smoke Manipulation]] and [[Paralysis Inducement]] (Via [https://i.imgur.com/13LNh7E.png Flashbang Grenade]) | | |
| |-|Tech=[[Energy Projection]] (Via Carnage), [[Electricity Manipulation]] (Via Overload. Can also enhance his bullets with electricity via Disruptor Ammo), [[Fire Manipulation]] (Via Incinerate and Inferno Grenade. Can also enhance his ammo with fire via Incendiary Ammo), [[Ice Manipulation]] (Via Cryo Blast. Can also infuse his ammo with ice with Cryo Ammo), [[Poison Manipulation]] (With Neural Shock), [[Paralysis Inducement]] (Via Neural Shock), [[Hacking]] (Such as Decryption, Electronics, AI Hacking, Sabotage), [[Technology Manipulation]] (Via Damping), [[Healing]] (With Medi-Gel), [[Forcefield Creation]] (In the form of Kinetic Barriers and Tech Armor), [[Summoning]] (Can summon droids to fight by his side like Combat Drone, Sentry Turret, Defense Drone), [[Invisibility]] (Via Tactical Cloak), [[Illusion Creation]] (Can create holograms via Decoy), Absorption (Via Energy Drain), [[Damage Boost]] (Via Assassination and Adrenalin Rush), [[Damage Reduction]] (Via Immunity, Defense Matrix and Fortification) | | |-|Infernal Arms= |
| |-|Biotics=[[Energy Manipulation]] and [[Density Manipulation]] (Can manipulate dark energy to increase/decrease/fluctuate the mass of a given volume of space via mass effect fields created by their biotics), [[Telekinesis]] (Can move objects with his/her mind through mass lowering fields or root them in place with mass increasing fields via biotics), [[Energy Projection]] (In the Form of Biotic Explosion, Warp, Nova and Flare), [[Vibration Manipulation]] (Via Shockwave), [[Paralysis Inducement]] (Via Stasis), [[Gravity Manipulation]] (In the form of Singularity), [[Explosion Manipulation]] (With Cluster Grenades), [[Perception Manipulation]] (Heavy Charge can reduce his perception of time), Absorption (In the form of Energy Drain and Reave), [[Mind Manipulation]] (In the form of Dominate), [[Forcefield Creation]] (By creating Biotic Barriers), [[Matter Manipulation]] (Warp rips the opponent apart on a molecular level) | | |
| | |-|Keepsakes= |
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| | |-|Boons= |
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| | |-|Companions= |
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| </tabber> | | </tabber> |
| | ---- |
| | ===[[Standard Equipment]]=== |
| | Stygian Blade, Eternal Spear, Shield of Chaos, Heart-Seeking Bow, Twin Fists of Malphon, Adamant Rail, Codex of the Underworld |
| | ---- |
| | ===Notable Techniques=== |
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| | ===Other=== |
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| '''[[Standard Equipment]]:''' An assault rifle, shotgun, sniper rifle, sub-machine gun and pistol, an Omni-tool (multipurpose tech), grenades, a biotic amp, and various heavy weapons, ranging from simple grenade launchers to freeze rays and singularity launchers | | '''Standard Tactics:''' |
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| '''[[Intelligence]]:''' '''[[Genius Intelligence|Extraordinary Genius]]''' (Shepard is acknowledged as being the most skilled and accomplished operative in the galaxy over the course of the series, having become a N7 of the Human Alliance Military prior to the beginning of Mass Effect, meaning they underwent the hardest and best training a Human soldier could receive. Depending on their backstories, they could have either single-handily held off an invading force for hours, led a brutal campaign to slaughter bunkered up slavers, or was the sole survivor of a thresher maw attack that killed over 50 soldiers. Their skill and tenacity were enough to also elevate them as the first Human spectre, agents who entrusted with extraordinary authority by the Citadel Council, including the power of life and death over the inhabitants of the galaxy. Shepard is an exceptional combatant and tactician, from single-handily hold off waves of guards and even a heavy mech, to killing several mercenaries while without armor and armed only with a pistol and their abilities. Their combat skill is high enough to break the highest possible score in the Armax Arsenal Arena, something not even a team of Krogan Battlemasters could manage, who are considered a match to 10 soldiers of any other species. They have also showcased intelligence in the fields of politics, hacking, military engineering, trauma medicine, and demolitions. Their most noteworthy skill, however, is their skill in persuasion, to where they could persuade both Saren and the Illusive Man to fight back again their indoctrination and unite the entire galaxy to oppose the Reapers. Leviathan, the creators of the Reapers who have observed the cycle of extinction for over a billion years, even considered Shepard to be an anomaly and stated the Reapers view them as a threat and that their victories against the Reapers were not merely by chance) | | '''Weaknesses:''' |
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| '''Standard Tactics:''' Shepard is a wild card, though generally leads with taking cover in their environment and trying to exploit weaknesses of their opponent with either their weaponry, tech, or biotics depending on their class.
| | ==Trivia== |
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| '''Weaknesses:''' Kinetic barriers are activated based on the speed of an attack. A melee attack is not fast enough to set it off. In addition, the shielding afforded by kinetic barriers does not protect against extremes of temperature, toxins, or radiation.
| | ==References== |
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| '''Notable Attacks/Techniques:'''
| | ==Gallery== |
| <tabber>
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| |-|Classes=
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| *'''Soldier:''' Soldiers are pure combat specialists: no one is tougher or more suited to taking down enemies with barrages of gunfire. Soldiers have thorough weapons training and can use all special ammo types as well as grenades. High-level operatives are outfitted with ocular synaptic processors that allow them to focus on targets with lethal accuracy.
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| *'''Engineer:''' Engineers are tech specialists, the most effective class at disabling the defense of the toughest enemies or incapacitating them to render them harmless. In combination with their weapons training, Engineers have the unique ability to spawn combat drones that can harass enemies or force them out of entrenched cover positions.
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| *'''Adept:''' Adepts are biotic specialists, capable of disabling and killing enemies with raw biotic power. While they lack advanced combat training, they are the best at defeating enemies without firing a shot. They are outfitted with L5x implants that can spawn a micro-singularity, damaging enemies and pulling them into the air.
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| *'''Infiltrator:''' Infiltrators are tech and combat specialists with the unique ability to cloak themselves from visual and technological detection. Their inventory is stocked with a wide variety of weapons, equipment, and powers. Infiltrators are deadly at any range, but particularly so with a sniper rifle. When scoping a target, superior reflexes take over, time momentarily slows down, and the Infiltrator finds an easy picking.
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| *'''Sentinel:''' Sentinels are unique, bringing both tech and biotic abilities to the battlefield. In addition, to complete weapons training, Sentinels are equipped with an advanced shield that makes taking cover much less necessary and rushing their enemies much more productive. This armor system can also be detonated to blast nearby enemies.
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| *'''Vanguard:''' Vanguards are feared for their high-risk, high-reward combat style, closing quickly on enemies and destroying them at short range with weapons and biotic abilities. They are outfitted with L5n implants, enabling them to perform a biotic charge that strikes the opponent with incredible force while bringing the Vanguard in for close-range combat.
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| |-|Combat Ablities=
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| *'''Adrenaline Rush:''' For a brief moment it slows down time around the player, giving a small window to line up the perfect head-shot with the sniper rifle or other weapons, as well as increasing the damage dealt, including melee damage.<ref name="ME2Soldier">Mass Effect 2, Soldier Class</ref><ref name="ME3Soldier">Mass Effect 3, Soldier Class</ref>
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| *'''Concussive Shot:''' Fires a single high-powered round that damages a target and can stun it for a few seconds.<ref name="ME2Soldier" /><ref name="ME3Soldier" />
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| *'''Frag Grenade:''' Throws a frag granade.<ref name="ME3Soldier" />
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| *'''Marksman:''' Increases weapon damage and fire rate for a short time.<ref name="ME3BonusPower">Mass Effect 3, Bonus Power</ref>
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| *'''Carnage:''' Tears enemies apart with a vicious blast.<ref name="ME3BonusPower" />
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| *'''Overkill:''' Increases weapon damage and fire rate for assault rifles for a short time.<ref name="ME1Soldier">Mass Effect 1, Soldier Class</ref>
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| *'''Assassination:''' Increases the damage of the next sniper rifle shot.<ref name="ME1Soldier" /><ref name="ME1Infiltrator">Mass Effect 1, Infiltrator Class</ref>
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| *'''Adrenaline Burst:''' Resets the cooldown of all powers.<ref name="ME1Soldier" />
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| *'''Immunity:''' Increases damage resistance for a short time.<ref name="ME1Soldier" /><ref name="ME1Infiltrator" />
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| *'''Unity/Medi-Gel:''' Heals and revives fallen squadmates.<ref name="ME1Medic">Mass Effect 1, Medic</ref><ref name="ME2">Mass Effect 2</ref><ref name="ME3">Mass Effect 3</ref>
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| *'''Fortification:''' Fortify the strength of one's shields as well as increases melee damage for a short time.<ref name="ME2BonusPower">Mass Effect 2, Bonus Power</ref><ref name="ME3BonusPower" />
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| *'''Flashbang Grenade:''' Throw a flashbang grenade to stun enemies for a short time.<ref name="ME2BonusPower" />
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| *'''Inferno Grenade:''' Throw a fiery grenade.<ref name="ME2BonusPower">Mass Effect 2, Bonus Power</ref><ref name="ME3BonusPower" />
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| *'''Proximity Mine:''' Set a ground mine to blow up enemies.<ref name="ME3BonusPower" />
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| *'''Sticky Grenade:''' Throws a grenade that sticks to enemies.<ref name="ME3Infiltrator">Mass Effect 3, Infiltrator Class</ref>
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| *'''Lift Grenade:''' Throws a grenade that suspends enemies in the air.<ref name="ME3Sentinel">Mass Effect 3, Sentinel Class</ref>
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| *'''Cluster Grenade:''' Throw multiple grenades at once.<ref name="ME3Adept">Mass Effect 3, Adept Class</ref>
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| |-|Ammo Types=
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| *'''Disruptor Ammo:''' Tears through kinetic shields and synthetic enemies.<ref name="ME2Soldier" /><ref name="ME2Infiltrator">Mass Effect 2, Infiltrator Class</ref><ref name="ME3Soldier" /><ref name="ME3Infiltrator" />
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| *'''Incendiary Ammo:''' Tears through armored enemies, setting them on fire.<ref name="ME2Soldier" /><ref name="ME2Vanguard">Mass Effect 2, Vanguard Class</ref><ref name="ME3Soldier" /><ref name="ME3Vanguard">Mass Effect 3, Vanguard Class</ref>
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| *'''Cryo Ammo:''' Freezes enemies, turning them to ice.<ref name="ME2Soldier" /><ref name="ME2Infiltrator" /><ref name="ME2Vanguard" /><ref name="ME3Soldier" /><ref name="ME3Infiltrator" /><ref name="ME3Vanguard" />
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| *'''Armor-Piercing Ammo:''' Tears through armored targets.<ref name="ME2BonusPower" /><ref name="ME3BonusPower" />
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| *'''Shredder Ammo:''' Tears through organic enemies.<ref name="ME2BonusPower" />
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| *'''Warp Ammo:''' Tears through armor and forcefields.<ref name="ME2BonusPower" /><ref name="ME3BonusPower" />
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| |-|Biotic Abilities=
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| *'''Throw:''' Hurls enemies in the air with a mass effect field.<ref name="ME1Adept">Mass Effect 1, Adept Class</ref><ref name="ME1Sentinel">Mass Effect 1, Sentinel Class</ref><ref name="ME1Vanguard">Mass Effect 1, Vanguard Class</ref><ref name="ME2Adept">Mass Effect 2, Adept Class</ref><ref name="ME2Sentinel">Mass Effect 2, Sentinel Class</ref><ref name="ME3Adept" /><ref name="ME3Sentinel" />
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| *'''Lift:''' Suspends enemies in the air for a short time.<ref name="ME1Adept" /><ref name="ME1Sentinel" /><ref name="ME1Vanguard" />
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| *'''Pull:''' Pulls enemies off the ground and into the air for a short time.<ref name="ME2Adept" /><ref name="ME2Vanguard" /><ref name="ME3Adept" /><ref name="ME3Vanguard" />
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| *'''Warp:''' Warps enemy defenses with a mass effect field.<ref name="ME1Adept" /><ref name="ME1Vanguard" /><ref name="ME2Adept" /><ref name="ME2Sentinel" /><ref name="ME3Adept" /><ref name="ME3Sentinel" />
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| *'''Barrier:''' Creates a forcefield to protect oneself from damage.<ref name="ME1Adept" /><ref name="ME1Sentinel" /><ref name="ME2BonusPower" /><ref name="ME3BonusPower" />
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| *'''Stasis:''' Traps enemies with a stasis field, leaving them vulnerable to attack for a short time.<ref name="ME1Adept" /><ref name="ME1Sentinel" /><ref name="ME2BonusPower" /><ref name="ME3BonusPower" />
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| *'''Singularity:''' Traps enemies in a singularity field.<ref name="ME1Adept" /><ref name="ME2Adept" /><ref name="ME3Adept" />
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| *'''Charge:''' Increase the mass of one's body and charges at enemies with great force.<ref name="ME2Vanguard" /><ref name="ME3Vanguard" />
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| *'''Nova:''' Punches the ground with biotic energy with great force.<ref name="ME3Vanguard" />
| |
| *'''Shockwave:''' Releases a wave of mass effect fields.<ref name="ME2Adept" /><ref name="ME2Vanguard" /><ref name="ME3Adept" /><ref name="ME3Vanguard" />
| |
| *'''Dominate:''' Attacks the mind of the opponent, leaving them under Shepard's control for a short time.<ref name="ME2BonusPower" /><ref name="ME3BonusPower" />
| |
| *'''Reave:''' Absorbs the life-force of the opponent.<ref name="ME2BonusPower" /><ref name="ME3BonusPower" />
| |
| *'''Slam:''' Lifts enemies in the air them slams them with great force.<ref name="ME2BonusPower" /><ref name="ME3BonusPower" />
| |
| *'''Dark Channel:''' Plagues enemies with mass effect fields, priming them for biotic combos.<ref name="ME3BonusPower" />
| |
| *'''Lash:''' Grabs enemies with a whip-like mass effect field.<ref name="ME3BonusPower" />
| |
| *'''Flare:''' Focus and expends huge amounts of biotic energy to release a powerful energy blast.<ref name="ME3BonusPower" />
| |
| |-|Tech Abilities=
| |
| *'''Overload:''' Damages kinetic shields and barriers.<ref name="ME2Sentinel" /><ref name="ME2Engineer">Mass Effect 2, Engineer Class</ref><ref name="ME3Sentinel" /><ref name="ME3Engineer">Mass Effect 3, Engineer Class</ref>
| |
| *'''Sabotage:''' Overheat enemy weapons and sythetics so they can no longer fire.<ref name="ME3Engineer" /><ref name="ME3Infiltrator" />
| |
| *'''AI Hacking:''' Hacks VI and AI to fight for Shepard.<ref name="ME2Engineer" /><ref name="ME2Infiltrator" />
| |
| *'''Damping:''' Temporarily disables enemy's biotic/tech abilities for a short time.<ref name="ME1Engineer">Mass Effect 1, Engineer Class</ref><ref name="ME1Infiltrator" />
| |
| *'''Neural Shock:''' Zaps enemies with electricity.<ref name="ME1Engineer" /><ref name="ME1Sentinel" />
| |
| *'''Combat Drone:''' Releases a combat drone.<ref name="ME2Engineer" /><ref name="ME3Engineer" />
| |
| *'''Defense Drone:''' Releases a defense drone.<ref name="ME3BonusPower" />
| |
| *'''Incinerate:''' Burns through armor with a fiery blast.<ref name="ME2Engineer" /><ref name="ME2Infiltrator" /><ref name="ME3Engineer" /><ref name="ME3Infiltrator" />
| |
| *'''Cyro Blast:''' Freezes enemies with a blast of ice.<ref name="ME2Engineer" /><ref name="ME2Sentinel" /><ref name="ME3Engineer" /><ref name="ME3Sentinel" />
| |
| *'''Sentry Turret:''' Creates a sentry turret to fight for Shepard.<ref name="ME3Engineer" />
| |
| *'''Tactical Cloak:''' Temporarily turn invisible.<ref name="ME2Infiltrator" /><ref name="ME3Infiltrator" />
| |
| *'''Tech Armor:''' Summons a suit of armor that can stun nearby enemies.<ref name="ME2Sentinel" /><ref name="ME3Sentinel" />
| |
| *'''Defense Matrix:''' Fortify one's defenses, increasing damage resistance.<ref name="ME3BonusPower" />
| |
| *'''Decoy:''' Releases a copy of oneself to distract enemies.<ref name="ME3BonusPower" />
| |
| *'''Energy Drain:''' Drain the strength of the enemy's shields to strengthen Shepard's shields.<ref name="ME2BonusPower" /><ref name="ME3BonusPower" />
| |
| *'''Geth Shield Boost:''' Fortify the strength of one's shields as well as increases weapon damage for a short time.<ref name="ME2BonusPower" />
| |
| |-|Heavy Weapons=
| |
| *[[w:c:masseffect:ML-77 Missile Launcher|'''ML-77 Missile Launcher''']]
| |
| *[[w:c:masseffect:M-100 Grenade Launcher|'''M-100 Grenade Launcher''']]
| |
| *[[w:c:masseffect:M-451 Firestorm|'''M-451 Firestorm''']]
| |
| *[[w:c:masseffect:M-490 Blackstorm|'''M-490 Blackstorm''']]
| |
| *[[w::masseffect:M-622 Avalanche|'''M-622 Avalanche''']]
| |
| *[[w:c:masseffect:M-920 Cain|'''M-920 Cain''']]
| |
| *[[w:c:masseffect:Arc Projector|'''Arc Projector''']]
| |
| *[[w:c:masseffect:Collector Particle Beam|'''Collector Particle Beam''']]
| |
| *[[w:c:masseffect:Cobra Missile Launcher|'''Cobra Missile Launcher''']]
| |
| *[[w:c:masseffect:Geth Combat Software|'''Geth Combat Software''']]
| |
| *[[w::masseffect:Geth Spitfire|'''Geth Spitfire''']]
| |
| *[[w:c:masseffect:M-560 Hydra|'''M-560 Hydra''']]
| |
| *[[w:c:masseffect:M-597 Ladon|'''M-597 Ladon''']]
| |
| *[[w:c:masseffect:Reaper Blackstar|'''Reaper Blackstar''']]
| |
| *[[w:c:masseffect:Sync Laser|'''Sync Laser''']]
| |
| </tabber>
| |
|
| |
|
| ==Battle Records== | | ==Battle Records== |
| | <tabber> |
| | |-|Victories= |
| | None. |
|
| |
|
| '''Notable Victories:'''
| | |-|Losses= |
| | None. |
|
| |
|
| '''Notable Losses:'''
| | |-|Inconclusive= |
| | | None. |
| '''Inconclusive Matches:'''
| | </tabber> |
|
| |
|
| {{Discussions}} | | <nowiki>{{Discussions}}</nowiki> |
| | |} |