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Fire Stingray

From The Codex
Revision as of 05:56, 10 July 2024 by GiverOfThePeace (talk | contribs) (→‎Codex Statistics: clean up and re-categorisation per CFD)
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Articles About Fire Stingray
Version Main Games - GP Legends

Background

Samurai Goroh's F-Zero machine is called the Fire Stingray, an extremely small craft with only one fin sporting a pinkish color with fire painted on the back of the ship. As described in the original F-Zero game, careful and perfectly timed use of the super jet (boost) is the key to operating this machine. Also, the Fire Stingray has the highest max speed and is also the heaviest out of the four original machines. Its extremely strong body crams everything as compactly as possible. Due to its excessive body weight the Stingray has poor acceleration. The two engines the Fire Stingray is powered by are considered the "pride of the Universe". Due to this raw power, it has a dangerously high maximum speed, making it a top-ranked contender. When racing this machine, pilots should make good use of boost power and try to control the machine while maintaining its high speed. The Fire Stingray has a reputation of cornering stability. The machine's weak boosters are made up for by a very good grip, allowing Goroh to effortlessly negotiate corners.

General Information

Name: Fire Stingray

Origin: F-Zero

Age: Unknown

Classification: Samurai Goroh's Ship

Users: Samurai Goroh

Terrain: Earth, used primarily in the F-Zero races

Codex Statistics

Tier: 9-B | 9-A | 9-A

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Its max speed and size reaches this levels of kinetic energy) | Room level (Its max speed and size reaches this levels of kinetic energy) | Room level (Its max speed and size reaches this levels of kinetic energy)

Durability: Wall level | Room level | Room level

Speed: Superhuman (The Fire Stingray’s max speed is 478 km/h) | Superhuman+ (Comparable to the Blue Falcon which can reach about 764 km/h) | Supersonic+ (The Fire Stingray is comparable to other vehicles who can reach up to 4000 km/h)

Range: Standard Melee


Powers and Techniques

Superhuman Physical Characteristics, Velocity Manipulation (Capable of momentarily boosting to even higher speeds).
Resistance to Gravity Manipulation (The F-Zero Machines are equipped with an anti-gravity unit known as the "G-diffuser")


Other

Weaknesses: Nothing notable.

Battle Records

None.

None.

None.