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{{Mature}}
[[File:V12.png|right|frameless|508x508px]]
<tabber>
|-|1={{Quote|MANKIND IS DEAD. BLOOD IS FUEL. HELL IS FULL.|V1's operative statement}}
|-|2={{Quote|The V model was built for war, with V1 boasting a new kind of exterior plating that allowed refueling through contact with blood rather than through a separate refueling process.
Due to its necessary thinness, it is far less durable, but the ability to fix itself and rebuild broken parts on the fly would outweigh the negatives on an active battlefield.
However, during the prototyping phase, the New Peace was established and war became irrelevant.
V1’s planned production was cancelled and an updated model, V2, was developed instead, using the standardized plating, since durability was far more important during times of peace when no bloodshed was necessary.
Neither model ever reached mass production due to the end of wars completely draining any demand, so it’s likely only a single prototype build of each model remains in existence.|Brief summary of V1 from the Terminal}}
</tabber>
==Background ==
'''V1''' is the main protagonist and playable character of the FPS game ''[[Ultrakill|ULTRAKILL]]''.


In the world of ULTRAKILL, robots are fueled on human blood; after the robot uprising led to the extinction of humanity, many robots (including V1) flocked to Hell in search of more blood from its denizens, angering the Demons and, eventually, ; as robots are fueled by human blood, many robots, including V1, reached the logical conclusion to invade Hell and kill its denizens for their valuable blood.
<gallery perrow="4" navigation="true" bordersize="none" bordercolor="#00FFFFFF" spacing="small" hideaddbutton="true" position="left" widths="200px">
Specimen 3 (Spooky's jumpscare mansion).png|Specimen3|link=Specimen 3
</gallery>
Curse Manipulation, Age Manipulation, Time Manipulation, Fire Manipulation, Paralysis Inducement, Power Nullification, Mind Manipulation, Diseases Manipulation, Pain Manipulation
 
 


V1 was the first of the short-lived "V" model; a combat android designed with a unique exterior plating that can absorb blood for fuel on-contact, rather than through a dedicated refueling process; this, coupled with its agility and on-the-fly repairs, would have made it a nigh-unstoppable weapon of war had the "New Peace" not occurred, ending all wars.


A second prototype, [[V2 (Ultrakill)|V2]], was made before the series' total cancellation and, eventually, the extinction of humanity; it's likely that V1 and V2 are the only existing V models to exist.


V1 uses a Revolver, Shotgun, Nailgun, Railcannon and Rocket Launcher (with each weapon sporting multiple forms) and can even switch out its arm on the fly in order to carve through the swarms of enemies it encounters. Said enemies typically fall under the categories of Husk, Demon, Machine, or Angel (though there are a few unique adversaries).


==Statistics==
'''[[Tiering System|Tier]]:''' '''High 8-C'''


'''Name:''' V1, "Machine"


'''Origin:''' [[Ultrakill]]


'''Sex:''' Sexless


'''Age:''' Unknown


'''Classification:''' Combat Robot


'''[[Dimensionality]]:''' '''3-D'''


'''[[Attack Potency]]:''' '''Large Building level+''' (It can harm those that can harm it. It regularly kills Filths, a standard enemy capable of [https://www.youtube.com/watch?v=BEswR4XY-DA&t=158s breaking walls]. Defeated [https://www.youtube.com/watch?v=OylIPkV6Ofw The Corpse of King Minos], who is capable of causing [https://vsbattles.fandom.com/wiki/User_blog:Armorchompy/ULTRAKILL_Calculations this much] damage casually and is capable of holding the [https://youtu.be/BVt8ub9e-i0?t=3887 entire layer of Gluttony within itself]. Later defeated [https://www.youtube.com/watch?v=l6XFIVv_e6c Minos Prime and the Flesh Prison] with Minos Prime being a [https://ultrakill.fandom.com/wiki/Minos_Prime#:~:text=As%20manifestations%20of%20pure%20will%2C%20prime%20souls%20are%20incredibly%20powerful%2C%20to%20the%20point%20that%20even%20the%20prideful%20angels%20see%20them%20as%20a%20threat%20and%20will%20use%20any%20means%20necessary%20to%20stop%20them%20from%20forming. threat to even high ranked angels] and Flesh Prison who was [https://ultrakill.fandom.com/wiki/Flesh_Prison?so=search#:~:text=Flesh%20Prison%20is%20an%20uncategorized%20organism%20created%20by%20the%20angels%20to%20imprison%20Minos%27%20soul%20after%20he%20was%20slain%20by%20Gabriel. made to stop the Prime Soul event]. Defeated Gabriel on [https://www.youtube.com/watch?v=h6e0-whg6EA 2] separate [https://www.youtube.com/watch?v=MImbqGgS7nA occasions] who previously [https://ultrakill.fandom.com/wiki/Gabriel?so=search#:~:text=Regardless%20of%20the%20task%20given%2C%20Gabriel%20would%20always%20perform%20it%20quickly%20and%20efficiently%2C%20earning%20him%20the%20title%20of%20Judge%20of%20Hell%20after%20dethroning%20Minos%20and%20ending%20the%20Lust%20renaissance. killed King Minos and took his place as ruler of hell])


'''[[Durability]]:''' '''Large Building level+'''


'''[[Striking Strength]]:''' '''Large Building Class+'''


'''[[Lifting Strength]]:''' '''Unknown'''


'''[[Speed|Travel Speed]]:'''


'''[[Speed|Combat Speed]]:'''  
[[File:Scp682.jpg|frameless|right|492x492px]]
==Background==
*Official Description of SCP-682
SCP-682 is a large, vaguely reptile-like creature of unknown origin. It appears to be extremely intelligent, and was observed to engage in complex communication with SCP-079 during their limited time of exposure. SCP-682 appears to have a hatred of all life, which has been expressed in several interviews during containment.
SCP-682 has always been observed to have extremely high strength, speed, and reflexes, though exact levels vary with its form. SCP-682's physical body grows and changes very quickly, growing or decreasing in size as it consumes or sheds material. SCP-682 gains energy from anything it ingests, organic or inorganic. Digestion seems to be aided by a set of filtering gills inside of SCP-682's nostrils, which are able to remove usable matter from any liquid solution, enabling it to constantly regenerate from the acid it is contained in. SCP-682's regenerative capabilities and resilience are staggering, and SCP-682 has been seen moving and speaking with its body 87% destroyed or rotted.
In case of containment breach, SCP-682 is to be tracked and re-captured by all available Mobile Task Forces, and no teams with fewer than seven (7) members are cleared to engage it. To date (██-██-████), attempted breaches have numbered at seventeen (17), while successful breaches have numbered at six (6).
==Statistics==
'''Key:'''  


'''[[Reactions|Reaction Speed]]:'''  
'''[[Tiering System|Tier]]:'''  


'''[[Stamina]]:''' '''Limitless'''
'''Name:''' SCP-682


'''[[Range]]:''' '''Standard Melee''', '''Several Meters''' to '''Tens of Meters''' to '''Kilometers''' with weapons and abilities
'''Origin:''' [[SCP Foundation]]


'''[[Intelligence]]:''' '''Genius''' combat-wise (It's a highly intelligent combat robot capable of mastering various weapons instantly upon acquiring them. It has defeated ancient beings with much greater faculties than it such as [[Minos]] and [[Gabriel (Ultrakill)|Gabriel]]. [https://ultrakill.fandom.com/wiki/V1#:~:text=ability%20to%20fix%20itself%20and%20rebuild%20broken%20parts%20on%20the%20fly It can fix and rebuild itself on the fly] and swap weapons and strategies at such a pace as well. Machines in ULTRAKILL are highly capable combat-wise and can create their own weapons via salvaging scrap, to the point where they armored beyond recognition. It salvaged the Knuckleblaster arm dropped from [[V2 (Ultrakill)|V2]] and made it a regular part of its equipment. It was developed for field combat at war. Its strategic prediction allows it to reflect enemy attacks with pinpoint accuracy before they even fire)
'''Sex:'''  
----
===[[Hax|Powers and Abilities]]===
'''[[Superhuman Physical Characteristics]]''', '''[[Martial Arts|H2H Combat Ability]]''', '''[[Acrobatics]]''' (Via mobility options), '''[[Genius Intelligence]]''' (Combat wise), '''[[Inorganic Physiology]]''' (Via being a robot), '''[[Human Achievements]]''' (It killed a majority of Hell single-handedly and defeated the V2 prototype, Minos and Gabriel), '''[[Weapon Mastery]]''' (As soon as it finds a weapon it instantly uses it with warlike efficiency), '''[[Non-Physical Interaction]]''' ([https://youtu.be/D8V_ZF-_j3I?t=3111 Its shots inflicted Gabriel with wounds of body and soul.] [https://youtu.be/CALl22mASvc?t82 It can smash soul orbs], tag The Corpse of King Minos, who [https://cdn.discordapp.com/attachments/794347244685492224/794352276377960528/unknown.png has traces of its original soul in its body.], Prime Souls, [https://ultrakill.fandom.com/wiki/Minos_Prime?so=search#:~:text=A%20prime%20soul,of%20pure%20will%2C with Prime Souls being an event where a soul becomes so powerful it does not require a husk to manifest, also called a manifestation of pure will] and can interact with hell itself, [https://youtu.be/kaImho5JioI?t=14857 with hell being stated to be an idea and more abstract, without an actual physical space]), '''[[Blood Manipulation]] '''([https://ultrakill.fandom.com/wiki/V1#:~:text=The%20V%20model%20was%20built%20for%20war%2C%20with%20V1%20boasting%20a%20new%20kind%20of%20exterior%20plating%20that%20allowed%20refueling%20through%20contact%20with%20blood%20rather%20than%20through%20a%20separate%20refueling%20process. Its fueled by blood] [https://youtu.be/CALl22mASvc?t73 and heals itself] with it. [https://youtu.be/CALl22mASvc?t73 It drains the blood of its targets by damaging them.] It can drain blood from [https://youtu.be/-Wcb_hx1vEg?t=32 statues], [https://www.youtube.com/watch?v=_ic2mGhxneg long-dead corpses] and [https://www.youtube.com/watch?v=gdJFuRNpKkU machines]. The Screwdriver [https://ultrakill.fandom.com/wiki/Screwdriver_Railcannon fires a drill that embeds in an enemy and rapidly releases their blood with extra healing range.] By changing its calibrations it can increase the amount of blood enemies release), '''[[Absorption]] '''([https://ultrakill.fandom.com/wiki/V1#:~:text=The%20V%20model%20was%20built%20for%20war%2C%20with%20V1%20boasting%20a%20new%20kind%20of%20exterior%20plating%20that%20allowed%20refueling%20through%20contact%20with%20blood%20rather%20than%20through%20a%20separate%20refueling%20process. It has plates that absorb blood]), '''[[Bloodlust]]''' (It invaded and killed a majority of Hell's denizens, including anyone who intervened, for the sake of getting blood as fuel. Any other decision or information was irrelevant to it), '''[[Information Analysis]]''' ([https://youtu.be/_X0K7Wj1R20?t=2819 It can analyze books within seconds to find select information in them it needs or finds relevant]), '''[[Technological Manipulation]]''', '''[[Sound Manipulation]]''', '''[[Power Modification]]''', '''[[Empathic Manipulation]]''', '''[[Damage Boost]]''', '''[[Damage Reduction]]''', '''[[Biological Manipulation]]''' ([https://youtu.be/CALl22mASvc?t9 It can change its calibrations at any time.] This allows it to control projected sound, along with the speed, aggression and damage of enemies. It can use this to create a [https://ultrakill.fandom.com/wiki/Difficulty?so=search#:~:text=Absurdly%20slow%20enemies,could%20dodge%20them. situation where attacks are easy to avoid but carelessness is lethal], or [https://ultrakill.fandom.com/wiki/Difficulty?so=search#:~:text=Fast%20and%20aggressive,awareness%20are%20essential. one where quick thinking, situational awareness and mobility options are essential]. [https://youtu.be/CALl22mASvc?t42 It can also enable assists] and increase the amount of blood enemies release), Limited '''[[Physics Manipulation]]''' (Via the [https://youtu.be/CALl22mASvc?t71 Dash]), '''[[Healing]]''' ([https://youtu.be/CALl22mASvc?t73 It heals itself by basking in enemy blood.], [https://ultrakill.fandom.com/wiki/Screwdriver_Railcannon The Screwdriver fires a drill that embeds in an enemy and rapidly releases their blood with extra healing range], [https://ultrakill.fandom.com/wiki/Parry#Miscellaneous:~:text=Performing%20a%20successful%20parry%20will%20heal%20you%20up%20to%20the%20hard%20damage%20limit.%20Hard%20damage%20is%20displayed%20in%20the%20health%20bar%20as%20a%20light%20grey. V1 will fully heal if he is able to succesfully parry an attack]), '''[[Vibration Manipulation]]''' (It can [https://youtu.be/CALl22mASvc?t79 create shockwaves on its own], with [https://www.youtube.com/watch?v=KM-JerqzJ6I the Knuckleblaster] and [https://youtu.be/UhDEUKj3xBw?t=20 whenever a Rocket hits something solid a small shockwave will be created]), '''[[Soul Manipulation]]''' ([https://youtu.be/D8V_ZF-_j3I?t=3111 Its shots inflicted Gabriel with wounds of body and soul.] [https://youtu.be/CALl22mASvc?t82 It can smash soul orbs], tag The Corpse of King Minos, who [https://cdn.discordapp.com/attachments/794347244685492224/794352276377960528/unknown.png has traces of its original soul in its body.] and Prime Souls, [https://ultrakill.fandom.com/wiki/Minos_Prime?so=search#:~:text=A%20prime%20soul,of%20pure%20will%2C with Prime Souls being an event where a soul becomes so powerful it does not require a husk to manifest, also called a manifestation of pure will]), '''[[Empathic Manipulation]]''' (It can anger [https://youtu.be/qiLqpxQALR8?t=2 machines] and [https://youtu.be/glW_0vPP-gk?t=39 statues] through disrespecting them with punches), '''[[Durability Negation]]''' (Can harm souls), '''[[Power Modification]]''' (The Feedbacker can [https://www.youtube.com/watch?v=qUrFJKU0IXk parry shotgun bullets] [https://ultrakill.fandom.com/wiki/Parry#Shotgun_Pellets to make them explosive]), '''[[Explosion Manipulation]]''' (The Core Eject [https://www.youtube.com/watch?v=rszkG7k2scg ejects shotgun cores that explode on impact], [https://www.youtube.com/watch?v=6jnEMdSAXlI the impact of the core can be increased if hit by the Railcannon or Revolver]. The Feedbacker [https://www.youtube.com/watch?v=qUrFJKU0IXk can parry shotgun bullets] [https://ultrakill.fandom.com/wiki/Parry#Shotgun_Pellets to make them explosive.] Overcharging the Pump Charge [https://youtu.be/ReaC2mK4LPE?t=16 causes it to explode when fired.] [https://youtu.be/ATZfkfWAXr8?t=21 The Malicious Railcannon instantly fires an explosion beam], Can use the Rocket Launcher to explode [https://youtu.be/UhDEUKj3xBw?t=16 upon direct contact with a target], [https://youtu.be/UhDEUKj3xBw?t=32 the impact will get stronger if the target is in an airborne state]), '''[[Weapon Creation]]''' ([https://ultrakill.fandom.com/wiki/Marksman_Revolver?so=search It can create and toss coins] with the Marksman), '''[[Homing Attack]]''' (Coins it shoots midair [https://youtu.be/p7j8ekOaI0M?t=147 deflect into the nearest enemy's weakpoint.] They can also [https://youtu.be/p7j8ekOaI0M?t=142 deflect into other coins] to extend the range), '''[[Damage Boost]]''' (The Feedbacker [https://ultrakill.fandom.com/wiki/Feedbacker can parry attacks] to [https://ultrakill.fandom.com/wiki/Parry do more] damage), Limited '''[[Freezing]]''' ([https://youtu.be/UhDEUKj3xBw?t=83 Can temporarily freeze his own rockets with the Freezeframe]), '''[[Perception Manipulation]]''' ([https://youtu.be/CALl22mASvc?t112 Upon killing all the enemies of a room, its perception briefly briefly slows]; [https://youtu.be/CALl22mASvc?t291 it also did this when wanting to perceive Swordsmachine] and [https://www.youtube.com/watch?t2483 V2]), '''[[Statistics Amplification]]''' (The Pump Charge [https://ultrakill.fandom.com/wiki/Pump_Charge_Shotgun?so=search pumps the shotgun to make its next shots more powerful]. The Red Orbs [https://ultrakill.fandom.com/wiki/Soul_Orbs?so=search can double its vitality over its limit], however, he is unable to heal this vitality with blood),  '''[[Precognition]]''', '''[[Attack Reflection]]''' (Type 2 [Precognition]. The Feedbacker [https://ultrakill.fandom.com/wiki/Feedbacker?so=search can parry attacks to reflect them]. This includes [https://ultrakill.fandom.com/wiki/Parry#Enemy_Projectiles normal] and [https://www.youtube.com/watch?v=hUYzkP6f8z0 homing projectiles], [https://ultrakill.fandom.com/wiki/Parry#Miscellaneous attacks that haven't] [https://youtu.be/D3tZbugPjkc?t=30 fired], [https://www.youtube.com/watch?v=nn7usSUxfhQ melee] or [https://youtu.be/D3tZbugPjkc?t=111 ranged weapons] and [https://ultrakill.fandom.com/wiki/Parry#Melee_Attacks melee attacks.] It can also parry all of these by [https://ultrakill.fandom.com/wiki/Parry#Enemy_Attacks_.28in_general.29:~:text=A%20lot%20of%20enemy%20attacks%20can%20be%20parried%20in%20a%20small%20timing%20window%20by%20parrying%20the%20enemy%20directly shooting the attacker]. It can reflect energy, explosive, holy and soul attacks, among many others. Even the shockwaves it creates with the Knuckleblaster [https://ultrakill.fandom.com/wiki/Knuckleblaster#:~:text=as%20deflecting%20any%20projectiles%20in%20a%20radius%20slightly%20farther%20than%20parry%20range can deflect projectiles]. Its reflection is described as strategic [https://ultrakill.fandom.com/wiki/Swordsmachine#:~:text=%2D%20Its%20motorized%20sword%20makes%20for%20predictable%20attacks%2C%20making%20the%20Swordsmachine%20an%20excellent%20target%20for%20parrying. prediction of enemy attacks]), '''[[Duplication]]''' ([https://ultrakill.fandom.com/wiki/Dual_Wield Can temporarily duplicate his weapons with the Dual Wield], this effect is stackable), '''[[Magnetism Manipulation]]''' (The Attractor can fire a magnet attracting [https://youtu.be/oY9Ca4Cv9rg?t=295 nearby nails] and [https://youtu.be/ulcGUC3PhbE?t=37 sawblades]. These magnets can be stuck [https://youtu.be/oY9Ca4Cv9rg?t=477 on enemies] and surfaces alike), '''[[Light Manipulation]]''' (With [https://www.youtube.com/watch?v=0FLbVyncHFY Torches] and [https://www.youtube.com/watch?v=d1Y6UH5XJ9w Skulls]), '''[[Forcefield Creation]]''' (Whenever V1 holds a [https://youtu.be/XejUUAIXnxc?t=338 Red or Blue skull it allows him to survive attacks] that would [https://youtu.be/XejUUAIXnxc?t=348 normally kill him]), '''[[Heat Manipulation]]''' (The Overheat [https://ultrakill.fandom.com/wiki/Overheat_Nailgun?so=search can overheat itself to fire more nails at a raging speed]),Limited '''[[Negation]]''' (The Screwdriver [https://ultrakill.fandom.com/wiki/Screwdriver_Railcannon?so=search#:~:text=the%20Screwdriver%20Railcannon%20has%20a%20niche%20usage%20where%20it%20will%20prevent%20a%20Mindflayer%20from%20teleporting%2C%20making%20it%20easier%20to%20hit%20and%20kill%20them prevents enemies from teleporting]), '''[[Electricity Manipulation]]''' ([https://ultrakill.fandom.com/wiki/Electric_Railcannon with the Electric Railcannon]), '''[[Fire Manipulation]]''', '''[[Status Effect Inducement]]''' (V1 is able to put his target on fire with [https://ultrakill.fandom.com/wiki/Overheat_Nailgun?so=search#:~:text=Overheated%20nails%20deal%20the%20same%20amount%20of%20damage%20as%20regular%20nails%2C%20but%20will%20set%20enemies%20on%20fire%20for%204s%20if%20they%20are%20flammable the Overheat] and explosions, [https://www.youtube.com/watch?v=BUcrrVhDlZU even while underwater]. With said targets being able to [https://ultrakill.fandom.com/wiki/Stray#:~:text=projectiles%20formed%20with%20Hell%20Energy withstand Hell Energy projectile], as well as [https://youtu.be/yWzvgcaYewo?t=48 standing close to lava]), '''[[Self-Sustenance]]''' (Type 1,2,3. As a robot, V1 does not need oxygen, nutrition or sleep in order to survive), '''[[Resistance]]''' to '''[[Heat Manipulation]]''' ([https://youtu.be/yWzvgcaYewo?t=48 It's unaffected by being near lava]), '''[[Fire Manipulation]]''' ([https://www.youtube.com/watch?v=rU6wqQAca80 Doesn't burn by explosions or the Overheat of V2]), '''[[Energy Manipulation]]''', '''[[Explosion Manipulation]]''', '''[[Holy Manipulation]]''', '''[[Light Manipulation]]''', '''[[Acid Manipulation]]''' (It endures minor physical damage from energy/explosive/holy/light/acid attacks) Limited '''[[Resistance]]''' to '''[[Attack Reflection]]''' (A lot of its projectiles can be reflected but the Pistols' and Railcannons' projectiles cannot be)
----
===[[Standard Equipment]]===
{| class="mw-collapsible mw-collapsed wikitable"
! style="text-align:left;" |This dropdown contains all of V1's standard equipment
|-
|
<tabber>
|-|Weapons=
*'''Piercer:''' Hold Alt Fire to charge a 3-hit beam.
Requires cooldown.
<gallery position="center" captionalign="center" widths="300" orientation="none" bordersize="none" bordercolor="transparent" captiontextcolor="#e7d835" captionsize="medium" captionposition="below" columns="3" spacing="small" navigation="true">
File:Revolver Ultrakill.png|'''Piercer Revolver'''
</gallery>


*'''Marksman:''' Press Alt Fire to throw a coin.
'''Age:'''  
Hit an airborne coin to deflect your shot into the nearest enemy's weakpoint.
Coins can be chained.
<gallery position="center" captionalign="center" widths="300" orientation="none" bordersize="none" bordercolor="transparent" captiontextcolor="#e7d835" captionsize="medium" captionposition="below" columns="3" spacing="small" navigation="true">
File:Ultrakill Marksman.png|'''Marksman Revolver'''
</gallery>


*'''Alternate Revolver:''' A Revolver that does more damage but fires at a slower rate than the standard revolver.
'''Classification:'''
<gallery position="center" captionalign="center" widths="300" orientation="none" bordersize="none" bordercolor="transparent" captiontextcolor="#e7d835" captionsize="medium" captionposition="below" columns="3" spacing="small" navigation="true">
File:Marksman alt.png|'''Alternate Piercer Revolver'''
</gallery>


*'''Alternate Revolver:''' A Revolver that does more damage but fires at a slower rate than the standard revolver.
'''[[Status]]:''' '''Alive'''
<gallery position="center" captionalign="center" widths="300" orientation="none" bordersize="none" bordercolor="transparent" captiontextcolor="#e7d835" captionsize="medium" captionposition="below" columns="3" spacing="small" navigation="true">
File:Piercer alt.png|'''Alternate Marksman Revolver'''
</gallery>


*'''Core Eject''' Press Alt Fire to overheat and launch the shotgun's cores.
'''[[Alignment]]:'''  
Hold to charge distance.
Explodes on impact.
<gallery position="center" captionalign="center" widths="300" orientation="none" bordersize="none" bordercolor="transparent" captiontextcolor="#e7d835" captionsize="medium" captionposition="below" columns="3" spacing="small" navigation="true">
File:Core Eject Shotgun.png|'''Core Eject Shotgun'''
</gallery>


*'''Pump Charge:''' Press Alt Fire to pump your shotgun, increasing the power and decreasing the accuracy of your next shot.
'''[[Dimensionality]]:''' '''3-D'''
Too many pumps will cause an explosion when fired.
<gallery position="center" captionalign="center" widths="300" orientation="none" bordersize="none" bordercolor="transparent" captiontextcolor="#e7d835" captionsize="medium" captionposition="below" columns="3" spacing="small" navigation="true">
File:Pump charge shotgun.png|'''Pump Charge Shotgun'''
</gallery>


*'''Attractor:''' Alt fire to shoot a magnet that pulls all nearby nails towards it.
'''[[Attack Potency]]:'''  
Magnets stick to surfaces and enemies and can be broken with hitscan weapons.
<gallery position="center" captionalign="center" widths="300" orientation="none" bordersize="none" bordercolor="transparent" captiontextcolor="#e7d835" captionsize="medium" captionposition="below" columns="3" spacing="small" navigation="true">
File:Attractor.png|'''Attractor Nailgun'''
</gallery>


*'''Overheat:''' Alt fire while shooting to overheat for a quick burst of high damage at the cost of a heatsink.
'''[[Durability]]:'''  
Heatsinks recharge while not firing.
<gallery position="center" captionalign="center" widths="300" orientation="none" bordersize="none" bordercolor="transparent" captiontextcolor="#e7d835" captionsize="medium" captionposition="below" columns="3" spacing="small" navigation="true">
File:Overheat.png|'''Overheat Nailgun'''
</gallery>


*'''Alternative Nailgun:''' Replaces the Nails by Sawblades
'''[[Striking Strength]]:'''  
<gallery position="center" captionalign="center" widths="300" orientation="none" bordersize="none" bordercolor="transparent" captiontextcolor="#e7d835" captionsize="medium" captionposition="below" columns="3" spacing="small" navigation="true">
File:Sawblade launcher.png|'''Attractor Sawblade Launcher'''
</gallery>


*'''Alternative Nailgun:''' Replaces the Nails by Sawblades
'''[[Lifting Strength]]:'''  
<gallery position="center" captionalign="center" widths="300" orientation="none" bordersize="none" bordercolor="transparent" captiontextcolor="#e7d835" captionsize="medium" captionposition="below" columns="3" spacing="small" navigation="true">
File:Sawblade launcher 2.png|'''Overheat Sawblade Launcher'''
</gallery>


*'''Electric:''' A powerful instant piercing shot.
'''[[Speed|Travel Speed]]:'''  
Pierces through all enemies. Pay attention to your positioning to maximize destruction.
Don't use in water.
<gallery position="center" captionalign="center" widths="300" orientation="none" bordersize="none" bordercolor="transparent" captiontextcolor="#e7d835" captionsize="medium" captionposition="below" columns="3" spacing="small" navigation="true">
File:Railcannon1.png|'''Electric Railcannon'''
</gallery>


*'''Screwdriver:''' Fires a powerful drill that sticks to an enemy and deals damage overtime.
'''[[Speed|Combat Speed]]:'''  
The drill causes enemies to bleed continuously with extra healing range.
<gallery position="center" captionalign="center" widths="300" orientation="none" bordersize="none" bordercolor="transparent" captiontextcolor="#e7d835" captionsize="medium" captionposition="below" columns="3" spacing="small" navigation="true">
File:Railcannon2.png|'''Screwdriver Railcannon'''
</gallery>


*'''Malicious:''' Fires an instant beam that causes a large explosion on impact, similar to a certain familiar face.
'''[[Reactions|Reaction Speed]]:'''  
Wipes out groups of weak enemies with ease.
<gallery position="center" captionalign="center" widths="300" orientation="none" bordersize="none" bordercolor="transparent" captiontextcolor="#e7d835" captionsize="medium" captionposition="below" columns="3" spacing="small" navigation="true">
File:Railcannon 3.png|'''Malicious Railcannon'''
</gallery>


*'''Freezeframe:''' Press Alt Fire to freeze rockets.
'''[[Stamina]]:'''  
Frozen rockets have a larger blast radius will stay frozen even when switching weapons.
<gallery position="center" captionalign="center" widths="300" orientation="none" bordersize="none" bordercolor="transparent" captiontextcolor="#e7d835" captionsize="medium" captionposition="below" columns="3" spacing="small" navigation="true">
File:Rocket launcher ultrakill.png|'''Freezeframe Rocket Launcher'''
</gallery>
|-|Arms=
*'''Feedbacker:''' Fast punch with decent damage.
Can parry projectile attacks, including shotgun shots and coins
<gallery position="center" captionalign="center" widths="300" orientation="none" bordersize="none" bordercolor="transparent" captiontextcolor="#e7d835" captionsize="medium" captionposition="below" columns="3" spacing="small" navigation="true">
File:Feedbacker.png|'''The Feedbacker'''
</gallery>


*'''Knuckleblaster:''' Slow punch with high damage and knockback.
'''[[Range]]:'''  
Hold Punch to blast shells inside the knuckles, causing a shockwave that knocks surrounding enemies away
<gallery position="center" captionalign="center" widths="300" orientation="none" bordersize="none" bordercolor="transparent" captiontextcolor="#e7d835" captionsize="medium" captionposition="below" columns="3" spacing="small" navigation="true">
File:Knuckleblaster.png|'''The Knuckleblaster'''
</gallery>


*'''Whiplash:''' A winch with a spear.
'''[[Intelligence]]:'''  
Hold to throw, release to pull.
----
Can pull light enemies and items, will get pulled to heavy enemies and grapple points.
===[[Hax|Powers and Abilities]]===
<gallery position="center" captionalign="center" widths="300" orientation="none" bordersize="none" bordercolor="transparent" captiontextcolor="#e7d835" captionsize="medium" captionposition="below" columns="3" spacing="small" navigation="true">
----
File:Whiplash.png|'''The Whiplash'''
===[[Standard Equipment]]===
</gallery>
</tabber>
|}
----
----
==Optional Equipment==
===Notable Techniques===
Life Orbs, Dual Wield, Red Sj
----
----
===Other===
===Other===
'''Weaknesses:''' Its only source of fuel is fresh blood; it can only heal by soaking in fresh blood. V1 is unable to drain blood from sand based enemies and will be damaged upon direct contact with hot sand.
 
'''Standard Tactics:'''
 
'''Weaknesses:'''  
 
==Trivia==
 
==References==
 
==Gallery==


==Battle Records==
==Battle Records==
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None.
None.
</tabber>
</tabber>
{{Discussions}}

Latest revision as of 16:12, 21 October 2023

Curse Manipulation, Age Manipulation, Time Manipulation, Fire Manipulation, Paralysis Inducement, Power Nullification, Mind Manipulation, Diseases Manipulation, Pain Manipulation










Background

  • Official Description of SCP-682

SCP-682 is a large, vaguely reptile-like creature of unknown origin. It appears to be extremely intelligent, and was observed to engage in complex communication with SCP-079 during their limited time of exposure. SCP-682 appears to have a hatred of all life, which has been expressed in several interviews during containment. SCP-682 has always been observed to have extremely high strength, speed, and reflexes, though exact levels vary with its form. SCP-682's physical body grows and changes very quickly, growing or decreasing in size as it consumes or sheds material. SCP-682 gains energy from anything it ingests, organic or inorganic. Digestion seems to be aided by a set of filtering gills inside of SCP-682's nostrils, which are able to remove usable matter from any liquid solution, enabling it to constantly regenerate from the acid it is contained in. SCP-682's regenerative capabilities and resilience are staggering, and SCP-682 has been seen moving and speaking with its body 87% destroyed or rotted. In case of containment breach, SCP-682 is to be tracked and re-captured by all available Mobile Task Forces, and no teams with fewer than seven (7) members are cleared to engage it. To date (██-██-████), attempted breaches have numbered at seventeen (17), while successful breaches have numbered at six (6).

Statistics

Key:

Tier:

Name: SCP-682

Origin: SCP Foundation

Sex:

Age:

Classification:

Status: Alive

Alignment:

Dimensionality: 3-D

Attack Potency:

Durability:

Striking Strength:

Lifting Strength:

Travel Speed:

Combat Speed:

Reaction Speed:

Stamina:

Range:

Intelligence:


Powers and Abilities


Standard Equipment


Notable Techniques


Other

Standard Tactics:

Weaknesses:

Trivia

References

Gallery

Battle Records

None.

None.

None.

Discussions (Link For Mobile Users):

Discussion threads involving Myrox123/Sandbox