For any inquires on backlink exchange or partnerships please contact thecodex@gmail.com
The Wiki Forums are up! Check them here!
There is an official chat room on the wiki! I'm always AFK here so pull by to say hi!
Foxy the Pirate
| "Mature Content" | |
| This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
Articles About Foxy The Pirate
| |
|---|---|
| Foxy The Pirate | Original Model - Phantom Variant - Funtime Model - Lolbit - Rockstar Model - Glamrock Model |
| Mangle | Original Model - Phantom Variant - Nightmare Variant |

| “ | Uh, by now I'm sure you've noticed the older models sitting in the back room. Uh, those are from the previous location. We just use them for parts now. The idea at first was to repair them...uh, they even started retrofitting them with some of the newer technology, but they were just so ugly, you know? The smell...uh, so the company decided to go in a whole new direction and make them super kid-friendly. | „ |
| ~ Phone Guy |
Background
Foxy is a major antagonist in the Five Nights at Freddy's series. Foxy is a discontinued animatronic pirate fox entertainer housed at Freddy Fazbear's Pizza. He resides at his own separate stage in the pizzeria. Secretly, Foxy and the other animatronics are haunted by children murdered by a man named William Afton. He and the others are now seeking revenge against their killer by attacking any adults in the pizzeria after-hours in blind rage. He was the pirate fox entertainer when the first Freddy Fazbear's Pizza was opened in 1983 (however, it's unknown if he was discontinued or not). In 1987, he and the original animatronics had all fallen into severe disrepair and Foxy was replaced by his newer counterpart for the "improved" Freddy Fazbear's Pizza, Mangle. After the pizzeria's closing, as well as the Toy Animatronics being scrapped, he and the original animatronics were refurbished for the new pizzeria, as of the events of the first game. However, after the closure of the new pizzeria, he and the other animatronics got dismantled by their killer. His soul, along with the others, was presumably set free, as evidenced by the good ending.
General Information
Name: Foxy
Origin: Five Nights at Freddy’s
First Appearance: Five Nights at Freddy's
Company: Scottgames, Clickteam, Steel Wool Games
Creator: Scott Cawthon
Actor: Kellen Goff (Funko Fusion & Five Nights at Freddy's Movie), Christopher McCullough[1]
Gender: Built to be Male.
Assigned Gender: None
Pronouns: He/Him
Age: 20's
Homeworld: Earth
Resident: Fazbear's Entertainment
Story Role: Monster, Enemy
Classification: Animatronic fox, Dead Soul, "Pirate"
Species: Human (formerly), Animatronic
State of Being: Regular for the Soul, Nonliving for the Animatronic
Physiology: Animatronic Fox Physiology
In-Universe Creator: Afton Robotics (For Foxy)
Occupation: None
Affiliations: Fazbear Entertainment, Inc.
Enemies: Night Guard (The animatronic characters do get a bit quirky at night[2], and if they happen to find a night guard after hours will forcibly stuff one into an animatronic suit[3])
Height: Unknown
Weight: Unknown
Status: Destroyed (Animatronic body), Undead (Crying Child spirit)
Date of Destruction: Unknown
Alignment: Chaotic Evil (Foxy is possessed by a vengeful spirit, killing anyone in the process until the one who killed them is put down)
Threat Level: Street Threat (The animatronics if they happen to find a person after hours will forcibly stuff one into an animatronic suit[4])
Archetype Monster/Horror Villain
Codex Statistics
Grade: B
Tier: 9-B
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Wall level (Potency) (Should be comparable to the other animatronics, who can crush[5] skulls[6]. Can one-shot the security guard[7]. They should scale to their novel counterparts due to being just as canon to the games, and are noted as alternate continuities[8]. The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people[9])
Durability: Wall level, Lower when pulling apart parts (Animatronics parts can easily be pulled apart by toddlers[10])
Striking Strength: Wall Class (Potency)
Lifting Strength: Peak Human Class (In The Silver Eyes, it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys)
Travel Speed: Superhuman (Can run down the hall quickly[11]. Can jump all the way from the end of the hallway over to the nightguard in his jumpscare[12]. Withered Animatronics like Withered Bonnie can escape all the way to the end of the hallway in the time of the blackout[13]. Comparable to Freddy Fazbear, who run across from the right end of Fazbear's Pizza[14] to the left end in seconds[15]. Comparable to Mangle, who can climb from the lower vent to the ceiling seemingly in a second[16])
Attack Speed: Superhuman
Reaction Speed: Superhuman
Stamina: Limitless by the virtue of being a robot possessed by a soul, the robot itself is High (Seemingly able to stay active for at least 6 hours)
Range: Standard Melee
Intelligence: Unknown Intelligence (While patrolling as an ordinary animatronic function Foxy is shown to be well aware of his surroundings and even attempts to trick the night guard in question, one of the two animatronics that can't be fooled by a Freddy mask)
Knowledge: Unknown level
- Superhuman Physical Characteristics
- Body Control (Animatronics can be dismantled, such as Mangle[17] and move around despite that)
- Enhanced Senses (Can see and move around in the dark[18])
- Stealth Mastery (All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them[19]. Can quickly leave out of sight once a room goes dark[20])
- Self-Sustenance (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance)
- Possibly Information Analysis (Some of the toy animatronics parts have been put in the old animatronics[21], the toys have a facial recognition software to detect criminals[22])
- Technological Manipulation (An animatronic's mere appearance causes the technology to flicker and turn off[23], all animatronics upon entering a room causes the camera to go static[24])
- Berserk Mode (It's stated that animatronics becomes more active as the week progresses[25]).
- Superhuman Speed (Can run down the hall quickly to reach the night guard during his jumpscare attempt[28])
- Inorganic Physiology (Living Objects; Foxy is an animatronic that is possessed by a child's soul[29])
- Possible Illusion Manipulation (Standard Illusions; The possessed at times can make the building change[30]. Hallucinations can be shown flashing in the player's eyes in FNaF 1[31], but it's unknown if Bonnie or any of the animatronics from Five Nights at Freddy's are causing this)
- Sheer Will, Possession, & Limited Fusionism (Like others in the verse[33], their sheer will of vengeance melded[34] into the animatronic, making his body one with it[35]. Even if their bodies are separate from the animatronics, they can retain a form of[36] sorts that are incorporeal[37])
- Undead Physiology (The Crying Children are spirits that are running off of vengeance[38]. They will only truly disappear after their birthday party is complete[39])
- Flight (As ghost, they naturally can fly[40])
- Incorporeality & Invisibility (As dead spirits they're naturally incorporeal, turn invisible after William Afton's supposed death[41]. Golden Freddy can disappear from sight and re-appear as merely a head[42])
- Astral Projection (Even if their bodies are separate from the animatronics, they can retain a form of[43] sorts that are incorporeal[44])
- Time Travel (Should scale to Shadow Bonnie, who can travel back to the Crying Child's party and give them cake[45])
- Time Paradox Immunity (Grandfather Paradox; Unaffected by Shadow Bonnie going back in time and giving them cake as they still roam around in FNaF 1[46])
- Extrasensory Perception (Can see Shadow Freddy[47])
- Illusion Creation (The crying children can create hallucinations of their cries on walls[48]. Golden Freddy's appearance creates many text images to appear such as "it's me"[49])
- Teleportation (Spirits such as Golden Freddy can teleport around[50])
- Body Control (Spirits such as Golden Freddy remove his entire body and reappear as just a head[51])
- Pocket Reality Manipulation & Dimensional Travel (Golden Freddy is the one who created the hell room in Ultimate Custom Night, along with all the animatronics[52]. Other spirits[53] can create[54] similar spaces[55] as shown in FNaF 3[56]. Other animatronics and spirits such as Shadow Bonnie can access these areas[57])
- Mind Manipulation & Breaking the Fourth Wall (Golden Freddy's jumpscare can instantly crash the game, in-universe this would essentially be making the person go unconscious through overloading the character with their hallucinations[58]. Other spirits such as Shadow Bonnie are capable of doing the same[59])
- Hook: Foxy's signature hook, it is rarely seen to be used as a weapon by him however in any of his jumpscares, as it is likely just a prop.
Other
Standard Tactics:
| “ | Also, check on the curtain in Pirate Cove from time to time. The character in there seems unique in that he becomes more active if the cameras remain off for long periods of time. I guess he doesn't like being watched. I don't know... | „ |
| ~ Night 2 Phone Call |
Due to being within an animatronic, each animatronic has a movement cycle they go by, Foxy's starting location is behind the curtain in Pirate Cove, from which he will emerge and sprint towards the Office to attack the night guard on any given night if he is not monitored enough. Unlike the other animatronics in the game, Foxy will hide for a while before coming to attack the night guard on the first night.
| “ | Uh, did you ever see Foxy the pirate? Oh wait, Foxy... ..oh yeah, Foxy! Uh...hey, listen! Uh, that one was always a bit twitchy, uh... ..I'm not sure if the Freddy head trick will work on Foxy. Uh, if for some reason he activates during the night, and you see him standing at the far end of the hall, uh, just flash your light at him from time to time. Those older models would always get disoriented with bright lights. It would cause a... ..system restart or something. | „ |
| ~ Night 2 Phone Call |
He starts at the Parts/Service area before making his way to the hallway outside the Office and after 50 seconds will try to pounce the night guard from there. Parts/Service is the only room in which Withered Foxy will appear on camera. If all of the other animatronics have already left, he can appear standing in the middle of the room. He will also come directly back here when the player manages to repel him. Withered Foxy will then make his way back to the hallway outside of the Office.
Foxy resides in Pirate Cove alongside Bonnie. Like in the original Five Nights at Freddy's, the player must check him (but only if the figurine on the player's desk has changed to him) to slow down his attack, or else he'll escape and reach the Office. Once he's reached the Office, he will take himself apart and his pieces will be slid in through any open door or vent. Once all of his pieces are in the Office, he will reassemble himself and jumpscare the player.
Weaknesses: If it hits 6 AM, the animatronic no longer targets and resorts to its daytime functions[60]. The older models are disoriented by bright lights, causing a system restart[61]. Looking at the withered models on the camera causes them to not move[62].
Battle Records
None.
None.
None.
References
- ↑ Five Nights at Freddy's Ultimate Custom Night
- ↑ Five Nights at Freddy's Night 1 Phone Call
- ↑ Five Nights at Freddy's Night 1 Phone Call
- ↑ Five Nights at Freddy's Night 1 Phone Call
- ↑ Five Nights at Freddy's Night 1 Phone Call
- ↑ Five Nights at Freddy's 4 Post-Night 5 Minigame
- ↑ Five Nights at Freddy's Freddy Fazbear Jumpscares
- ↑ "The truth is that after a while lore can become so dense that there isn't room for a story anymore. Another truth is that what makes for a good game doesn't necessarily make for a good book. Sometimes a timeline gets so full that the only way to tell a real story is have the story set in a different timeline, an alternate universe, a different location, or perhaps from a vantage point that isn't entirely what it appears to be."
- ↑ Five Nights at Freddy's The Silver Eyes Graphic Novel
- ↑ Five Nights at Freddy's 2 Night 3 Phone Call
- ↑ Five Nights at Freddy's Foxy Jumpscare
- ↑ Five Nights at Freddy's 2 Foxy Jumpscare
- ↑ Five Nights at Freddy's 2 Withered Bonnie Black Out
- ↑ Five Nights at Freddy's
- ↑ Five Nights at Freddy's Power Outage
- ↑ Five Nights at Freddy's 2
- ↑ Five Nights at Freddy's 2
- ↑ Five Nights at Freddy's Power Outage
- ↑ Five Nights at Freddy's
- ↑ Five Nights at Freddy's 2 Blackouts
- ↑ Five Nights at Freddy's 2 Night 2 Phone Call
- ↑ Five Nights at Freddy's 2 Night 1 Phone Call
- ↑ Five Nights at Freddy's 2 Black Outs
- ↑ Five Nights at Freddy's 2
- ↑ Five Nights at Freddy's Night Night 2 Phone Call
- ↑ Five Nights at Freddy's Pizzeria Simulator Salvage Minigames
- ↑ Five Nights at Freddy's Pizzeria Simulator Night 1
- ↑ Five Nights at Freddy's Foxy Jumpscare
- ↑ Five Nights at Freddy's 2 Give Gifts, Give Life Minigame
- ↑ Five Nights at Freddy's
- ↑ Five Nights at Freddy's
- ↑ Five Nights at Freddy's: Special Delivery
- ↑ Five Nights at Freddy's 2 Give Gifts, Give Life Minigame
- ↑ Five Nights at Freddy's 3 Night 5 Minigame
- ↑ Five Nights at Freddy's 3 Teaser Trailer
- ↑ Five Nights at Freddy's 2 Shadow Bonnie
- ↑ Five Nights at Freddy's Golden Freddy
- ↑ Five Nights at Freddy's 3 "Happiest Day" Minigame
- ↑ Five Nights at Freddy's 3 "Happiest Day" Minigame
- ↑ Five Nights at Freddy's 3 Night 5 Minigame
- ↑ Five Nights at Freddy's 3 Night 5 Minigame
- ↑ Five Nights at Freddy's 2 Golden Freddy Jumpscare
- ↑ Five Nights at Freddy's 2 Shadow Bonnie
- ↑ Five Nights at Freddy's Golden Freddy
- ↑ Five Nights at Freddy's 3 Shadow Bonnie Glitch Minigame
- ↑ Five Nights at Freddy's 3 Shadow Bonnie Glitch Minigame
- ↑ Five Nights at Freddy's 3 Minigames
- ↑ Five Nights at Freddy's
- ↑ Five Nights at Freddy's Golden Freddy
- ↑ Five Nights at Freddy's Golden Freddy
- ↑ Five Nights at Freddy's 2 Golden Freddy Jumpscare
- ↑ Five Nights at Freddy's Ultimate Custom Night The One You Should Have Not Killed References
- ↑ Five Nights at Freddy's 3 BB's Air Adventure
- ↑ Five Nights at Freddy's 3 Mangle's Quest
- ↑ Five Nights at Freddy's 3 Chica's Party
- ↑ Five Nights at Freddy's 3 Glitch Minigame
- ↑ Five Nights at Freddy's 3 Glitch Minigame
- ↑ Five Nights at Freddy's Golden Freddy Jumpscare
- ↑ Five Nights at Freddy's 2 Shadow Bonnie Jumpscare
- ↑ Five Nights at Freddy's 6 AM
- ↑ Five Nights at Freddy's 2 Night 2 Phone Call
- ↑ Five Nights at Freddy's 2
Versus Threads
0 - 1 - 0
None.
- Abeba - Thread
- Rules: Fight was in rounds, Abeba would fight each of the animatronics in each round. Afterwards, there was a bonus round where she'd face them all at once. All animatronics were in their FNAF 1 key.
- Overall Consensus: Abeba would be able to dismantle them much similar to how William Afton did.
None.
- Pages using Tabber parser tag
- Mature
- Templates
- Characters
- Video Game Characters
- Indie Book Characters
- Indie Game Characters
- Horror Characters
- Horror Game Characters
- Monster/Horror Villain Archetype Characters
- Genderless Characters
- Possessed Characters
- Primary Antagonists
- Antagonists
- Game Enemies
- Enemies
- Robots
- Street Threats
- Five Nights at Freddy’s
- Superhuman Tier
- Tier 9
- 9-B
- Superhumans
- Acrobatics Users
- Enhanced Senses Users
- Stealth Mastery Users
- Sound Users
- Body Control Users
- Undead Physiology Users
- Inorganic Beings
- Self-Sustenance Users
- Illusion Users
- Information Analysis Users
- Technology Users
- Berserk Mode Users
- Willpower Users
- Fusionism Users
- Undead Beings
- Incorporeal Characters
- Incorporeality Users
- Intangibility Users
- Invisibility Users
- Possession Users
- Astral Projection Users
- Time Travelers
- Time Paradox Immunity Users
- Extrasensory Perception Users

