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Blue Falcon

From The Codex
Revision as of 05:51, 10 July 2024 by GiverOfThePeace (talk | contribs) (→‎Codex Statistics: clean up and re-categorisation per CFD)
Articles About Blue Falcon
Version Main Games - GP Legends

Background

Captain Falcon races in an F-Zero machine named the Blue Falcon. This racer is one of the most well-rounded vehicles on the racing tour. The Blue Falcon's machine number was originally 111, but in F-Zero X, the number had changed to 7 (no explanation for this was ever given) and 07 in F-Zero GX. It might be of worthy note that "111" is binary for 7. During an interview with Mr. Zero, the race announcer, in F-Zero GX Captain Falcon commented that if he wins the Grand Prix, he will use the prize money to build a new machine called the "Neo Blue Falcon". Thanks to the efforts of its pilot, even a novice could perform well in this vehicle. With a well-defended body, average boost power, and good grip, the Blue Falcon is well-balanced and impeccably tuned. Captain Falcon knows every inch of his machine and can make it perform as though it has the best ratings. The Blue Falcon appears as an unlockable lightweight kart in Mario Kart Wii, which, despite its performance in F-Zero, is heavily oriented towards speed with bad stats otherwise.

General Information

Name: Blue Falcon

Origin: F-Zero

Age: Unknown

Classification: Captain Falcon's Ship

Users: Captain Falcon

Terrain: Earth, used primarily in the F-Zero races

Codex Statistics

Tier: 9-B | 9-A | 9-A

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (It’s max speed and size reaches this levels of kinetic energy) | Room level (It’s max speed and size reaches this levels of kinetic energy) | Room level (It’s max speed and size reaches this levels of kinetic energy)

Durability: Wall level | Room level | Room level

Speed: Superhuman (The Blue Falcon’s max speed is 457 km/h) | Superhuman+ (The Blue Falcon can reach about 764 km/h) | Supersonic+ (The Blue Falcon is comparable to other vehicles who can reach up to 4000 km/h)

Range: Standard Melee


Powers and Techniques

Superhuman Physical Characteristics, Velocity Manipulation (Capable of momentarily boosting to even higher speeds).
Resistance to Gravity Manipulation (The F-Zero Machines are equipped with an anti-gravity unit known as the "G-diffuser")


Other

Weaknesses: Nothing notable.

Battle Records

None.

None.

None.