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| {{Quote|[https://youtu.be/jaQnQ17s4AQ You were good son, real good; maybe even the best.]|Soldier}}
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| [[File:Soldier.png|right|400px]]
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| ==Background== | | ==Background== |
| '''Soldier''' is one of the several men enlisted in the gravel war by Redmond and Blutarch. Before he was hired he desperately wanted to fight for his country in WW2 despite being rejected by every branch in the military. So he took a boat to Poland and started a Nazi killing spree awarding himself along the way with medals. He soon discovered that the war was already over. From around 1968 he was hired by Redmond and Blutarch who he worked for fighting other mercs for around three years. In 1971 Grey Man took siege on Mannco with Soldier fighting a robot army for around a year.
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| ==Powers and Stats== | | ==Powers and Stats== |
| '''[[DebatesJungle Tiering System|Tier]]:''' '''9-A''', possible '''8-C''' | | '''[[DebatesJungle Tiering System|Tier]]:''' |
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| '''Name:''' [https://www.teamfortress.com/war/soldier/ Jane Doe] | | '''Name:''' |
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| '''Origin:''' Team Fortress 2 | | '''Origin:''' |
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| '''Gender:''' Male | | '''Gender:''' |
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| '''Age:''' Possibly '''41-49'''. [https://www.teamfortress.com/classes.php?class=soldier#top Wanted to join the US military in WW2] and this assuming he is of enrollment age by when the US joined WW2 or end of WW2. | | '''Age:''' |
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| '''Classification:''' Human, Mercenary | | '''Classification:''' |
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| '''[[Attack Potency]]:''' '''Small building level''' (should be comparable to [[Demoman]] and [https://debatesjungle.fandom.com/wiki/User_blog:Schwxnz/TF2:_Demoknight_KE his shield charge]). Possibly '''Building level''' (Should be comparable to [[Pyro]] [https://youtu.be/GLlLQ3LmZWU?t=702 who was able to harm the Bread Monster]. [https://youtu.be/GLlLQ3LmZWU?t=669 Who was able to make the building collapse]). '''Much Higher''' with [https://wiki.teamfortress.com/wiki/Power_Up_Canteen Critical Boost Canteen], full charge [https://wiki.teamfortress.com/wiki/Buff_Banner Buff Banner], and [https://wiki.teamfortress.com/wiki/Mannpower Strength power up] | | '''[[Attack Potency]]:''' |
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| '''[[Dimensionality]]:''' '''3-D''' | | '''[[Dimensionality]]:''' |
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| '''[[Speed|Travel Speed]]:''' '''FTL''', '''Much Higher''' with [https://wiki.teamfortress.com/wiki/Upgrade_Station MVM upgrades], [https://wiki.teamfortress.com/wiki/Mannpower Agility], [https://wiki.teamfortress.com/wiki/Mannpower Haste], and [https://wiki.tf2.com/wiki/Magic_spells Power Up] | | '''[[Speed|Travel Speed]]:''' |
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| | '''[[Speed|Combat Speed]]:''' |
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| '''[[Speed|Combat Speed]]:''' '''FTL''' ([https://wiki.teamfortress.com/wiki/Cow_Mangler_5000 Cow Mangler 5000 creates light based projectiles]). '''Much Higher''' with [https://wiki.teamfortress.com/wiki/Upgrade_Station MVM upgrades], [https://wiki.teamfortress.com/wiki/Mannpower Agility], [https://wiki.teamfortress.com/wiki/Mannpower Haste], and [https://wiki.tf2.com/wiki/Magic_spells Power Up] | | '''[[Reactions|Reaction Speed]]:''' |
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| '''[[Reactions|Reaction Speed]]:''' At least '''FTL''' (Should be comparable to [[Scout]] who [https://vignette.wikia.nocookie.net/vsbattles/images/a/a6/Screen_Shot_2019-10-03_at_03.24.41.png/revision/latest?cb=20191003022553 can outrun light]). '''Much Higher''' with [https://wiki.teamfortress.com/wiki/Upgrade_Station MVM upgrades], [https://wiki.teamfortress.com/wiki/Mannpower Agility], [https://wiki.teamfortress.com/wiki/Mannpower Haste], and [https://wiki.tf2.com/wiki/Magic_spells Power Up] | | '''[[Lifting Strength]]:''' |
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| '''[[Lifting Strength]]:''' '''Unknown''' | | '''[[Striking Strength]]:''' |
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| '''[[Striking Strength]]: ''' '''Small building level''' to possible '''Building Class''' | | '''[[Durability]]:''' |
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| '''[[Durability]]:''' '''Small building level''' (able to survive a [[Demoman|Demoman's]] [https://debatesjungle.fandom.com/wiki/User_blog:Schwxnz/TF2:_Demoknight_KE shield charge]). Possibly '''Building level''' ([https://youtu.be/GLlLQ3LmZWU?t=747 Able to take attacks from the bread monster].[https://youtu.be/GLlLQ3LmZWU?t=669 Who was able to make the building collapse]). '''Much Higher''' with [https://wiki.teamfortress.com/wiki/Battalion%27s_Backup Battalion's Backup], [https://wiki.teamfortress.com/wiki/Mannpower Vampire, and Reflect Power up] | | '''[[Stamina]]:''' |
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| | '''[[Range]]:''' |
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| '''[[Stamina]]:''' '''Superhuman''' able to carry rocket launchers without any hindrance and was able to fight armies of robots without getting tired. | | '''[[Hax|Powers and Abilities]]:''' |
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| '''[[Range]]:''' '''Standard Melee Range''', with equipment '''Extended Melee Range''' to '''Hundreds Of Meters''' | | '''[[Standard Equipment]]:''' |
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| '''[[Hax|Powers and Abilities]]:''' | | '''[[Intelligence]]:''' |
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| <tabber>
| | '''Standard Tactics:''' |
| |-|Base=
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| [[Superhuman Physical Characteristics]], [[Weapon Mastery]], [[Immortality]] (type 8 due to eating [https://youtu.be/CG0iMbHucy8?t=164 "Kill Me Come Back Stronger Pills"]), [[Non-Physical Interaction]] (Able to interact with the ghosts of [https://youtu.be/ywRr_8c7pHE?t=179 Redmond and Blutarch]), and [[Regeneration]] ([https://wiki.teamfortress.com/wiki/Upgrade_Station MvM upgrades] that should be similar to the regeneration from the [https://youtu.be/fbOBcHGwWDg?t=49 Medigun which should be Mid level if not higher]). Resistance to [[Soul Manipulation]] ([https://youtu.be/XizDt7OMbe8?t=1941 soul was removed by Medic]), Pain ([https://youtu.be/P2h_j-PVTtc?t=918 casually reacts to having his hand removed] and [https://youtu.be/XizDt7OMbe8?t=181 having his chest opened up]), limited [[Statistics Amplification]], [[Explosion Manipulation]], [[Fire Manipulation]] ([https://wiki.teamfortress.com/wiki/Upgrade_Station upgrade station decreases amount of damage taken by these from 75%-90%]), and [[Cold Manipulation]] ([https://youtu.be/lQx_-4hBed4?t=425 able to survive in the freezing Russian mountains without any clothes on]).
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| |-|With Weapons=
| | '''Weaknesses:''' |
| All previous powers and abilities, [[Explosion Manipulation]] (Via all rocket launchers),[[Life Manipulation]], [[Curse Manipulation]] (Via [https://wiki.teamfortress.com/wiki/Half-Zatoichi Half-Zatoichi]), [[Damage Boost]], [[Self-Destruction]] (Via [https://wiki.teamfortress.com/wiki/Equalizer Equalizer]), [[Energy Manipulation]], [[Technological Manipulation]], [[Light Manipulation]], [[Fire Manipulation]], [[Deconstruction]] (Via [https://wiki.teamfortress.com/wiki/Cow_Mangler_5000 Cow Mangler 5000]), [[Durability Negation]] (Via [https://wiki.teamfortress.com/wiki/Righteous_Bison Righteous Bison] and [https://wiki.teamfortress.com/wiki/Upgrade_Station Shotguns with Projectile Penetration]),[[Durability Negation]], limited [[Statistics Amplification]] (Via [https://wiki.teamfortress.com/wiki/Reserve_Shooter Reserve shooter]), [[Statistics Amplification]], [[Statistics Reduction]] (Via [https://wiki.teamfortress.com/wiki/Escape_Plan Escape Plan]), [[Petrification]] (Via [https://wiki.teamfortress.com/wiki/Saxxy Saxxy] and [https://wiki.teamfortress.com/wiki/Golden_Frying_Pan Golden Frying Pan]), Temporary [[Paralysis Inducement]] (Via [https://wiki.teamfortress.com/wiki/Upgrade_Station Rocket Launchers with Rocket Specialist]), [[Life Manipulation]] (Via [https://wiki.teamfortress.com/wiki/Black_Box Black Box]), [[Statistics Amplification]], [[Rage Power]] (Via [https://wiki.teamfortress.com/wiki/Buff_Banner Buff Banner]), [[Statistics Amplification]], [[Life Manipulation]], [[Regeneration]] (Via [https://wiki.teamfortress.com/wiki/Soldier Concheror]), [[Invulnerability]], greater [[Statistics Amplification]], [[Teleportation]], limited [[Creation]], ([https://wiki.teamfortress.com/wiki/Upgrade_Station Via Canteens]), [[Damage Reduction]], [[Statistics Amplification]], and resistance to [[Statistics Amplification]] (Via [https://wiki.teamfortress.com/wiki/Battalion%27s_Backup Battalion's Backup]), and [[Resistance]] to [[Explosion Manipulation]] (Via [https://wiki.teamfortress.com/wiki/Gunboats Gunboats])
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| | '''Feats:''' |
| |-|With Mann Power=
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| All previous powers and abilities, [[Disease Manipulation]], [[Death Manipulation]] (after 10 seconds those afflicted die), Power Nullification of Regeneration (able to turn off [https://wiki.teamfortress.com/wiki/Mannpowerpassive regeneration from King Power up] and Medigun has no affect which is Mid to High-Mid), [[Damage Reduction]] (Via [https://wiki.teamfortress.com/wiki/Mannpower Plague]), Passive [[Damage Transferal]], [[Statistics Amplification]], (Via [https://wiki.teamfortress.com/wiki/Mannpower Reflect]), [[Life Manipulation]], [[Statistics Amplification]], [[Damage Reduction]] (Via [https://wiki.teamfortress.com/wiki/Mannpower Vampire]), [[Damage Reduction]], resistance to [[Disease Manipulation]], [[One Hit Kill]], [[Damage Transferal]] (Via [https://wiki.teamfortress.com/wiki/Mannpower Resistance]), [[Regeneration]], limited [[Creation]] (Via [https://wiki.teamfortress.com/wiki/Mannpower Regeneration]),
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| |-|With Spells and Halloween accessories=
| | '''Notable Attacks/Techniques:''' |
| All previous powers and abilities, [[Undead Physiology]] (Via [https://wiki.teamfortress.com/wiki/Voodoo-Cursed_Soul Cursed-Cursed Soul]), [[Stealth Mastery]] ([https://youtu.be/_DgAOm6CTTQ?t=52 able to trick robot army with the] [https://wiki.teamfortress.com/wiki/Tin_Soldier Tin Soldier cosmetic set]), [[Electricity Manipulation]] (Via [https://wiki.tf2.com/wiki/Magic_spells Ball O' Lightning]), [[Necromancy]], [[Summoning]] (Via [https://wiki.tf2.com/wiki/Magic_spells Skeletons Horde]), [[Summoning]] (Via [https://wiki.tf2.com/wiki/Magic_spells Summon MONOCULUS]), [[Invisibility]] (Via [https://wiki.tf2.com/wiki/Magic_spells Stealth]), [[Teleportation]], [[Healing]] (Via [https://wiki.tf2.com/wiki/Magic_spells Shadow Leap]), [[Fire Manipulation]] (Via [https://wiki.tf2.com/wiki/Magic_spells Fireball]), [[Healing]], [[Statistics Amplification]], [[Size Manipulation]] (Via [https://wiki.tf2.com/wiki/Magic_spells Power up]), [[Status Effect Inducement]], [[Animal Manipulation]] (Via [https://wiki.tf2.com/wiki/Magic_spells Swarm of Bats]), [[Healing]], [[Invincibility]] (Via [https://wiki.tf2.com/wiki/Magic_spells Overheal]),[[Explosion Manipulation]] (Via [https://wiki.tf2.com/wiki/Magic_spells Pumpkin MIRV and Meteor Shower]), Blast Jumping, [[healing]] (Via [https://wiki.tf2.com/wiki/Magic_spells Blast Jumper]), and [[Soul Manipulation]] (Via [https://wiki.teamfortress.com/wiki/Soul_Gargoyle Soul Gargoyle] [https://i.imgur.com/gjvjap5.png which collects the souls of who ever it kills])
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| </tabber>
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| '''[[Standard Equipment]]:''' | |
| <tabber>
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| |-|Rocket Launchers=
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| [[File:1024px-Rocketlauncher concept.png|200px|Rocket Launcher]]
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| *Standard Rocket Launcher
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| [[File:1370871-250px directhittransparent.png|200px|Direct Hit]]
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| {{Quote|A high precision version of the standard-issue rocket launcher, the Direct Hit has been engineered from the ground up for Soldiers who have mastered the art of shooting at their targets instead of vaguely near them.}}
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| *Trades splash damage for increased speed and power of the rocket
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| [[File:250pxBlackbox.png|200px|Black Box]]
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| {{Quote|If you're lucky enough to sport the upper body strength to actually carry this monster, you can guarantee, after firing this half-a-ton hellraiser, it will be the only thing left that's not a smouldering pile of ash.}}
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| *Rocket launcher that gains health on hit
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| [[File:TF2 Liberty Launcher.png|200px|Liberty Launcher]]
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| {{Quote|This particular variant has all the bells and whistles befitting an entire front line unit: folding sight, capacity to split into two parts for easier carrying, and a stock that can be comfortably used by one in every 500 soldiers.}}
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| *Increases the speed and splash radius in exchange for -20% of the damage from the rockets
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| [[File:Cow Mangler 5000.png|200px|Cow Mangler 500]]
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| {{Quote|A deadly device by any measure, the Cow Mangler will quantum disentangle Cows, Sheep, Humans and even Demomen!}}
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| *Fires light that can be charged up into a fiery explosion
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| [[File:Beggar's bazooka.png|200px|Beggar's Bazooka]]
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| {{Quote|What is better than killing a man with a highly explosive high velocity projectile launcher? Killing a man with a highly explosive high velocity projectile launcher that YOU HAVE MADE!}}
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| *Allows for rapid fire rocket launches in exchange for 3% deviation on fire as well as -20% damage with the rockets
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| [[File:Rocket Jumper.png|200px|Rocket Jumper]]
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| *Rockets do no damage in exchange for damage free rocket jumping
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| |-|Secondaries=
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| [[File:TF2 Shotgun.png|200px|Shotgun]]
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| *Standard shogun that can be upgraded to pierce.
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| [[File:Buff Banner Buffpack.png|200px|Buff Banner]]
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| {{Quote|Admit it: Every so often, you suspect you’re carrying your team... How about motivating those lazy sons of bitches to put on their war face and fight?}}
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| *Gives Mini crits after enough rage had been built up
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| [[File:Gunboats.png|200px|Gunboats]]
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| {{Quote|What is the science behind these miracles of technology? Magic, probably.}}
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| *-60% from self blast damage
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| [[File:Battalion's Backup.png|200px|Battalion's Backup]]
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| {{Quote|Now don't get me wrong, YOU don't need back-up, but please dig deep in that war torn black pea of a heart and feel pity for the rest of your good-for-nothing team. All you need is the Battalion's Backup to give them a helping hand. Just make sure you ain't too busy kicking somebody's ass when they call.}}
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| *Gives 10% more health and at full charge will reduce all damage by 35%
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| [[File:RED Concheror Buffpack.png|200px|Concheror]]
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| {{Quote|I did not have permission to die!}}
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| *Gives passive regeneration and when fully charged gives a 35% speed boost and health back for all attacks.
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| [[File:Mantreads.png|200px|Mantreads]]
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| {{Quote|This American boot just kicked your ass back to Russia!}}
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| * -75% less knockback, +200% more control on rocket jumping, 3x falling damage to who ever this lands on.
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| [[File:Reserve Shooter.png|200px|Reserve Shooter]]
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| {{Quote|Military scientists were at first dumbfounded by the request made by soldiers of the airborne divisions to make a gun with the same firepower in a smaller package. It's usually their job to put vastly more firepower in a package that's the same size or much bigger. Grudgingly the work was completed, and this was the result, a compact shotgun.}}
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| *Delpoys 20% faster and does mini crits to all characters knocked into the air
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| [[File:Righteous Bison.png|200px|Righteous Bison]]
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| {{Quote|Scientists in the future have studied your ass for centuries - and sent me back in time to kick it!}}
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| *Fires an energy blast that goes through the target.
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| [[File:B.A.S.E. Jumper.png|200px|B.A.S.E. Jumper]]
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| {{Quote|Fall in, men!}}
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| *On demand parachute
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| [[File:Panic Attack.png|200px|Panic Attack]]
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| *+50% more bullets, greater accuracy, and deploys 50% faster. In exchange for each bullet doing -20% and each shot becomes less accurate.
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| |-|Melee Weapons=
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| [[File:Equalizer.png|200px|Equalizer]]
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| {{Quote|Get close enough to death, and you will become Death himself.}}
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| *Increases power the greater damage has taken. Also gives access to the kamikaze attack.
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| [[File:Half Zatoichi.png|200px|Half Zatoichi]]
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| {{Quote|You have dishonored this entire unit!}}
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| *Gain 50% health back on kill. Sheathing the sword without a kill hurts soldier for 25% of his max health.
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| [[File:Disciplinary Action.png|200px|Disciplinary Action]]
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| {{Quote|Which of you numbnuts let us down?}}
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| *+70% more range and gives a speed boost when ever it hits an ally. Does -25% less damage.
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| [[File:Saxxy.png|200px|Saxxy]]
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| {{Quote|What we can tell you is that all twenty of tonight's winners are going home with a handsome 100% Australium-plated Saxton Hale statuette, which'll look great on your virtual mantle, and even better buried waist-deep in the skull of one of your enemies, since it's also an in-game melee weapon.}}
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| *Turns the opponent into gold on kill
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| [[File:Market Gardener.png|200px|Market Gardener]]
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| {{Quote|As the soldiers' need for a digging implement for graves, latrines and trenches increased to include hedgerows, shrubberies and officers' golf courses, the Army stepped up development of its standard issue digging tools to make them smaller and more effective.}}
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| *Triples the damage while rocket jumping in exchange for -20% firing speed
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| [[File:Golden Frying Pan.png|200px|Golden Frying Pan]]
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| *Turns the opponent into gold on kill
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| [[File:Escape Plan.png|200px|Escape Plan]]
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| {{Quote|If you know what's good for ya, you will run!}}
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| *Increases speed while this is out in exchange for durability
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| |-|MVM Power Up Canteens=
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| [[File:UberCharge Canteen.png|200px]]
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| *Gives Temporary Invisibility to the user
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| [[File:Critical Hit Boost Canteen.png|200px]]
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| *Multiplies the totally damage that is given by the user.
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| [[File:Return to Base Canteen.png|200px]]
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| *Teleports user to their spawn
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| [[File:Ammo Clip Refill Canteen.png|200px]]
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| *Instant ammo and clip refill
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| |-|Mannpower=
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| [[File:Grappling Hook.png|200px|Grappling Hook]]
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| *Can attach to any surface including the opponent
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| [[File:Mannpower Powerup Strength RED.png|200px|Strength]]
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| *Doubles the damage of all attacks while equipped
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| [[File:Mannpower Powerup Resistance RED.png|200px|Resistance]]
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| *Blocks all damage by 50%. Gains a resistance to Plague, Reflect, and Back Stabs
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| [[File:Mannpower Powerup Vampire.png|200px|Vampire]]
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| *Block reflect power up. Increases Soldier's durability by 40% and reduces all incoming damage by 25%. Returns all damage as health
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| [[File:Mannpower Powerup Reflect.png|200px|Reflect]]
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| *Doubles the durability of soldier and reflects 80% of all damage taken.
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| [[File:Mannpower Powerup Precision RED.png|200px|Precision]]
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| *Bullet spread reduced by 90%. Rocket and grenade travel speed increased by 250%. Blast weapon clip size increased by 50%. Explosive projectiles have no radius damage falloff. Immunity to self-blast damage.
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| [[File:Mannpower Powerup Agility RED.png|200px|Agility]]
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| *Movement speed increases by 1.5x, Grappling hook speed increased, Increases jump height by 1.80x, and no fall damage.
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| [[File:Mannpower Powerup Plague RED.png|200px|Plague]]
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| *Plague victims bleed to death in 10 seconds and gains 50% resistance to infected attacks
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| [[File:Mannpower Powerup Supernova RED.png|200px|Supernova]]
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| *After a bar is filled charge the character will perform a supernova which stuns everyone in the radius
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| [[File:Mannpower Powerup Regeneration RED.png|200px|Regeneration]]
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| *Regenerate health and ammo
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| |-|Halloween=
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| {{#tag:tabber|
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| {{!}}-{{!}}Spells=
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| [[File:Spellbook Fireball.png|200px|Fireball]]
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| {{Quote|caputus crepitus}}
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| *Summons a fireball
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| [[File:Spellbook Shadow Leap.png|200px|Shadow Leap]]
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| {{Quote|ipsum instantarium}}
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| *Fires a ball that when making contact with a surface or an enemy will teleport the user to them. Will also heal the user
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| [[File:Spellbook Blast Jump.png|200px|Blast Jump]]
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| {{Quote|amplus tripudio}}
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| *Blasts the user into the air and heals them
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| [[File:Spellbook Healing Aura.png|200px|Overheal]]
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| {{Quote|barpo kabalto}}
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| *Heals the user for over double their maxim health and gives brief invincibility
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| [[File:Spellbook Ball O' Bats.png|200px|Ball O' Bats]]
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| {{Quote|deus invictus}}
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| *Summons a ball of bats that if they land will cause bleeding
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| [[File:Spellbook Pumpkin MIRV.png|200px|Pumpkin MIRV]]
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| {{Quote|pactum diabolus}}
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| *Summons 5 exploding pumpkins
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| [[File:Spellbook Stealth.png|200px|Stealth]]
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| {{Quote|barpo invisium}}
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| *Gives 8 seconds of invisibility
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| {{!}}-{{!}}Notable Cosmetics=
| | '''Key:''' |
| [[File:The Tin Soldier.png|200px|The Tin Soldier]]
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| [[File:Main menu zombie soldier.png|200px|Voodoo-Cursed Soldier Soul]]
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| {{!}}-{{!}}Other Objects=
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| [[File:Backpack Soul Gargoyle.png|200px|Soul Gargoyle]]
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| *Collects the souls of who ever dies from the user.
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| }}
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| </tabber>
| | '''Note:''' |
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| '''[[Intelligence]]:''' '''Mental Disability''' ([https://youtu.be/XLIv_R07OGU?t=956 Suffers from drinking lead poisoned water], [https://www.teamfortress.com/classes.php?class=soldier#movie wasn’t aware the war was over before going on a killing spree], [https://youtu.be/GLlLQ3LmZWU?t=620 continued to teleport bread despite the monstrous effect showing much before then] and [https://youtu.be/qkVUaESBVZU?t=144 repeats the same action over and over again expecting a different result]). '''Possibly higher''' since he could [https://wiki.teamfortress.com/w/images/0/06/Tf2_submission_dumpster_pack_by_populus13-d38glnm.jpg create a rocket launcher out of trash]
| | == Explanations (Optional) == |
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| '''Weaknesses:''' Easy to manipulate, trick, or out smart. With weapons, [[Curse Manipulation]] and [[Statistics Reduction]] are self inflicted.
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| '''Feats:'''
| | ==Gallery== |
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| *[https://youtu.be/dhpRgiK6diE?t=39 fought against the blue team which is full of characters with the same AP, durability, and most abilities] for [https://wiki.teamfortress.com/wiki/Storyline three years]
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| *[https://youtu.be/C4cfo0f88Ug Fought an army of robots] for [https://wiki.teamfortress.com/wiki/Storyline around a year]
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| *[https://youtu.be/XizDt7OMbe8?t=559 Fought an army of robots] with the assistance of the other mercs by [https://youtu.be/XizDt7OMbe8?t=1209 only using his bare fists].
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| '''Notable Attacks/Techniques''':
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| '''Rocket Jumping''': [https://youtu.be/h42d0WHRSck?t=58 By using the blast knock back from the rocket it allows Soldier to increased speeds or reach places he couldn't without rocket jumping]. It has the downside of taking the damage from the rockets but can be mitigated with [https://wiki.teamfortress.com/wiki/Gunboats Gunboats] and using the [https://wiki.teamfortress.com/wiki/Rocket_Jumper Rocket Jumper]. | | '''Notable Victories:''' |
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| '''Kamikaze''': While holding the [https://wiki.teamfortress.com/wiki/Equalizer Equalizer] performing a taunt will have Soldier pull the grenades off of his chest and will detonate them on himself, which kills anyone in the blast radius.
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| '''Charge Shot''': With the [https://wiki.teamfortress.com/wiki/Cow_Mangler_5000 Cow Mangler 5000] it allows a charge shot which leads to a fiery explosion on contact with the projectile or blast raduis.
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| | '''Notable Losses:''' |
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| ==Gallery==
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| <gallery navigation="true">
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| Class card soldier.jpg
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| File:War Update.png
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| File:Bison.jpg
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| File:Rick May Statue.png
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| </gallery>
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| ==Others==
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| '''Notable Victories:'''
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| '''Notable Losses:'''
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| '''Inconclusive Matches:''' | | '''Inconclusive Matches:''' |