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Resurrection

From The Codex
Revision as of 14:41, 24 November 2024 by GiverOfThePeace (talk | contribs) (→‎Possible Limitations: re-categorisation per CFD)

Background

Resurrection is the ability to resurrect oneself or others after their death. Often, characters can do one or the other, not both, but others can play both. The limits of this ability vary from fiction to fiction and from character to character; some may only be able to resurrect those who have died, while others will be able to bring back to life those who have been dead for some time, even if they have nothing left.

The mechanisms also vary. When in the hands of a character who uses the resurrection on himself, giving him a certain degree of immortality, this ability often coexists with regeneration, although the process may take some time. This ability should not be confused with necromancy, the ability to resurrect the dead as undead, but it also covers reincarnation, characters who, upon death, end up to reincarnate own powers. In many cases, self-resurrection can take too long to be applicable, but it still exists. The ability has similar limits to regeneration, and one should not assume that because characters have never failed to resurrect, they can do it no matter how they was killed.

Applications

The applications for resurrection can categorized into two properties:

Direct use of Resurrection

  • Resurrection from Reincarnation: This level of resurrection is reserved for characters that are in a reincarnation cycle, unlike the standard state of resurrecting after being killed in battle, the user here reincarnates into a new body.
  • Resurrection of Multiple Targets: This level of resurrection is reversed for those who can resurrect multiple characters at once, and is generally seen as an upgrade to the previous type. The strongest users can resurrect entire cities worth of citizens.

Types of Resurrection

  • Resurrection from Exhaustion: This application is typically for characters who can revive fallen allies or individuals of whom have collapsed in battle, but not been killed.
  • Resurrection of the Deceased: This level of resurrection is reserved for characters who can revive those who have been killed in battle. This usually applies to those whom have been directly stated to die, or appear as a spirit.
  • Atemporal Resurrection: This level of resurrection is resurrection potent enough to revive those who have died across all of time and space, or characters who would be considered atemporal beings that don't follow causality.

Possible Limitations

  • Sometimes the resurrection might require a ritual or outside resources to perform.
  • The process for resurrection might require a lot of time and energy to pull off successfully.