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Molly Blyndeff

From The Codex
Revision as of 20:25, 13 February 2021 by PlozBot (talk | contribs) (→‎Others: clean up)
I wrote my last will and testament because life is fleeting and you never know when you or a loved one will die.
~ Molly

Background

Molly is a beleaguered 12-year-old girl who runs a family toy store in place of her neglectful father and sister. She winds up getting locked in the Sweet Jazz City Museum after hours during a school trip and is promptly roped into an insane plot over a mysterious amulet with the power to steal people's epithets.

Her Epithet, "Dumb", can mute and/or simplify objects or people. This application may vary, from creating a bubble that prevents sound from traveling in or out, to lowering the damage of an attack, to actually making someone less intelligent.

Powers and Stats

Tier: At least 9-C

Name: Molly Blyndeff, Bear Trap by Giovanni

Origin: Epithet Erased

Gender: Female

Age: 12

Classification: Human, Epithet User, Inscribed

Attack Potency: At least Street level

Dimensionality: 3-D

Travel Speed: Regular Human

Combat Speed: Supersonic

Reaction Speed: Supersonic (Can react to characters who can react to Percy who danced around bullets)

Lifting Strength: Regular Human

Striking Strength: At least Street Class

Durability: At least Street level (Bullets in the verse only deal minor impact damage, tanked a hit from Doctor Beefton)

Stamina: Average

Range: Standard Melee Range, Tens of Meters with her powers

Powers and Abilities: Superhuman Physical Characteristics, Genius Intelligence (A smart young girl capable of instantly figuring out one's epithet and capable of manipulating people), Social Influencing (Was able to convince Sylvie into becoming her friend, was able to stall Mera long enough for Giovanni to attack. Shown and stated by Brendan that she'd be able to "weaponize her own cuteness" to make her not get killed in games and "sew the seeds of infighting" by saying very little), Limited Organic Manipulation (Indirectly creates the marshmallows in her hair), Accelerated Development (Continuous use of one's epithet will cause it to grow stronger), Aura (All epithet users have an aura around them), Consumption (Type 1. Can eat screws and drink from pinecones to regain stamina and health), Pain Manipulation & Damage Reduction (Can dumb down pain even characters in verse that constantly feel pain no longer feel it after she dumbs it down), Mind Manipulation (Can turn one dumb and in the process make them believe they're an inanimate object like a car), Sound Manipulation (Can erase sound in her sound bubble making people unable to hear each other), Void Manipulation (Molly can dumb things down into nothing), Regeneration (High-Low. Characters regenerate after winning a battle. Giovannia could regenerate back his broken bones), Immortality (Type 6. Mera's bones breaking were viewed as -1 damage this doesn't only apply to Mera as she broke Sylvie's ribs. It is stated by word of god that everyone in Epithet Erased functions under JRPG mechanics so even attacks that are greatly above them and should kill them can't, for example being shot in the head will not kill them, they are even described as "extremely hard to kill"), High Resistance to Pain (Characters in Epithet Erased are extremely hard to kill and can survive shots to the head along with taking attacks that break their bones without showing much harm from it)

Standard Equipment: None notable.

Intelligence: At least Genius (Despite her age is able to run a business, file taxes, etcetera. Brendan Blaber stated that she is straight-up the smartest character in the show, and that she'd be extremely dangerous if she was a villain. Described her as cunning and observant for a 12 year old, to the point where her toy store job taught her that the best way to get things done through manipulation, manipulated Sylvester Ashling by telling him she'd be her friend, could easily pinpoint that she and Giovanni Potage were nowhere near strong enough to deal with Mera on their own, instantly figured out Sylvester's powers, instantly figured out Beefton's weakness, negotiated with Indus Tarbella to release her, held Mera Salamin at bay by persuading her, all of this is stated to not be due to her epithet but just from her being smart. Can manipulate Zora Salazar into getting mad to make her look bad in front of everyone. It should be noted that Sylvester is a naturally trained psychologist who graduated at the age of 15 and she can easily manipulate him along with Mera who was capable of manipulating Sylvester)

Weaknesses: Doesn't know the full extent of her dumb powers, doesn't know if hushaby works on humans, and it cannot work on bigger and stronger animals. She is also naturally not a combat fighter usually requiring help from others to beat an opponent.

Note: The Among Us gag is non-canon though Brendan specifically states in the tweet how it would go if they actually did this, thus it's useable for what Molly can do.

Theme

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: