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Monster 6: Difference between revisions

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'''Origin:''' [[Spooky's Jumpscare Mansion]]
'''Origin:''' [[Spooky's Jumpscare Mansion]]
'''Company:''' Lag Studios
'''Creator:''' Akuma Kira and AMG Sheena


'''Sex: Female'''
'''Sex: Female'''


'''Age: Unknown'''
'''Age: Unknown'''
'''Story Role:''' Minor Enemy


'''Classification:''' Monster
'''Classification:''' Monster
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'''[[State of Being]]: Regular'''  
'''[[State of Being]]: Regular'''  
'''[[Physiology]]:''' Humanoid Ghost


'''Occupation:''' None
'''Occupation:''' None
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'''[[Dimensionality]]: 3-D'''
'''[[Dimensionality]]: 3-D'''


'''[[Attack Potency]]: Wall level''' (Should be comparable to [[Specimen 3]], [https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/5/5b/Spec3Hole.png/revision/latest/scale-to-width-down/1000?cb=20191203031209 who can burrow through the roof]) | '''Wall level''' (Same as before)
'''[[Attack Potency]]:''' '''Wall level''' (Should be comparable to [[Specimen 3]], [https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/5/5b/Spec3Hole.png/revision/latest/scale-to-width-down/1000?cb=20191203031209 who can burrow through the roof]) | '''Wall level''' (Same as before)


'''[[Durability]]: Unknown,''' Likely '''Wall level''' (Should be comparable to other specimen who can take hits from [[The Protagonist (Spooky's Jumpscare Mansion)|The Protagonist]]) [[Incorporeality]] makes her difficult to kill | '''Unknown''', likely '''Wall level''' (same as before)
'''[[Durability]]:''' '''Unknown,''' Likely '''Wall level''' (Should be comparable to other specimen who can take hits from [[The Protagonist (Spooky's Jumpscare Mansion)|The Protagonist]]) [[Incorporeality]] makes her difficult to kill | '''Unknown''', likely '''Wall level''' (same as before)


'''[[Striking Strength]]: Wall Class''' | '''Wall Class'''
'''[[Striking Strength]]:''' '''Wall Class''' | '''Wall Class'''


'''[[Lifting Strength]]: Unknown'''
'''[[Lifting Strength]]:''' '''Unknown'''


'''[[Speed|Travel Speed]]:''' At least '''Athletic Human''' ([https://youtu.be/bGheQgZiPwA?t=751 Goes much faster than] [[The Protagonist (Spooky's Jumpscare Mansion)|The Protagonist]]) | '''Below Average Human''' ([https://spookys-jump-scare-mansion.fandom.com/wiki/Endless_Mode_HD_Stats 3.6 m/s])
'''[[Speed|Travel Speed]]:''' At least '''Athletic Human''' ([https://youtu.be/bGheQgZiPwA?t=751 Goes much faster than] [[The Protagonist (Spooky's Jumpscare Mansion)|The Protagonist]]) | '''Below Average Human''' ([https://spookys-jump-scare-mansion.fandom.com/wiki/Endless_Mode_HD_Stats 3.6 m/s])


'''[[Speed|Combat Speed]]: Athletic Human''' (Should be comparable to [[The Protagonist (Spooky's Jumpscare Mansion)|The Protagonist]]) | '''Athletic Human'''
'''[[Speed|Combat Speed]]:''' '''Athletic Human''' (Should be comparable to [[The Protagonist (Spooky's Jumpscare Mansion)|The Protagonist]]) | '''Athletic Human'''


'''[[Reactions|Reaction Speed]]: Athletic Human''' | '''Athletic Human'''
'''[[Reactions|Reaction Speed]]:''' '''Athletic Human''' | '''Athletic Human'''


'''[[Stamina]]: Limitless''' (As a ghost, she should not be able to become exhausted)
'''[[Stamina]]:''' '''Limitless''' (As a ghost, she should not be able to become exhausted)


'''[[Range]]: Standard Meelee Range'''
'''[[Range]]:''' '''Standard Meelee Range'''


'''[[Intelligence]]: Average''' ([https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/c/c7/FridayDeathScreen.png/revision/latest?cb=20160819210230 Can speak in her death screen])
'''[[Intelligence]]:''' '''Average''' ([https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/c/c7/FridayDeathScreen.png/revision/latest?cb=20160819210230 Can speak in her death screen])
----
----
===[[Powers and Techniques]]===
==[[Powers and Techniques]]==
<tabber>
<tabber>
|-|DLC='''[[Superhuman Physical Characteristics]]''', '''[[Non-Euclidean Physiology]]''' (All Specimens are able to go through impossible rooms such as [https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/d/dd/Impossible_door.jpg/revision/latest?cb=20210922150858 doors having rooms while against an open stairway] or [https://giphy.com/gifs/BLso3lVAAP532GsWBL doors leading to rooms that are bigger on the inside]), '''[[Incorporeality]]''' (is a ghost), '''[[Intangibility]]''' ([https://youtu.be/cray6I_prV4?t=48 Goes through the doors and walls])''',''' Limited '''[[Invisibility]]''' ([https://youtu.be/cray6I_prV4?t=42 Flashes]), '''[[Flight]]''' (floats), '''[[Teleportation]]''' ([https://youtu.be/cray6I_prV4?t=62 Teleports away after hitting the opponent] or [https://youtu.be/cray6I_prV4?t=41 if they're unable to catch them]), '''[[Perception Manipulation]]''' ([https://youtu.be/cray6I_prV4?t=37 Covers the opponents vision in fog])
|-|DLC='''[[Superhuman Physical Characteristics]]''', '''[[Non-Euclidean Physiology]]''' (All Specimens are able to go through impossible rooms such as [https://static.wikia.nocookie.net/spookys-house-of-jump-scares/images/d/dd/Impossible_door.jpg/revision/latest?cb=20210922150858 doors having rooms while against an open stairway] or [https://giphy.com/gifs/BLso3lVAAP532GsWBL doors leading to rooms that are bigger on the inside]), '''[[Incorporeality]]''' (is a ghost), '''[[Intangibility]]''' ([https://youtu.be/cray6I_prV4?t=48 Goes through the doors and walls])''',''' Limited '''[[Invisibility]]''' ([https://youtu.be/cray6I_prV4?t=42 Flashes]), '''[[Flight]]''' (floats), '''[[Teleportation]]''' ([https://youtu.be/cray6I_prV4?t=62 Teleports away after hitting the opponent] or [https://youtu.be/cray6I_prV4?t=41 if they're unable to catch them]), '''[[Perception Manipulation]]''' ([https://youtu.be/cray6I_prV4?t=37 Covers the opponents vision in fog])
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</tabber>
</tabber>
----
----
===Other===
==Other==
'''Standard Tactics:''' Will hide behind things such as doors, coming out when their opponent gets close, disappearing to hide again once they hit their target or fail to catch them after a few seconds
'''Standard Tactics:''' Will hide behind things such as doors, coming out when their opponent gets close, disappearing to hide again once they hit their target or fail to catch them after a few seconds


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[[Category:Teleportation Users]]
[[Category:Teleportation Users]]
[[Category:Female Characters]]
[[Category:Female Characters]]
[[Category:9-B]]
[[Category:Characters]]

Revision as of 16:51, 1 July 2024

"Mature Content"
Hold up soldier! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely!

Background

Monster 6 is one of the monsters found inside the Karamari hospital inside the Mansion. She will be found inside the Laboratory, guarding a long hallway.

General Information

Name: Monster 6

Origin: Spooky's Jumpscare Mansion

Company: Lag Studios

Creator: Akuma Kira and AMG Sheena

Sex: Female

Age: Unknown

Story Role: Minor Enemy

Classification: Monster

Species Ghost

State of Being: Regular

Physiology: Humanoid Ghost

Occupation: None

Status: Undead (is a ghost)

Alignment: Unknown (kills the player for Unknown reasons)

Codex Statistics

Key: DLC | Endless Mode

Tier: 9-B | 9-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Should be comparable to Specimen 3, who can burrow through the roof) | Wall level (Same as before)

Durability: Unknown, Likely Wall level (Should be comparable to other specimen who can take hits from The Protagonist) Incorporeality makes her difficult to kill | Unknown, likely Wall level (same as before)

Striking Strength: Wall Class | Wall Class

Lifting Strength: Unknown

Travel Speed: At least Athletic Human (Goes much faster than The Protagonist) | Below Average Human (3.6 m/s)

Combat Speed: Athletic Human (Should be comparable to The Protagonist) | Athletic Human

Reaction Speed: Athletic Human | Athletic Human

Stamina: Limitless (As a ghost, she should not be able to become exhausted)

Range: Standard Meelee Range

Intelligence: Average (Can speak in her death screen)


Powers and Techniques


Other

Standard Tactics: Will hide behind things such as doors, coming out when their opponent gets close, disappearing to hide again once they hit their target or fail to catch them after a few seconds

Weaknesses: None notable

Battle Records

None.

None.

None.