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User:Truth Bullets/Sandbox2
From The Codex
“ | Let us dance together into the abyss! | „ |
Background
Of all the monsters roaming Shovel Knight’s world, none are as dangerous as the Enchantress. Cold, brilliant, and pulsing with vile power, the Enchantress is a preternatural force. Her Order of No Quarter carries out her will with ruthless might, although her origins remain shrouded in mystery. With a loyal army under her command, she is more than a match for a solitary knight with a lowly shovel... or so she assumes!
-Official bio
Powers and Stats
Tier: High 5-A, possibly 4-B
Name: The Enchantress, The Enchanter (Body Swap), Remnant of Fate
Origin: Shovel Knight (verse)
Gender: Female (Enchantress), Genderless (Remnant of Fate)
Age: Unknown
Classification: Magic Being
Attack Potency: Dwarf Star level (She should be on par with other boss enemies such as the Ghost Boss and Baz. She fought Shovel Knight, who defeated both the Ghost Boss and Baz himself. She is regularly portrayed to be stronger than the Order of No Quarter), possibly Solar System level (She fought King Knight, who fought an amped version of Cardia. Cardia created her own planet and potentially a black hole)
Dimensionality: 3-D
Travel Speed: How fast the character can move.
Combat Speed: How fast the character goes in combat.
Reaction Speed: How fast the character can react.
Lifting Strength: The weight the character can lift/move, usually expressed in tons. However it is optional since lifting strength generally doesn't matter in most fights (in bold).
Striking Strength: The attack power of the character's physical attacks/blows (in bold).
Durability: The amount of attack power the character can withstand before being overwhelmed (in bold).
Stamina: Self-explanatory
Range: The distance the character's attacks/abilities can cover.
Powers and Abilities: A list of the character's general abilities (Please add links to the "Powers and Abilities" pages, if it is possible).
Standard Equipment: Things the character usually uses, or carries with him.
Intelligence: Self-explanatory
Standard Tactics: The usual behavior exhibited by a character during battles. For example, which actions a character will first perform when fighting an unknown opponent or which abilities they will use frequently, rarely, or never. If the character's behavior is too inconsistent to identify, they fall under "wildcard".
Weaknesses: Self-explanatory
Feats: List all of the character's amazing feats. Strength feats, speed feats, durability feats, etc. You can judge a person's power by their feats.
Notable Attacks/Techniques: A list of some abilities the character generally uses.
Key: For characters who have transformation stages/power-ups or who become stronger through certain points of the story, insert those transformations/power-ups/timelines here in bold.
Note: Self-explanatory
Explanations (Optional)
This section can be used to explain the reasons for the assigned power level of a certain character more in-depth, as well as how the powers and nature of the character fundamentally work. This is particularly useful for more high-tiered characters.
However, it is very important that you make sure that the text has good grammar/sentence structure, and is easy to understand.
Gallery
Put other pictures of the character here.
Others
Put some minor information about the character here.
Notable Victories:
Put some notable/good matches that result in the character's victory.
Notable Losses:
Put some notable/good matches that result in the character's loss.
Inconclusive Matches:
Put some notable/good matches with the results still unclear.