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Henry J. Waternoose III: Difference between revisions
Volt12121 (talk | contribs) (Created page with "Right|400px ==Background== '''Henry J. Waternoose III''' is the main antagonist of Disney•Pixar's 2001 animated film ''Monsters, Inc.''. As the...") |
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==Background== | ==Background== | ||
'''Henry J. Waternoose III''' is the main antagonist of Disney•Pixar's 2001 animated film ''Monsters, Inc.''. As the third generation CEO of Monsters, Incorporated, Waternoose devoted his life to ensuring the growth and stability of his company. When Monstropolis falls victim to a widespread energy crisis spearheaded by diminishing returns, Waternoose makes a desperate attempt to save his company by formulating a conspiracy with Randall Boggs that places human children in danger. | '''Henry J. Waternoose III''' is the main antagonist of Disney•Pixar's 2001 animated film ''Monsters, Inc.''. As the third generation CEO of Monsters, Incorporated, Waternoose devoted his life to ensuring the growth and stability of his company. When Monstropolis falls victim to a widespread energy crisis spearheaded by diminishing returns, Waternoose makes a desperate attempt to save his company by formulating a conspiracy with Randall Boggs that places human children in danger. |
Revision as of 18:20, 8 November 2021
Background
Henry J. Waternoose III is the main antagonist of Disney•Pixar's 2001 animated film Monsters, Inc.. As the third generation CEO of Monsters, Incorporated, Waternoose devoted his life to ensuring the growth and stability of his company. When Monstropolis falls victim to a widespread energy crisis spearheaded by diminishing returns, Waternoose makes a desperate attempt to save his company by formulating a conspiracy with Randall Boggs that places human children in danger.
Powers and Stats
Tier: 9-A
Name: Henry J. Waternoose III
Origin: Monster Inc.
Gender: Male
Age: Unknown
Classification: Monster, CEO of Monsters Inc. (Formely)
Attack Potency: Room level (Can harm Sulley)
Dimensionality: 3-D
Travel Speed: Superhuman (was rapidly catching up to Sulley who had a large advance on him)
Combat Speed: Superhuman
Reaction Speed: Superhuman
Lifting Strength: Superhuman (unbent a metal pipe)
Striking Strength: Room Class
Durability: Room level
Stamina: Average
Range: Standard Melee Range, Low Multiversal with the master door
Powers and Abilities: Superhuman Physical Characteristics, Weapon Usage (Can use an axe), Social Influencing (Manipulated mike and sulley into a trap), Dimensional Travel (with The Master Door)
Standard Equipment: Nothing Notable
Optional Equipment: Axe and Master Door
Intelligence: Gifted (Talented CEO of Monster Inc. who was easily able to manipulated Sulley and Mike)
Weaknesses: Nothing Notable
Note: The Master Door is only really usable within the Monster Inc. company thus if one wishes for waternoose to be able to use it, the battle should take place there.
Battle Records
Notable Victories:
Notable Losses:
Inconclusive Matche
Discussions (Link For Mobile Users):
Discussion threads involving Henry J. Waternoose III |