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Background
Dean Domino is one of the main characters of the fallout New Vegas expansion Dead Money
This dropdown contains the synopsis of Dean`s story. Read at your own risk as you may be spoiled otherwise! |
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Domino and his orchestra gave performances across the United States and Europe (including Paris, and had a particularly bad experience in Madrid), including the casinos on the Las Vegas Strip.
He was eventually invited to perform at the Sierra Madre, but there he quickly found himself in the shadow of the casino's founder, Frederick Sinclair. While Domino was quite irritated by this, it was the fact that Sinclair, despite suffering several quite severe financial losses throughout the 2070s, still maintained an unwavering optimistic and easy-going attitude that especially triggered his ire. Soon, Domino found himself consumed with jealousy and he became single-mindedly determined to put Sinclair "in his place" by taking everything from him that he held dear. He enlisted the help of his former lover Vera Keyes, a starlet who had caught Sinclair's eye. Domino introduced them to each other as part of his plan to break into the casino vault, where he would take whatever it was that Sinclair had there that was so important. However, Keyes got cold feet, so in order to ensure her continued cooperation, Domino began to blackmail her with evidence of a Med-X addiction, unaware that her addiction was a result of her being terminally ill. His final gig was to be at The Tampico, but that all changed when the bombs dropped; the security holograms activated and the Gala Event turned into a massacre. Domino survived the apocalypse, during which he began to undergo ghoulification. He stubbornly refused to let go of the Sierra Madre's treasure, having become obsessed with it, and so spent the next two hundred years evading and mapping out the casino's security system, while plotting his grand heist, oblivious to the fact that Sinclair had long since discovered Domino's plan and prepared a trap within the casino vault. However, he was captured by Dog, fitted with an explosive collar, and forced to work for Father Elijah in breaking into the casino (and already managed to trigger the Gala event at least once for him). Although his ability to obtain the treasure may have diminished with this development, his lust for it most certainly has not. Nor did his desire for freedom: Dean has killed several victims Elijah tried to use to crack the Sierra Madre, in order to examine the workings of their collars and figure out a way to remove his own. |
Powers and Stats
Tier: 9-B
Name: Judy Hopps
Origin: Zootopia
Gender: Female
Age: 24 years old
Classification: Rabbit, Police officer
Attack Potency: Wall level (Can harm Nick who can tank getting rammed into by a ram who left a huge dent in a door)
Dimensionality: 3-D
Travel Speed: Subsonic (Booted Nick’s stroller before he could react)
Combat Speed: Subsonic
Reaction Speed: Subsonic
Lifting Strength: Class 1 (Seen as superior to nick who can casually carry around a jumbo pop)
Striking Strength: Wall class
Durability: Wall level (Shrugged off being rammed in by a ram)
Stamina: At least Peak human (Casually gave 200 parking tickets before noon and spent roughly forty-eight consecutive hours working on the Night howlers case without sights of exhaustion)
Range: Standard Melee Range,
Powers and Abilities: Superhuman Physical Characteristics, Small Size (Type 0), Enhanced Senses (Can hear an expire parking meter from meters away), Vehicular Mastery, Acrobatics (Jumped on other animal's head to get over an ice wall and jumped on her car, onto a street sign to give a parking ticket), Social Influencing (Bellwether belived Nick went savage but Nick and Judy were only faking it), Skilled in h2h combat (officers are trained in hand to hand combat), Stealth Mastery (Sneaked into the Cliffside Asylum and the Night Howler lab), Fragrance Manipulation (Although she never used it, she has fox repellent), Bulletproof (She wears a Kevlar vest), Resistance to Extreme heat and Extreme Cold (officers are trained to deal with 12 different ecosystems)
Standard Equipment: Handcuffs, Kevlar vest and fox repellent (Although at the end of the movie she likely does not keep it)
Intelligence: Gifted (Despite being a rabbit, she was the valedictorian of her class, tricked nick into admitting tax evasion, solved a case (and a whole conspiracy) in roughly two days which the ZPD had not cracked in two weeks and she was trained to deal with 12 different ecosystems)
Standard Tactics: Judy will use her small size to her advantage to outmaneuver bigger opponents an example can be seen here
Weaknesses: Judy can be naive such as when Nick hustled her
Others
Notable Victories:
Notable Losses:
Inconclusive Matches: