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{| class="width=&quot;100%&quot;" style="border:4px solid #FFD700; border-radius:7.5px; clear:both; font-size:75%; font-family:verdana;" align="center" "
|-|Notable Appearances=
! colspan="2" style="background:#FFD700; border-radius:3.25px;" align="center" |<div style="margin-left:55px;">''Articles About Lumiere''</div>
{{Tab2|maintext=Jessie|link1=Jessie|tab1=Movie|link2=Jessie (Kingdom Hearts)|tab2=Kingdom Hearts|link3=Jessie (Disney Infinity)|tab3=Disney Infinity}}
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|-|Other Appearances=
| width="15%" style="background:black; border-radius:3.25px;" |'''Main Series'''
{{Tab2|maintext=Jessie|link1=Buzz Lightyear (Disney Heroes: Battle Mode)|tab1=Disney Heroes: Battle Mode|link2=Buzz Lightyear (Disney Sorcerer's Arena)|tab2=Disney Sorcerer's Arena}}
|[[Lumiere|Beauty and the Beast]]
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{{Tab2|maintext=Jessie|link1=Jessie (Composite)|tab1=Composite}}
| style="background:black; border-radius:3.25px;" |'''Non-Canon'''
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|[[Cogsworth & Lumiere|Disney Heroes: Battle Mode]] - [[Lumiere (Disney Sorcerer's Arena)|Disney Sorcerer's Arena]]
[[File:Jessie.png|right|300px]]
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{{Quote|You never forget kids like Emily, or Andy, but they forget you|Jessie to [[Woody]]}}
----
{{Quote|Sweet mother of Abraham Lincoln!}}
 
{{quote|The Casanova of all candelabras. He is a suave, vivacious gentleman and as any gracious host would, treats Belle with warmth and to a spectacular show-stopping number, "Be Our Guest". He is instrumental in helping Belle and Beast fall in love|Lumiere's official description}}
==Background==
==Background==
'''Jessie''' is one of the main characters of the Disney•Pixar Toy Story franchise, making her first appearance in Toy Story 2. She is a vintage pull string cowgirl toy from the 1950s, the best buddy of Bullseye, and a former member of Woody's Roundup Gang who originally belonged to Emily. At first, Jessie only intends to be a collectible and dislikes the fact that Woody has an owner, Andy, and a space toy friend, Buzz, but when the cowboy and space ranger rescue Jessie from the plane bound for Japan, she accepts her true purpose: to be played with.
'''Lumiere''' is a supporting character in Disney's 1991 animated feature film, ''Beauty and the Beast''. He is the charismatic, yet rebellious, castle's maître'd, who was turned into a candelabra by the Enchantress' curse.
{| class="mw-collapsible mw-collapsed wikitable"
{| class="mw-collapsible mw-collapsed wikitable"
! style="text-align:left;" |This dropdown contains the synopsis of Jessie's story. Read at your own risk as you may be spoiled otherwise!
! style="text-align:left;" |This dropdown contains the synopsis of Lumiere's story. Read at your own risk as you may be spoiled otherwise!
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|-
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|After the fateful day when his master refuses to let a beggar woman into the castle (who was really an enchantress in disguise), Lumiere and the other servants in the castle are turned into household objects, with Lumiere having been turned into a candelabra. He is the first to show any kindness to Maurice, who comes upon the castle after losing his horse and getting lost in the woods. Despite Cogsworth's objections, Lumiere and the other servants comfort Maurice until the Beast arrives. Lumiere shows fear and has no power to save Maurice from being trapped in the dungeon. When Maurice's daughter Belle searches for him, she stumbles upon the castle. Lumiere is the first to spot and shows her the way to her father. Belle trades places to save her sick father and Lumiere gives advice to his master about giving Belle a proper room. The Beast doesn't look like he likes this suggestion at first, but decides to take Lumiere's advice and gives Belle her own room. Lumiere silently gives the Beast more advice as he escorts Belle to her room. Lumiere and Mrs. Potts, the castle's head of the maids, speak with Beast about the spell being broken and tries their best to calm his temper. When Belle wishes not to attend to dinner it causes Beast's temper to go out of control. Before heading downstairs with Mrs. Potts to clean up, Lumiere was ordered by Cogsworth to keep watch of Belle's room and inform him if there is a slightest change at once, which he does. Sooner or later, while he was busy flirting with Fifi, Lumiere sees Belle leaving her room and follows her downstairs to the kitchen. He decides to give Belle a warm welcome by singing "Be Our Guest". Belle then decides she wants to go for a tour with him and Cogsworth and they soon pass a stairway that leads to the West Wing which the Beast expressly forbad. Sensing Belle's curiosity and knowing their master's reaction if he sees her enter, Lumiere and Cogsworth try to persuade her to visit the library; instead, but Belle sneaks away from them and enters anyway. The Beast turns out to be indeed very angry with Belle and after frightening her, she leaves. Lumiere and the others tend to an injured Beast after he saves Belle from a pack of wolves to redeem himself for driving her out.
'''Toy Story 2'''
The winter hits and Lumiere notices the Beast has feelings for Belle, he persuades his master to give Belle the library as a gift which he does and soon a strong relationship begins to form between them. A romantic evening is prepared and their love grows during this time. In an ultimate act of selflessness, Beast allows Belle to return home to tend to her sick father. This crushes Lumiere, along with the rest of the servants, believing the last chance to break the spell has been lost. The castle is soon under attack by a mob led by a rival suitor for Belle, Gaston. Cogsworth and Lumiere lead the servants into a ferocious battle with the mob. At one point, he is almost killed by Gaston's right-hand man, LeFou, but is rescued by Cogsworth, who slides down the banister and pokes Lefou’s rear end. After being rescued by Cogsworth, Lumiere is horrified to see that his girlfriend, Fifi, is grabbed by Tom, one of Gaston’s stooges, who starts plucking some of her white feathers off while laughing maniacally. But unfortunately for Tom, Lumiere comes to Fifi’s rescue by burning Tom’s rear end, causing him to yell in extreme pain, allowing Lumiere to gracefully scoop up his girlfriend in his arms, much to their delight. After that, Lumiere, Cogsworth, and the other servants eventually succeed in driving out the mob, including LeFou.
In Toy Story 2, she is the second toy that Woody meets in Al McWhiggin's apartment after Bullseye and before Stinky Pete the Prospector. She is sassy, sweet, cute, athletic, and has a habit of yodeling when happy or excited. They reveal to Woody that he is a vintage Sheriff Woody collectible doll and the star of a forgotten children's TV show, Woody's Roundup. After watching an episode of when Woody has to save her and Pete being trapped in an abandoned mine & Pete accidentally lit a stick of dynamite thinking it was a candle, she turns it off, and Pete tells Woody that the show was canceled after the launch of Sputnik 1 led children to become more interested in Space Toys. When they revealed that they're going to the Konishi Toy Museum in Tokyo, Japan, Woody refuses to go since he still has an owner and has no intention of going there with the Roundup Gang. Jessie begins to hyperventilate for fear that she'll go back into storage again. She then begins to mock Woody for still having an owner. When Al went back to his apartment with his camera and placing the toys, Woody's arm was ripped when the string was caught. That night, after Woody's attempt to retrieve his ripped-off arm is foiled when the TV suddenly turned on, causing Al to wake up and put Woody back in his case. Woody angrily accuses Jessie of turning on the TV, to which Jessie responds by fighting Woody. The Prospector breaks up the fight, and Jessie still feels bitter about Woody caring only about Andy. The next day, after Woody's arm, has been fixed, Jessie sarcastically lets Woody leave, but the Prospector convinces Woody to speak with Jessie to make amends. When Woody talks to Jessie, she tells him the story about Emily (seen during the "When She Loved Me" musical sequence), a little girl that had been her owner. Throughout her years as Emily's toy, Jessie has enjoyed being played with, such as being taken for horseback riding, a drive-in her car, and a swing on a tire. However, years have passed, and Emily has found more mature activities to do, forgetting about Jessie until finding her under the bed one day. Jessie had spent one more time in the car with Emily, only for Emily to place her in a charity box, leaving her shocked and heartbroken that she has been given away. Being in a box for a long period of time, Jessie has developed claustrophobia. After hearing that story, she said that "you never forget kids like Emily and Andy, but they forget you". Woody felt sorry for Jessie, but she tells him to go, but with more of the Prospector's convincing, Woody, thinking that the same fate will happen to him as Andy grows up, warms up to the idea of going to the museum, and Jessie's feelings of bitterness and sadness brighten up to happiness and excitement. Later that day, they have a little fun by making a show with Woody, who accidentally falls off Bullseye, then Jessie tries to help, but soon tickles him after he stated that he is ticklish. Woody's friends, Buzz, Potato Head, Slinky Dog, and Hamm, burst through the air vent using Rex's head. Slink ties Jessie & Bullseye so they can escape with Woody, but they were stopped by Andy's Buzz, which the other one was a Utility Belt Buzz from Al's Toy Barn. Woody refuses to go back to Andy & his friends left. But after watching a video of him singing "You Got a Friend in Me" on the TV, Woody decides to go back to Andy so he wouldn't miss him growing up, but not until offering to take the Roundup gang with him back to Andy's house after having a change of heart and deciding to go back to Andy's room with Buzz and the other toys. Jessie initially feels uncertain, but Stinky Pete, now showing his true colors, locks them in Al's apartment. He even turned off the TV revealing that last night, he turned it on and framed Jessie. Jessie is angered and shocked by Stinky Pete's betrayal. Woody and Jessie try to stand up to the Prospector, only to learn that the Prospector has never been sold from a dime store shelf, which makes him feel more determined to get himself and the others to Japan, where he believes he will finally be appreciated. Al started to come & Jessie, Bullseye & Woody were packed up to be taken with Al to the airport. At the airport, Buzz and the toys save Woody and get rid of the evil Prospector, but are unable to free Jessie from the case, despite Bullseye being able to escape, as the case gets loaded into a plane bound for Japan. Woody whistles for Bullseye, whom he and Buzz mount and gallop across the airfield to rescue Jessie. Woody, after being separated from Buzz again, follows the case into the plane's cargo hold. There, Woody again offers to take Jessie back to Andy's house. She initially fears that Andy will not like her, but Woody tells her that it will not be so bad because Andy has a little sister. Excited, she agrees to go with Woody and the other toys, but the doors close, and she gets trapped in the plane. Finding another escape route, they exit the plane. But Woody slips, prompting Jessie to grab hold of Woody's arm. Using his pull-string, Woody and Jessie swing down from the plane and land on Bullseye right behind Buzz, finally completing the mission just seconds before the plane takes off. As they celebrate their success, Jessie describes Woody rescuing her as "Woody's finest hour". Back at Andy's room, when Andy comes home from Cowboy Camp, he is pleased to see Jessie and Bullseye added into his toy collection, calling them Bazooka Jane and her jet-propelled horse. With Andy's name printed on the bottom of her boot, Jessie is overjoyed to feel appreciated again. Buzz clearly, but nervously, develops a crush on her and the two enter a relationship somewhat similar to the way Woody and Bo Peep have done before Jessie shows off as she uses the Hot Wheels car and track to reach the doorknob to open it and let Buster out to use the bathroom. The two couples are seen standing together as they enjoy watching a newly-fixed Wheezy sing "You've Got a Friend in Me".
Afterward, having presumably been tipped off by Maurice, he rushes to the West Wing with Cogsworth and Mrs. Potts to aid Beast against Gaston, but arrives too late, just after Gaston fatally stabs Beast and falls to his death. Once Beast dies in Belle’s arms and Belle cries over the loss of her love, Lumiere, Cogsworth, and Mrs. Potts watch as the last petal fall from the enchanted rose and cry as they have supposedly reached the deadline to break the spell. Due to Belle confessing her love for Beast mere seconds before the last petal fell however, magic beams appear and raise Beast off the ground, to heal his injuries and turn him human again while Belle, Lumiere, Cogsworth, and Mrs. Potts watch in amazement. Shortly after, Belle and Adam share their first kiss which results in the rest of the spell breaking, returning the castle to its former beauty, and Lumiere and the rest of the servants to their human forms. At the film's finale during the royal ball, Lumiere and Cogsworth agree to "let bygones be bygones", but then break into an argument over who told who that Belle would break the curse... an argument that quickly turns into a brawl, though they quickly break it off to watch Belle dance with the Prince. After the argument, Lumiere is seen holding hands with Fifi watching Belle and Adam dance. He is also seen in the ending stained glass window.
 
|}
'''Toy Story 3'''
In Toy Story 3, she is first shown in an opening sequence taking place in the Wild West. When Woody is knocked off the train by bandits One-Eyed Bart and Betty (Mr. and Mrs. Potato Head's characters, respectively), Woody is seen riding on Bullseye behind Jessie as they chase after the train. After Bart explodes a railroad bridge and escapes with One-Eyed Betty and their stolen loot on a Corvette that the Aliens are driving, Jessie and Woody rush over to stop the train to save the orphans aboard. Woody jumps into the locomotive and pulls on the brakes, but the train goes off the bridge and into a ravine, leaving Jessie to assume that Woody has died, along with the orphans. But then, to Jessie's surprise, the train shoots out of the ravine, lifted up by Buzz. Woody, Buzz, and Jessie then attempt to stop the criminals, but they are interrupted by a spaceship controlled by Evil Dr. Porkchop (Hamm's character), who warps the criminals back into the spaceship and executes Death by Monkeys to capture the three heroes. As One-Eyed Bart prepares to finish them off, the scene cuts to Andy's room, revealing that the sequence has actually taken place in Andy's imagination.
During the main events of the film, Jessie continues to have fond affections toward Buzz. When Andy attempts to put her and the other toys in the attic, she and the others do not realize that his mom accidentally threw them out and refused to listen to Woody. To keep herself from reliving the trauma life she had when thrown out by Emily, she convinces the other toys to go to Sunnyside Daycare.
She is excited to learn that the children at Sunnyside are replaced with new children when they get older, meaning that they will always be played with no matter what. She tries to convince Woody into staying, but he turns down the offer and calls her 'selfish', leaving to go back to Andy alone. This hurts Jessie. After recess ends, she and the other toys realize that they have been put in a room where the children that, roughly but innocently, abuse them and are too young to even handle them. Jessie groans in disgust when she sees the paint in her hair. Later, after Buzz disappears to talk to Lotso, Mrs. Potato Head sees Andy with the eye that she left in Andy's room. Jessie and the other toys realize that Woody was right, that Andy still wanted them. They decide to return home to Andy but are imprisoned by Lotso, who had Buzz reprogrammed and think that he is a space ranger again, turning him against them. Buzz sets down the prison standards (she actually angrily tells him she understands), and in order to make sure they obey them, Lotso gives them Woody's hat (which he left behind). This causes Jessie and the others to believe Lotso killed Woody.
The next morning, Jessie and Bullseye are the ones who have been mourning Woody's apparent "death". Jessie also appeared to be mourning greatly as she felt her decisions had cost both Buzz and Woody. When Woody returns to rescue them, after hearing a sad story about Sunnyside and Lotso by one of Bonnie's toys named Chuckles, Jessie and the others are super happy to see that he's still alive and give him his hat. Jessie apologizes for not listening and Woody apologizes for leaving. Jessie also states that they need to get Woody back to Andy before he leaves college, to which Mr. Potato Head agrees. They make a plan to escape and Jessie is soon reunited with Buzz, who had been reset to the Spanish mode of his space ranger self; a romantic version of Buzz who is far more outspoken about his feelings for Jessie, the reset had temporarily erased his memories. At first, she is uncomfortable with the change but finds that she also rather likes this romantic version, too.
The toys then make their way to the dumpster but are cornered by Lotso and his minions. When Lotso politely invites them to rejoin Sunnyside, Jessie angrily replies by retorting that Sunnyside isn't a family but a prison and calls Lotso a liar and a bully and states that she'd rather rot in the dumpster than return to Sunnyside. Barbie also comes through, supporting her claim with an understanding of civics. Woody then brings up the subject of Daisy, much to the disgust of the other Sunnyside toys, who dispose of Lotso in a garbage bin as punishment for his cruelty and wrongful authority. When Andy's toys climb to safety, Lotso somehow catches Woody and pulls him by the ankle into the bin, prompting Jessie and the others to save him. When they get stuck in a garbage truck, Buzz saves Jessie but is soon flattened by a television. Thinking that he is dead, she starts to despair, but Buzz reawakens to his normal self, not remembering what happened before being set to Demo mode and Spanish mode. They soon fall into a landfill and end up falling down an incinerator. As they accept their fate of doom, they are saved by the squeeze-toy aliens, who had run off to the giant "claw".
They all return to Andy's house and, with Woody's intervention, are donated to Bonnie, the girl that found Woody outside of Sunnyside. Jessie and the others are all played with by Andy one last time and quickly adjusts to her new life with Bonnie. Towards the very end, she takes advantage of Buzz's new Spanish side, and they dance together to "Hay Un Amigo En Mi" (the Spanish version of "You've Got a Friend in Me").
 
'''Toy Story 4'''


Jessie returns in the fourth film. In a flashback set nine years prior to the third and fourth film, Jessie and Bullseye watch through Andy's window on his desk as a storm approaches when thunder and a streak of a lightning strike down, startling the cowgirl and scaring her horse. Jessie says that it's raining cats and dogs outside, and hopes that Andy and the gang made it back inside alright as she comforts Bullseye by petting him. Just then, Hamm yells from the floor that Andy's coming, causing them to go limp. A drenched Andy comes in with the rest of the gang in his arms and drops them onto his bed. His mother calls him for dinner and proceeds to go downstairs. Woody and the gang soon spring up in a panic since Andy accidentally left RC out in the storm. Jessie helps Woody up to the desk and they look through the window to see the race car but to no avail. Woody then assigns Buzz, Jessie, and Slinky to follow him to Molly's room while the rest of the gang stays put. After crossing the hallway and avoiding being seen by Molly, Woody ushers the others that the coast is clear as he climbs onto Molly's nightstand to talk to Bo and her sheep, Billy, Goat, and Gruff. As her sheep raise the blinds to window, the others look through and Jessie asks where is RC. A streak of lightning reveals the car trapped in the storm drain. Woody and Bo decide to perform "Operation Pull Toy": After making a makeshift seesaw with a book and Molly's rainbow armadillo toy, Jessie stands on one side while the trio of Barbies charge towards them and lands on the other side of the book, catapulting Jessie to the top of the window to unlock it. As she drops down, Woody, Buzz, and Bo lift up the window. Bo asks for the flashlight, to which Jessie turns it on and shines it onto the struggling RC. Woody proceeds to grab Slinky and climb down to reach RC. However, Slinky is nearly pulled to his limit and not even using Woody's pull-string as an extra rope can reach the racecar. But Bo thankfully uses the Barrel of Monkeys in time and Woody finally pulls RC out of the drain. Just then, a car approaches into the Davis' driveway as the trio is pulled back by the others and a mysterious man runs into the house. As RC is pulled in from the storm, the light turns on, and the toys all collapse. Woody climbs up Slinky's coils to see what's going on, but Mrs. Davis shuts the window before he can get in, leaving the cowboy and half of Slinky outside. Woody then watches in horror as Bo, her sheep, and the lamp they are attached to are put in a box for the mysterious man to buy, since Molly doesn't want it anymore. As they leave, Jessie and Buzz spring up and lift the window up to bring in Slinky, only to find Woody gone. It can be assumed Jessie and the others were saddened from Bo's departure. She is then seen throughout the "You've Got a Friend in Me" sequence, being played with by Andy, being donated to Bonnie, and being played with by Bonnie.
Nine years later and two years after the third film, Jessie now lives with the rest of the toys, with Bonnie being their new owner. She first appears with the rest of the gang waiting in the closet for Bonnie to finish breakfast. She is seen sitting on Bullseye as Woody reminds her to do her breathing exercises for her anxiety. Along with many of the other toys, she is played with more prominently than Woody, who Bonnie neglects. When she pulls out toys from her closet to play "town", she picks up Woody, only to take his sheriff pin off of him and throw him back into the closet. Woody watches in disappointment as Bonnie plays with "Sheriff" Jessie and Bullseye and pins his sheriff pin on her instead. As she plays "Hat Shop", Bonnie's father comes into her room and tells Bonnie that she needs to get ready for her kindergarten orientation, much to her disdain. She asks her father if she can bring a toy (namely Jessie) with her, but Mr. Anderson says toys don't go to school. After leaving the room, the toys begin to stand up when Dolly tells everyone to freeze, as Bonnie always forgets something and could be back any second. Woody comes out of the closet, where Buzz comforts Woody for not being picked while Jessie immediately gives back his badge. While Woody appreciates the sympathy and claims that he's fine, Jessie and Buzz give each other worried looks.
Much to the toy's disagreement, Woody sneaks into Bonnie's backpack to make sure her day goes well after seeing Bonnie hide and cry under her bed, where she creates a literal "new friend" that she names Forky created out of trash Woody fetched out from the garbage. When Bonnie returns home and drops off her backpack in her room, Woody climbs out and is scolded by the gang, with Jessie saying that he could've been lost. But Woody alleviates the situation by saying not only did Bonnie have a great day in class and they're going on a road trip (to which she hugs Bullseye in excitement), she also made Forky. Like the rest of the gang, Jessie is both confused and shocked by Forky's existence and his love of trash. While Woody states that everyone has to make sure nothing happens to Forky from now on, Jessie interrupts him and says something has already happened to him. Woody turns around to find Forky throwing himself into Bonnie's wastebasket. As Woody fishes him out, he states he'll keep an eye on him during the road trip before all of them collapse as Bonnie enters the room to play with Forky, and Woody proceeds to throw the spork back onto her bed throughout the night after repeatedly throwing himself out.
She is then seen silently throughout the "I Can't Let You Throw Yourself Away" sequence as Woody constantly keeps Forky from throwing himself out. During one night, however, Forky sneaks out of Bonnie's hands while she and everyone else is asleep and jumps out the window of the RV, claiming that he is not a toy. Woody tells the gang that he is going after him and that they will meet them at the carnival the RV is heading to, much to the toy's shock.
The next morning, the toys look for Woody from the R.V. window while Jessie and Buzz watch a sleeping Bonnie hold a regular spoon the toys slipped into her hand as a substitute for Forky. Jessie says that maybe they should have gone with a fork, but Buzz insists that the spoon is safer. The spoon works to no avail, as Bonnie is distraught since she has lost her favorite toy. Buzz volunteers to go after him after listening to his "inner voice" (AKA, his voice box) while Jessie and the gang watch out for Bonnie.
That afternoon, Woody, Bo, Giggle, and Bo's sheep climb the roof of the Antique Store to rescue Forky. Bo asks how Woody is with his new kid, to which Woody says that Bonnie's great and that Jessie is loving it. Shocked, Bo asks excitedly if Jessie is still with him, and Woody confirms that the whole gang is still together.
Meanwhile, back at the RV, Bonnie sobs as they cannot find Forky anywhere. Her parents sympathetically tell her they'll look outside one more time, but then they have to leave. As they step outside, Jessie and Dolly rise up and tell the group the family is about to leave. The gang begins to panic, and Mrs. Potato Head screams what should they do. Jessie says they have to stop them, but Dolly asks how. After Buttercup and Rex pitch mundane ideas, Jessie thinks of something and quickly jumps out the window. Rex calls out for her as the others watch in shock. Jessie lands on her feet, grabs her fallen hat, and quickly hides behind the RV tire. She scans her surroundings until she notices something, causing her to put her hat on tightly and sneak walk across. While Mrs. Anderson says to Bonnie that they need to get going and Bonnie asks if they can leave a note for Forky, the family hears a pop on the other side. They soon discover the front left tire popped, causing Mr. Anderson to curse under his breath while Mrs. Anderson quickly takes Bonnie towards the carnival and shops. Jessie returns with a coy look on her face and a nail as the confused toys look out the window. The group gathers around as Dolly asks what did she do, to which Jessie simply says while holding the nail, "We're not going anywhere if you get my point!" causing the toys to cheer in victory.
However, by the time night falls, Buzz and Woody are still not back with Forky, and Mr. Anderson has finally fixed the flat tire. Jessie worriedly asks Dolly where Woody could be as she looks out the window, but Buzz suddenly appears and startles everyone. As Jessie helps him inside, Buzz explains that Woody and Forky must be extracted from the Antique Store. Rex asks how they do that, but the Andersons walk into the RV, and the toys collapse. Buzz whispers that Bonnie will soon notice that she left her backpack at the Antique Store, and they'll head back there. But Bonnie doesn't notice, and the RV begins to drive off. Buzz then uses his voicebox and his "inner voice" once again to think of a plan. Mrs. Anderson believes Buzz to be broke and throws him in a drawer when Buzz quickly yells out to Bonnie (in a way to sound like one of his phrases): "Your backpack is at the Antique Store: Let's go!" This works, and Bonnie says she left her backpack at the store and her disgruntled father turns the RV around.
Later that evening, Bonnie sleeps in her booster seat as Forky, in her hand, explains to the confused toys that Woody said to meet him at the carousel. As they ponder on how to get the RV back to the carnival, Jessie overhears the voice of the GPS and says that she has an idea.
The plan is for Mrs. Potato Head and Trixie to hide under the island between the front seats. Buzz sits on top of the RV with Mrs. Potato Head's ear. As he tells her the directions through the said ear, she repeats it to Trixie, who mimics the GPS and tells Mr. Anderson where to go. When Mr. Anderson is about to turn the RV around, Mrs. Potato Head covers Trixie's mouth and ushers over Buttercup, who is shoved under Mr. Anderson's seat by Jessie and sneaks under the gas pedal to pull it forward. Due to Buttercup causing the RV to go back and forth and Mrs. Potato Head and Trixie fiddling around with the wires, the Andersons are chased after by the police until they eventually reach their destination at the carousel.
As the Andersons step out of the RV to deal with the police, Jessie and the others look out the window to see the commotion when they notice Buzz opening the ceiling window. He tells everyone to get moving to the top side of the RV but tells Forky he has a very important job for him: locking the frustrated Andersons out of the RV. Meanwhile, the toys stack themselves up to reach the switch for the awning, with Jessie hoisting Dolly up on her shoulders. Once they open the awning, Buzz soon leads Jessie by hand as she and the older toys recognize their old friend, Bo Peep. As Bo says her name, her face lights up, causing her to say hers as the two embrace. Then Woody silently takes off his sheriff's badge and places it on Jessie's chest. Confused, she looks at him, but he simply smiles and nods reassuringly. Tearfully, she picks Woody up and hugs him tightly, leading the rest of the classic gang to join in on one final hug. As they laugh and break apart, Woody notices Buzz, and the two share one final hug. Soon, Forky joins the group, and he and Woody hug as well. As the group watches, Buzz suddenly asks who's watching the doors. Sure enough, the RV engine begins to start, causing the two groups to run in separate directions. After Mrs. Anderson straps in Bonnie, she notices the awning and frustratingly goes to turn it off, causing the toys to land onto the bed through the ceiling window. Bonnie turns around but simply smiles at her toys. The group then watches Bo and Woody at the top of the carousel through the window as Rex asks if this means Woody is a lost toy. Buzz says, "He's not lost . . . not anymore." As Jessie places her hand on Buzz's back, Buzz quietly says, "To infinity . . ." while Woody (at the top of the carousel) finishes the line, ". . . and beyond." One year later, Bonnie returns from her first day of first grade and drops her backpack. As Jessie (now Bonnie's favorite toy and the new leader of the gang) climbs out, Dolly announces her return and the group soon barrages her with questions. Jessie interrupts all of them and says that Bonnie had a great day in first grade, and even made a new friend in class. Rex naively coos at how Bonnie is already making friends, but Jessie corrects him, saying she made a new friend. She soon coaxes and pulls out Karen Beverly, a dolled-up plastic knife. The shocked toys back away to reveal a lovestruck Forky. They then watch as the spork introduces himself.
|}
==Statistics==
==Statistics==
'''[[Tiering System|Tier]]:''' '''10-C''' possibly '''Higher'''
'''[[Tiering System|Tier]]:''' '''10-C'''


'''Name:''' Jessie
'''Name:''' Lumiere


'''Origin:''' [[Toy Story]]
'''Origin:''' [[Beauty and the Beast]]


'''Sex:''' Male
'''Sex:''' Male


'''Age:''' At least in her 50s (Was in the same show as [[Woody]]
'''Age:''' Over 21 years old (Lumiere was already an adult before [[Beast]]'s curse)
 
'''Classification:''' Cursed Human (formerly)


'''Classification:''' Living toy, cowgirl
'''Species:''' Human


'''[[Status]]:''' '''Alive'''
'''Occupation:''' Castle maître'd


'''[[Alignment]]:''' '''Neutral Good''' (Jessie is a good hearted cowgirl who has helped the gang on numerous occassions but unlike other toys, she does not feel as strongly about being loyal to her child, cause she belives that while she'll never forget them, they will forget her) possibly '''Lawful Good''' as of toy story 4 (Jessie having now become Bonnie's favourite could have possibly changed her views altought nothing is confirmed)
'''[[Alignment]]:''' '''Chaotic Good''' (Lumiere is a kind-hearted, charismatic, yet rebellious maître'd of the Beast. Incredibly social and hospitable towards all of whom he meets, Lumiere has a habit of disobeying the firm rules of his antisocial master, frequently resulting in controversy)


'''[[Dimensionality]]:''' '''3-D'''
'''[[Dimensionality]]:''' '''3-D'''


'''[[Attack Potency]]:''' '''Below Average Human level''' (Jessie could easily [https://youtu.be/8B9EYZ3iaVE?t=37 overpower] [[woody]] altought the latter was missing an arm), possibly '''Higher''' (Comparable to the likes of [[Ducky and Bunny]] who considered themselves capable to attacking [https://youtu.be/s9OJoDHxCS4?t=19 an old woman])
'''[[Attack Potency]]:''' '''Below Average Human level''' (Lumiere is merely a candelabra who is [https://youtu.be/i3Kh61bNpgA?si=1fWkw_ry7mWncQpx much smaller than humans])


'''[[Durability]]:''' '''Below Average Human level''' possibly '''Higher'''
'''[[Durability]]:''' '''Below Average Human level'''


'''[[Striking Strength]]:''' '''Below Average Human Class''' possibly '''Higher'''
'''[[Striking Strength]]:''' '''Below Average Human Class'''


'''[[Lifting Strength]]:''' '''Below Average Human''' (Jessie with the help of her friends could [https://youtu.be/9WemWAU8vGw?t=77 slightly lift a TV])
'''[[Lifting Strength]]:''' '''Below Average Human''' (Lumiere can easily [https://youtu.be/fNfgqcQDjoA?si=joUukqdhYQMkzoWT lift] Mrs. Potts)


'''[[Speed|Travel Speed]]:''' '''Below Average Human'''
'''[[Speed|Travel Speed]]:''' '''Below Average Human''' (Lumiere


'''[[Speed|Combat Speed]]:''' '''Superhuman'''
'''[[Speed|Combat Speed]]:''' '''Average Human'''


'''[[Reactions|Reaction Speed]]:''' '''Superhuman''' (Comparable to [[Woody]] can [https://youtu.be/gnee2TA9wRs?t=195 drive] RC, who at top speed could [https://youtu.be/gnee2TA9wRs?t=226 catch up to a truck])
'''[[Reactions|Reaction Speed]]:''' '''Average Human'''


'''[[Stamina]]:''' '''Unknown'''
'''[[Stamina]]:''' '''Average'''


'''[[Range]]:''' '''Below Standard Melee'''
'''[[Range]]:''' '''Standard Melee'''


'''[[Intelligence]]:''' '''Above Average''' (Jessie could rapidly [https://youtu.be/Rv7LGHc0Mj0?t=78 find a plan] to make Bonnie's family stay longer at the carnival and [https://youtu.be/WURXD_5-lJg?t=17 another one to make them go back to the carnival])
'''[[Intelligence]]:'''  
----
----
===[[Hax|Powers and Abilities]]===
===[[Hax|Powers and Abilities]]===
[[Small Size]] (Type 1), [[Inorganic Physiology]] (Type 1; Jessie is a sentient toy), [[Immortality]] (Type 1 and 6; Jessie is a toy who can't die of old age and toys can survive [https://youtu.be/u9y2tXnjP_E?t=261 being torn apart and repaired with mixed parts] along with being able [https://youtu.be/D5m33zK6ZlA?t=17 to live headless]), [[Regeneration]] (Mid; Toys can be [https://youtu.be/HnGsXk1NHBo?t=162 repaired], even [https://youtu.be/OiFATOKBkzg?t=34 amteurish repairs] such as taping limbs back together allows toys to move them as if they were never removed. non-combat aplicable), Limited [[Possession]] (Toys can [https://youtu.be/u9y2tXnjP_E?t=261 attach their parts to other toys] and gain control of thier new body), [[Camouflage]] (Toys can [https://youtu.be/hT1IRZ6Sf8c?t=129 hide in plain sight] by acting motionless), [[Body Control]] (As she's simillar in design to [[Woody]] she should be abale to [https://youtu.be/YBO1KfmUgv0?t=137 rotate her head 360 degrees]), Limited [[Sound Manipulation]] (As she's simillar in design to [[Woody]] she should [https://youtu.be/wlMuBSkVuzE have a voice box] which [https://youtu.be/YBO1KfmUgv0?t=77 she can speak trought]), [[Resistance]] to [[Pain Manipulation]] (Jessie should be comparable to [[Woody]] and [[Buzz Lightyear]])
 
----
----
===[[Standard Equipment]]===
===[[Standard Equipment]]===
Cowgirl hat
Nothing Notable
----
----
===Other===
===Other===
'''Standard Tactics:''' Agasint other toys, Jessie has shown going for physical combat, it's unknown what she would do agaisnt a larger opponent
'''Standard Tactics:'''  


'''Weaknesses:''' Jessie doesn't have a great deal of combat expreience and she is made of cloth making her easy to burn.
'''Weaknesses:'''  


'''Note:''' Do not try to upgrade the toy story characters to '''9-C''' durabilty via [https://vsbattles.fandom.com/wiki/User_blog:Soupywolf5/Buzz_watches_too_much_television_REDUX this feat] as firstly we do not see zurg tank the feat and toys [https://youtu.be/vddEvqS6M4o?t=119 have broken from much smaller falls]
==Gallery==
<tabber>
|-|Concept Art=
<gallery>
Aurora as Briar Rose Concept Art 3.jpg
Aurora Blue Dress Concept Art.jpg
Aurora conceptart01.jpg
Disney original concept aurora.png
Poses aurora.jpg
</gallery>
 
|-|Miscellaneous=
<gallery>
EmojiBlitzAurora.png|Aurora's emoji for Disney Emoji Blitz.
EmojiBlitzWinterAurora.png|Winter Aurora's emoji for Disney Emoji Blitz.
EmojiBlitzBriarRose.png|Briar Rose's emoji for Disney Emoji Blitz.
CRK-Aurora.png|Aurora as a cookie in Cookie Run: Kingdom.
AuroraACDoll.jpg
Aurora's Plush.jpg
Princess Aurora Glitter Dress (Sleeping Beauty).jpg
Aurora-POP.jpg
Aurora-disney-princesses-funko-pop-2.jpg
Aurora-chase-disney-princesses-funko-pop-2.jpg
Aurora Gitter POP.jpg
Style anatomyofadisneycharacterstyle aurora.jpg||Briar Rose's anatomy
DVG Aurora.png|Aurora's card in Villainous
</gallery>
</tabber>
==Battle Records==
==Battle Records==
<tabber>
<tabber>

Latest revision as of 15:50, 18 September 2023

Articles About Lumiere
Main Series Beauty and the Beast
Non-Canon Disney Heroes: Battle Mode - Disney Sorcerer's Arena

The Casanova of all candelabras. He is a suave, vivacious gentleman and as any gracious host would, treats Belle with warmth and to a spectacular show-stopping number, "Be Our Guest". He is instrumental in helping Belle and Beast fall in love
~ Lumiere's official description

Background

Lumiere is a supporting character in Disney's 1991 animated feature film, Beauty and the Beast. He is the charismatic, yet rebellious, castle's maître'd, who was turned into a candelabra by the Enchantress' curse.

This dropdown contains the synopsis of Lumiere's story. Read at your own risk as you may be spoiled otherwise!
After the fateful day when his master refuses to let a beggar woman into the castle (who was really an enchantress in disguise), Lumiere and the other servants in the castle are turned into household objects, with Lumiere having been turned into a candelabra. He is the first to show any kindness to Maurice, who comes upon the castle after losing his horse and getting lost in the woods. Despite Cogsworth's objections, Lumiere and the other servants comfort Maurice until the Beast arrives. Lumiere shows fear and has no power to save Maurice from being trapped in the dungeon. When Maurice's daughter Belle searches for him, she stumbles upon the castle. Lumiere is the first to spot and shows her the way to her father. Belle trades places to save her sick father and Lumiere gives advice to his master about giving Belle a proper room. The Beast doesn't look like he likes this suggestion at first, but decides to take Lumiere's advice and gives Belle her own room. Lumiere silently gives the Beast more advice as he escorts Belle to her room. Lumiere and Mrs. Potts, the castle's head of the maids, speak with Beast about the spell being broken and tries their best to calm his temper. When Belle wishes not to attend to dinner it causes Beast's temper to go out of control. Before heading downstairs with Mrs. Potts to clean up, Lumiere was ordered by Cogsworth to keep watch of Belle's room and inform him if there is a slightest change at once, which he does. Sooner or later, while he was busy flirting with Fifi, Lumiere sees Belle leaving her room and follows her downstairs to the kitchen. He decides to give Belle a warm welcome by singing "Be Our Guest". Belle then decides she wants to go for a tour with him and Cogsworth and they soon pass a stairway that leads to the West Wing which the Beast expressly forbad. Sensing Belle's curiosity and knowing their master's reaction if he sees her enter, Lumiere and Cogsworth try to persuade her to visit the library; instead, but Belle sneaks away from them and enters anyway. The Beast turns out to be indeed very angry with Belle and after frightening her, she leaves. Lumiere and the others tend to an injured Beast after he saves Belle from a pack of wolves to redeem himself for driving her out.

The winter hits and Lumiere notices the Beast has feelings for Belle, he persuades his master to give Belle the library as a gift which he does and soon a strong relationship begins to form between them. A romantic evening is prepared and their love grows during this time. In an ultimate act of selflessness, Beast allows Belle to return home to tend to her sick father. This crushes Lumiere, along with the rest of the servants, believing the last chance to break the spell has been lost. The castle is soon under attack by a mob led by a rival suitor for Belle, Gaston. Cogsworth and Lumiere lead the servants into a ferocious battle with the mob. At one point, he is almost killed by Gaston's right-hand man, LeFou, but is rescued by Cogsworth, who slides down the banister and pokes Lefou’s rear end. After being rescued by Cogsworth, Lumiere is horrified to see that his girlfriend, Fifi, is grabbed by Tom, one of Gaston’s stooges, who starts plucking some of her white feathers off while laughing maniacally. But unfortunately for Tom, Lumiere comes to Fifi’s rescue by burning Tom’s rear end, causing him to yell in extreme pain, allowing Lumiere to gracefully scoop up his girlfriend in his arms, much to their delight. After that, Lumiere, Cogsworth, and the other servants eventually succeed in driving out the mob, including LeFou. Afterward, having presumably been tipped off by Maurice, he rushes to the West Wing with Cogsworth and Mrs. Potts to aid Beast against Gaston, but arrives too late, just after Gaston fatally stabs Beast and falls to his death. Once Beast dies in Belle’s arms and Belle cries over the loss of her love, Lumiere, Cogsworth, and Mrs. Potts watch as the last petal fall from the enchanted rose and cry as they have supposedly reached the deadline to break the spell. Due to Belle confessing her love for Beast mere seconds before the last petal fell however, magic beams appear and raise Beast off the ground, to heal his injuries and turn him human again while Belle, Lumiere, Cogsworth, and Mrs. Potts watch in amazement. Shortly after, Belle and Adam share their first kiss which results in the rest of the spell breaking, returning the castle to its former beauty, and Lumiere and the rest of the servants to their human forms. At the film's finale during the royal ball, Lumiere and Cogsworth agree to "let bygones be bygones", but then break into an argument over who told who that Belle would break the curse... an argument that quickly turns into a brawl, though they quickly break it off to watch Belle dance with the Prince. After the argument, Lumiere is seen holding hands with Fifi watching Belle and Adam dance. He is also seen in the ending stained glass window.

Statistics

Tier: 10-C

Name: Lumiere

Origin: Beauty and the Beast

Sex: Male

Age: Over 21 years old (Lumiere was already an adult before Beast's curse)

Classification: Cursed Human (formerly)

Species: Human

Occupation: Castle maître'd

Alignment: Chaotic Good (Lumiere is a kind-hearted, charismatic, yet rebellious maître'd of the Beast. Incredibly social and hospitable towards all of whom he meets, Lumiere has a habit of disobeying the firm rules of his antisocial master, frequently resulting in controversy)

Dimensionality: 3-D

Attack Potency: Below Average Human level (Lumiere is merely a candelabra who is much smaller than humans)

Durability: Below Average Human level

Striking Strength: Below Average Human Class

Lifting Strength: Below Average Human (Lumiere can easily lift Mrs. Potts)

Travel Speed: Below Average Human (Lumiere

Combat Speed: Average Human

Reaction Speed: Average Human

Stamina: Average

Range: Standard Melee

Intelligence:


Powers and Abilities


Standard Equipment

Nothing Notable


Other

Standard Tactics:

Weaknesses:

Gallery

Battle Records

None.

None.

None.