Below Average
The official discord link if you wish to join the discord: https://discord.gg/j5RKwCvAFu
Support the wiki on our official Ko-Fi page or Patreon page!
User:Schwxnz/TF2
Said I would redo these pages years ago, now that Valve has actually released the final comic I've gotta stick to my promise. This time around I'll try to focus on one verse and page at a time; will try my best to work on these whenever I get the chance to. Will probably be able to get these out around early 2025 if everything goes well but don't quote me on that.
Scout
“ | Grass grows, birds fly, sun shines, and brother, I hurt people. I'm a force of nature. | „ |
~ Scout |
Background
Born and raised in Boston, Massachusetts and the youngest of eight boys from the south side of Boston, the Scout is a fast-running scrapper with a baseball bat and a snarky "in-your-face" attitude who learned how to solve problems with his fists. With seven older brothers on his side, fights tended to end before the runt of the litter could maneuver into punching distance. So the Scout trained himself to run. He ran everywhere, all the time, until he could beat his pack of mad dog siblings to the fray.
Personality
Loud and brash:
Insecure:
Secretly knows Spy is his father, does not admit it:
General Information
Key: Gravel War | Robot War | Australium Chase
Name: Jeremy
Nicknames/Other Names: Scout
Origin: Team Fortress 2
First Appearance: Team Fortress 2
Latest Appearance: TF2 Comics #7: "The Days Have Worn Away"
Company: Valve
Creator:
Actor:
Gender: Male
Sex: Male
Sexuality: Heterosexual
Age: 34 years old by the time of the "The Days Have Worn Away" Comics
Homeworld: Earth
Residence:
Story Role:
Classification: Human, Mercenary
Species: Human
State of Being: Regular
Physiology: Humanoid Physiology
Occupation:
Ranking:
Affiliations:
Enemies:
Status: Alive
Alignment: Chaotic Neutral
Threat Level: Characters threat levels (Mainly applies to villains and some heroes).
Codex Statistics
Grade: A
Tier: 7-C, possibly 7-A, higher with upgrades
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Town level (Potency) (Engineer's Pomson 6000 and Pyro's Manmelter are both described as sub-atomic weapons; Scout boasts primary weapons comparable to the Pomson 6000, secondary weapons nearly equal to the Manmelter and his melee weapon swings are generally slightly stronger than shots from the Manmelter. Subatomically destroying a human being would require this much energy. He's capable of harming the likes of Heavy, who stopped a train with his bare hands while ubered. He is capable of harming his fellow mercenaries and various other kind of enemies that can harm him), possibly Metrapolis level (Potency) (Subatomically destroying MvM robots would require this much energy. He can fight against fellow mercenaries and other enemies capable of tanking Demoknights charging into them, which would generate this much energy), higher with upgrades 2nd key extra: He accidentally shifted a replica of Ayer's rock made from styrofoam and balsa wood with a light shove.
Lifting Strength: At least Class K (The melee weapon Bat Outta Hell implies that the mercenaries can tear off human skulls with spinal cords still attached to them, which would require a force of about 100 tons), possibly Class G (He shouldn't be incomparably far off from his Australium Chase self, where he was capable of accidentally shifting a replica of Ayer's rock made from styrofoam and balsa wood with a light shove)
Travel Speed: At least Relativistic (He moves at a third of the speed of the projectiles of the Righteous Bison and the Pomson 6000. Both of these weapons are described as indivisible particle smashers, the Pomson is also said to fire "rapid pulses of high-amplitude radiation"), possibly Faster Than Light (One of his cosmetics, the Cross-Comms Express, is said to receive signals from a satellite at light speed, before stating that Scout might need to slow down a little so that they can catch up to him)
Attack Speed: At least Relativistic+, possibly Faster Than Light. Faster Than Light when launching baseballs with the Sandman or when throwing the Flying Guillotine, higher with firearms, far higher with Bonk!
Reaction Speed: At least Relativistic+, possibly Faster Than Light
Stamina: Superhuman (A since can of Bonk! contains several hundred times the daily recommended allowance of sugar and Scout is more than capable of drinking multiple cans of Bonk within a battle. He managed to keep fighting after a bear slashed his stomach open, which caused many of his organs to fall out and his heart to stop. When interviewed by the Director, he boasted about himself until his film camera ran out of film and then for five more hours, stating that he "had tons more ta say". The mercenaries are seemingly unaffected by having lost several liters of blood in battle)
Range: Standard Melee by himself and with melee weapons, Tens of Meters with Shotguns and throwables, Hundreds of Meters with Pistols
Average, likely Above Average
Genius
Apprentice
Master