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Whisper Croceo

From The Codex
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Articles About Loz
True Form Sephiroth
Sephiroth's Remnants Kadaj - Loz - Yazoo
Whispers Whisper Harbinger - Whisper Rubrum - Whisper Viridi - Whisper Croceo

An entity from a future timeline that has manifested in the present day. It fights with guns to protect the future that gave shape to it.
~ Whisper Croceo’s Enemy Intel

Background

Whisper Croceo is an entity that was summoned alongside Whisper Rubrum and Whisper Viridi, by the Whisper Harbinger. When Cloud and his party followed Sephiroth through a portal into Destiny’s Crossroads, the Whisper Harbinger awaited them on the other side, ready to do whatever it took to preserve the flow of history.

Because they stood directly in its path, the Whisper Harbinger viewed Cloud and his party as an immediate threat, and thus tried to defeat them in order to restore balance. Through this, three entities were summoned from a future timeline; including Whisper Rubrum.

In truth, Whisper Croceo was here fighting to preserve the future that it came from. Wielding a gun and fighting alongside two of its “brothers,” this Whisper was soon revealed to be one of the future Remnants of Sephiroth, Yazoo.

Rubrum, Viridi, and Croceo fought against Cloud Strife, Barret Wallace, and Tifa in order to preserve their existence in the future they came from. This battle would carry out long enough that the three Whispers would be forced to fuse together, into the great Whisper Bahamut.

Unfortunately, even assuming the form of Whisper Bahamut, Cloud and his party were too much for them to handle. The Whispers separated and were defeated, vanishing away and clearing a path towards the Whisper Harbinger itself.

Codex Statistics

Tier: 2-C

Name: Whisper Yazoo

Origin: Final Fantasy VII Remake

Gender: Unknown

Age: Unknown

Classification: Whisper of Fate, Arbiter of Fate

Alignment: Unaligned (Possesses no individual thought, only instinctually acting on a desire to preserve the concept of fate within the planet)

Dimensionality: 3-D

Attack Potency: Universe level (Is spawned of the Whisper Harbinger and can contend with Cloud, who moments later completely destroyed the Whisper Harbinger, which is connected to all of time and space)

Durability: Universe level

Striking Strength: Universal Class

Lifting Strength: Unknown

Travel Speed: At least Athletic Human (Is comparable to Cloud, who can run at similar speeds to a Chocobo; Chocobo are said in the Dissidia Final Fantasy Museum to run at 20 mph)

Attack Speed: Unknown: Undefinable

Reaction Speed: Unknown: Undefinable (Is a Whisper spawned from the Whisper Harbinger, which is connected to all of time and space and can freely appear anywhere in time)

Stamina: Unknown (It is only seen to stop fighting when it is defeated in battle)

Range: Standard Melee, Far Higher with magic

Intelligence: Genius (Although its level of intelligence is completely unknown, it is able to take on Cloud, Barret, and Tifa, who each have years of fighting experience)


Powers and Techniques

Superhuman Physical Characteristics, Weapon Mastery (Whisper Croceo is proficient with guns), Incorporeality (The Whispers can become intangible at times), Transformation (Whisper Croceo can change form, from black smoke), Memory Manipulation (The Whispers touching Aerith causes her to lose herself), Flight (The Whispers can fly freely), Curtain Fire (Via Scatter), Lock-On (Amber Seeker homes in on the target), Emotional Empowerment (Whisper Croceo can power up with Temper), Air Manipulation (Can cast Aeroga, which is magic that wields the elemental power of wind), Fusionism (Whisper Croceo can fuse with Rubrum and Viridi to become Whisper Bahamut), Fate Manipulation (The Whispers are used to try and correct the course of destiny)


Notable Techniques

  • Erode: Shoots at a target 3 times.
  • Scatter: Fires 8–12 shots at a target.
  • Amber Whirl: Shoots beams front of itself, in opposite directions, or when spinning.
  • Amber Seeker: Shoots homing projectile from both of arms.
  • Amber Judgment: Charges and releases a homing energy volley that explodes on contact.
  • Aeroga: A spell that casts a blast of powerful air magic.
  • Temper: A move that has Whisper Rubrum power up.

Other

Weaknesses: None notable.

Battle Records

None

None

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