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User:StinkyGumi/Sandbox72

From The Codex

Background

General Information

Name: Unit 0sman and Unit H0rizon

Origin: Buggerworld

First Appearance: Buggerworld

Creator: Cibastion

Gender: None, H0rizon being referred to as male

Story Role: Minor Antagonists

Classification: Robot Guards

Species: Unknown

State of Being: Regular

Physiology: Inorganic physiology

Status: Active (Despite their damages, they were still alive and went into backup mode after being questioned) Alignment: Unknown (Was only shown to protect the main room of Funnyman and not give any info when questioned)

Threat Level Cosmic Protectors (Assisted The Funnyman in making his Empire of Power by guarding his room)

Codex Statistics

Grade: A (0sman and H0rizon were able to put up a long fight against Rabid Dog and his party)

Tier: 9-A

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Room level (Potency) (They can harm Rabid Dog and his party who can take attacks from a large tank

Durability: Room level (They can take attacks from Rabid Dog and his party

Striking Strength: Room level (Potency)

Lifting Strength: Unknown: True Class

Travel Speed: Unknown: True level

Attack Speed: Supersonic (Should be comparable to his reaction speed)

Reaction Speed: Supersonic (Comparable to Bullet who was able to think and stop himself midflight after being shot out of a gun)

Stamina: Athletic Human

Range: Standard Melee Range

Intelligence: Average Intelligence

Knowledge:

Powers and Techniques

Superhuman Physical Characteristics, Inorganic Physiology, Weapon Usage (Hook; 0sman uses dual hooks to fight. Spear: Unit H0rizon uses a spear), Poison Manipulation (0sman's hooks are laced, being able to inflict blighted), Statistics Reduction (Defense can be lowered upon being hit by H0rizon's spear), Statistics Amplification (H0rizon and 0zman can up their defense with shock absorbers), Paralysis Inducement (Unit H0rizon can bind a person with rope to Paralyze them), Healing and Restoration (0sman can heal themself and H0rizon, curing them from status effects like diseased), Emotional Empowerment (When either one dies, the other gets 2 turns instead of one, allowing them to attack twice)


Notable Techniques


  • Laced Silly
  • Shock Absorbers
  • Self-Diagnostics

  • Wallop
  • Shock Absorbers
  • Double Bind

  • Other

    Standard Tactics:

    Weaknesses: None notable

    Battle Records

    0-1-0

    None.

    None.