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User:The Pink God/Sandbox: Difference between revisions
From The Codex
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'''[[Dimensionality]]: 3-D''' | '''[[Dimensionality]]: 3-D''' | ||
'''[[Speed|Travel Speed]]: Athletic Human''' | | '''[[Speed|Travel Speed]]: Athletic Human''' | '''Subsonic''' (Comparable to [[Hank J. Wimbleton|Hank]]) | '''Subsonic''' (Comparable, if not superior to M.A.G. Agents) | ||
'''[[Speed|Combat Speed]]:''' | '''[[Speed|Combat Speed]]: Supersonic+''' (Regular Grunts can deflect bullets at close ranges) | '''Supersonic+''' (Superior to regular agents) | '''Supersonic+''' (Comparable, If not superior to M.A.G. Agents) | ||
'''[[Reactions|Reaction Speed]]:''' | '''[[Reactions|Reaction Speed]]:''' |
Revision as of 15:16, 17 July 2021
“ | The only way to salvation through unity of purpose. Join us and advance the ranks to become one if the coveted l33t crew. Or enroll in our special A.T.P. (accelerated training program) to give you all the edge you need to enforce the will of the whole | „ |
Background
The Agency Against Hank Wimbleton (A.A.H.W.), is an organization of non-unique characters led by the Auditor and the main antagonists of the Madness series whose immediate goal is to take out Hank J. Wimbleton. Later on, their role was expanded to take out any other opposition to their group, such as Jesus, Sanford, Deimos and 2BDamned.
Powers and Stats
Tier: At least 10-A | At least 9-A | At least 9-A
Name: Agency Against Hank Wimbleton
Origin: Madness Combat
Gender: Unknown
Age: Unknown
Classification: Organization, The Victims
Attack Potency: At least Athlete level (The weakest of grunts receive the best training from the military and can casually rip heads. Agents, Egineers and Soldats are considered to be leagues above regular Grunts) | At least Small Building level (Superior to Hank in strengths and always gives him a hard time, sometimes even killing him) | At least Small Building level (Comparable, if not superior to M.A.G. Agents)
Dimensionality: 3-D
Travel Speed: Athletic Human | Subsonic (Comparable to Hank) | Subsonic (Comparable, if not superior to M.A.G. Agents)
Combat Speed: Supersonic+ (Regular Grunts can deflect bullets at close ranges) | Supersonic+ (Superior to regular agents) | Supersonic+ (Comparable, If not superior to M.A.G. Agents)
Standard Tactics:
Weaknesses:
Feats:
Notable Attacks/Techniques:
Key:
Note:
Explanations
Gallery
Battle Records
Notable Victories:
Notable Losses:
Inconclusive Matches:
{{Discussions}}