The official discord link if you wish to join the discord: https://discord.gg/j5RKwCvAFu

The background art comes from Cherylann1960.

Support the wiki on our official Ko-Fi page or Patreon page!

User:Cerberusleuth/Sandbox: Difference between revisions

From The Codex
Cerberusleuth
Cerberusleuth (talk | contribs) (Replaced content with "center|800px {{Quote|<i>New to the world of Dungeons & Dragons? Whether you’re asking “What is D&D?” because you love Stranger Things, fought in an immersive video game, played a D&D board game, or read any of the novels written by its fantasy authors, welcome to the world’s greatest roleplaying game! At its heart, D&D is a game that focuses on storytelling. The dice just help you along. Everything is your decision, from what you l...")
 
(57 intermediate revisions by the same user not shown)
Line 1: Line 1:
[[File:DnD-Logo.png|center|800px]]
<tabber>
{{Quote|<i>New to the world of Dungeons & Dragons? Whether you’re asking “What is D&D?” because you love [[Stranger Things]], fought in an immersive video game, played a D&D board game, or read any of the novels written by its fantasy authors, welcome to the world’s greatest roleplaying game!
|-|Human=
[[File:Mishra Eminem.png|center|750px]]
{{Quote|Both complement and antithesis to his older brother [[Urza]], Mishra also mastered the intricacies of artifice. It was Mishra’s strength that first gave rise to the massive Phyrexian war engines on Dominaria, and it was his weakness that pushed him, Urza, and Dominaria itself to the point of annihilation.|Description from Vanguard}}
|-|Phyrexian=
[[File:MishraPhyrexian.png|center|750px]]
{{Quote|You’ve let yourself grow old, and your light is dimming. Shall we talk one last time, or must I slay you now?|Mishra to Urza}}
{{Quote|Mishra was gone — all that remained was a machine wearing his face.}}
|-|Merged with the Phyrexian Dragon Engine=
[[File:Dadwearenotgettinganewdogfamilygetsdoganywaydadandthedogplssendhelp.png|thumb|600px]]
{{Quote|<i>The Mishra machine had recovered from the avalanche and was now charging up the hill, its dragon head screaming. Urza looked up and saw his brother's face, half-torn from the metallic skull beneath, and wept for him.




At its heart, D&D is a game that focuses on storytelling. The dice just help you along. Everything is your decision, from what you look like, to how you act, to what happens next.
"His brother is close to him. It could be triggered by a kind of sympathetic resonance between the two. Maybe it takes more than one person focused, some heightened emotional state—or could it be the proximity of Phyrexian technology," Kaya said.


Dungeons & Dragons is about having fun with your friends. Together you build a shared narrative, as you guide your heroes through quests for treasure, battle with deadly foes, engage in courtly intrigue, enact daring rescues and much more. Whether you want to join a pirate gang that loves combat, revel in the exploration of hidden jungle ruins, or enjoy the social interaction of a political plot is entirely up to you.
"What else?" Kaya asked.


The collective creativity in your D&D game builds stories that you’ll tell again and again—ranging from the stuff of legend to absurd incidents that’ll make you laugh years later. Have fun and remember the golden rule—never split the party!</i>|[https://dnd.wizards.com/what-is-dnd What is D&D?]}}
"Tears. Lots of tears. Urza never cried. He's so . . . human, here," she replied.
 
The Mishra machine had attained the hilltop now, and its serpent head loomed high above them. Mishra was grinning, the smile half-flesh and half-steel. It was the grin of a man triumphant.
 
Mishra was screaming something.
 
A flash at the base of the bowl—
 
A flash at the base of the bowl—
 
A flash at the base—
 
A flash—
 
<big>'''"STOP!"'''</big></i>}}
</tabber>
==Background==
==Background==
'''Dungeons and Dragons''' (alternatively '''Dungeons & Dragons''', abbreviated as '''DND''' or '''D&D''') is a Fantasy Table-Top RPG designed by Gary Gygax and Dave Arneson, orginally published by ''TGR'' from 1974-1977 and ''Wizards of the Coast'' afterwards.


To play, a group of players must each build their own character, using books such as ''Player's Handbook (PHB)'', along with alternative additions, such as ''Xanathar's Guide to Everything''. There also is one Dungeon Master (or DM) to guide the campaign, using a ''Dungeon Master's Guide'' and a book for whatever campaign they are running to reference.
==Statistics==
==Power of the Verse==
'''Key''': '''Human''' | '''Phyrexian'''
As an RPG around 50 years old, Dungeons and Dragons has shown to widely variable in terms of powers and abilities.
 
==Terms==
'''[[Tiering System|Tier]]:'''
 
'''Name:''' Mishra, Artificer Prodigy, Eminent One, Excavation Prodigy (When he was young), Tamer of Mak Fawa | Mishra, Claimed by [[Gix]], Lost to Phyrexia
 
'''Origin:''' [[Magic: the Gathering]]
 
'''Sex:''' Male
 
'''Age:''' Possibly 64 by the time of his death
 
'''Classification:'''
 
'''[[Status]]:''' '''Deceased'''
 
'''[[Alignment]]:'''
 
'''[[Dimensionality]]:''' '''3-D'''
 
'''[[Attack Potency]]:'''
 
'''[[Durability]]:'''
 
'''[[Striking Strength]]:'''
 
'''[[Lifting Strength]]:'''
 
'''[[Speed|Travel Speed]]:'''
 
'''[[Speed|Combat Speed]]:'''
 
'''[[Reactions|Reaction Speed]]:'''
 
'''[[Stamina]]:'''
 
'''[[Range]]:'''
 
'''[[Intelligence]]:'''  
----
===[[Hax|Powers and Abilities]]===
----
===Notable Techniques===
----
===Other===


==Calculations==
'''Standard Tactics:'''


==Knowledgeable Members==
'''Weaknesses:'''
*[[User:Cerberusleuth|Cerberusleuth]]
*[[User:Volt12121|Volt12121]]


==Characters==
==Gallery==


==Weapons==
==Battle Records==
<tabber>
|-|Victories=
None.


==Vehicles==
|-|Losses=
None.


==Discussions==
|-|Inconclusive=
None.
</tabber>

Latest revision as of 04:37, 6 December 2022

Both complement and antithesis to his older brother Urza, Mishra also mastered the intricacies of artifice. It was Mishra’s strength that first gave rise to the massive Phyrexian war engines on Dominaria, and it was his weakness that pushed him, Urza, and Dominaria itself to the point of annihilation.
~ Description from Vanguard
You’ve let yourself grow old, and your light is dimming. Shall we talk one last time, or must I slay you now?
~ Mishra to Urza
Mishra was gone — all that remained was a machine wearing his face.
The Mishra machine had recovered from the avalanche and was now charging up the hill, its dragon head screaming. Urza looked up and saw his brother's face, half-torn from the metallic skull beneath, and wept for him.


"His brother is close to him. It could be triggered by a kind of sympathetic resonance between the two. Maybe it takes more than one person focused, some heightened emotional state—or could it be the proximity of Phyrexian technology," Kaya said.

"What else?" Kaya asked.

"Tears. Lots of tears. Urza never cried. He's so . . . human, here," she replied.

The Mishra machine had attained the hilltop now, and its serpent head loomed high above them. Mishra was grinning, the smile half-flesh and half-steel. It was the grin of a man triumphant.

Mishra was screaming something.

A flash at the base of the bowl—

A flash at the base of the bowl—

A flash at the base—

A flash—

"STOP!"

Background

Statistics

Key: Human | Phyrexian

Tier:

Name: Mishra, Artificer Prodigy, Eminent One, Excavation Prodigy (When he was young), Tamer of Mak Fawa | Mishra, Claimed by Gix, Lost to Phyrexia

Origin: Magic: the Gathering

Sex: Male

Age: Possibly 64 by the time of his death

Classification:

Status: Deceased

Alignment:

Dimensionality: 3-D

Attack Potency:

Durability:

Striking Strength:

Lifting Strength:

Travel Speed:

Combat Speed:

Reaction Speed:

Stamina:

Range:

Intelligence:


Powers and Abilities


Notable Techniques


Other

Standard Tactics:

Weaknesses:

Gallery

Battle Records

None.

None.

None.