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Status Effect Inducement: Difference between revisions
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Revision as of 18:38, 30 May 2022
Background
Status Effect Inducement relates to Status Effects, a broad term that refers to any number of ways one is able to hinder their opponents by inflicting a variety of ailments.
Types
Some examples of status ailments include:
- Curse Manipulation
- Flash Freezing
- Mind Manipulation
- Paralysis
- Petrification
- Poison Manipulation
- Sleep Manipulation
- Statistics Reduction
- Time Manipulation
- Transmutation
Users
Discussions (Link For Mobile Users):
Discussion threads involving Status Effect Inducement |