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Henry J. Waternoose III: Difference between revisions

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Volt12121
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Revision as of 18:21, 8 November 2021

Background

Henry J. Waternoose III is the main antagonist of Disney•Pixar's 2001 animated film Monsters, Inc.. As the third generation CEO of Monsters, Incorporated, Waternoose devoted his life to ensuring the growth and stability of his company. When Monstropolis falls victim to a widespread energy crisis spearheaded by diminishing returns, Waternoose makes a desperate attempt to save his company by formulating a conspiracy with Randall Boggs that places human children in danger.

Powers and Stats

Tier: 9-A

Name: Henry J. Waternoose III

Origin: Monster Inc.

Gender: Male

Age: Unknown

Classification: Monster, CEO of Monsters Inc. (Formely)

Attack Potency: Room level (Can harm Sulley)

Dimensionality: 3-D

Travel Speed: Superhuman (was rapidly catching up to Sulley who had a large advance on him)

Combat Speed: Superhuman

Reaction Speed: Superhuman

Lifting Strength: Superhuman (unbent a metal pipe)

Striking Strength: Room Class

Durability: Room level

Stamina: Average

Range: Standard Melee Range, Low Multiversal with the master door

Powers and Abilities: Superhuman Physical Characteristics, Weapon Usage (Can use an axe), Social Influencing (Manipulated mike and sulley into a trap), Dimensional Travel (with The Master Door)

Standard Equipment: Nothing Notable

Optional Equipment: Axe and Master Door

Intelligence: Gifted (Talented CEO of Monster Inc. who was easily able to manipulated Sulley and Mike)

Weaknesses: Nothing Notable

Note: The Master Door is only really usable within the Monster Inc. company thus if one wishes for waternoose to be able to use it, the battle should take place there.

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matche

Discussions (Link For Mobile Users):

Discussion threads involving Henry J. Waternoose III