Mangle
| "Mature Content" | |
| This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
Articles About Foxy The Pirate
| |
|---|---|
| Foxy The Pirate | Original Model - Phantom Variant - Funtime Model - Lolbit - Rockstar Model - Glamrock Model |
| Mangle | Original Model - Phantom Variant - Nightmare Variant |

| “ | Don't be afraid! Soon you will look just like me... Beautiful! | „ |
| ~ Mangle |
Background
Mangle is a major antagonist and one of the toy animatronics of the Five Nights at Freddy's series, first appearing in Five Nights at Freddy's 2. They are a reimagined version of the original Foxy, and was later repurposed after being severely damaged. It is Foxy's redesigned counterpart from the past and an improved replacement of Foxy's pre-rebuilt incarnation Withered Foxy, serving as the building toy of the newly refurbished Freddy Fazbear's Pizza of 1987.
General Information
Name: Toy Foxy, Mangle
Origin: Five Nights at Freddy’s 2
First Appearance: Five Nights at Freddy's 2
Company: Scottgames, Clickteam, Steel Wool Games
Creator: Scott Cawthon
Actor: Jena Rundas
Gender: Built to be both Male and Female (Scott notes that Mangles gender is "Yes" to being a boy or a girl[1])
Assigned Gender: None
Pronouns: Both He/Him & She/Her
Age: Unknown
Homeworld: Earth
Resident: Fazbear's Entertainment
Story Role: Monster, Enemy
Classification: Animatronic fox
Species: Animatronic
State of Being: Nonliving
Physiology: Animatronic Fox Physiology
In-Universe Creator: Fazbear Entertainment
Occupation: None
Affiliations: Fazbear Entertainment, Inc.
Height: Unknown
Weight: Unknown
Status: Destroyed (The Toys were scrapped at the end of Five Nights at Freddy's 2[2])
Date of Destruction: 1987
Alignment: Chaotic Evil (The toy animatronics were tampered by someone[3], which causes them to be aggressive[4] and attack anyone they see who isn't an animatronic[5])
Threat Level: Street Threat (The animatronics if they happen to find a person after hours will forcibly stuff one into an animatronic suit[6])
Archetype Monster/Horror Villain
Codex Statistics
Grade: B
Tier: 9-B
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Wall level (Potency) (Should be comparable to the other animatronics, who can crush[7] skulls[8]. Can one-shot the security guard[9]. They should scale to their novel counterparts due to being just as canon to the games, and are noted as alternate continuities[10]. The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people[11])
Durability: Wall level, Lower when pulling apart parts (Animatronics parts can easily be pulled apart by toddlers[12])
Striking Strength: Wall Class (Potency)
Lifting Strength: Peak Human (In The Silver Eyes, it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys)
Travel Speed: Superhuman (Can climb from the lower vent to the ceiling seemingly in a second[13]. Withered Animatronics like Withered Bonnie can escape all the way to the end of the hallway in the time of the blackout[14]. Comparable to Freddy Fazbear, who can run across the right end of Fazbear's Pizza to the left end in seconds[15])
Attack Speed: Superhuman
Reaction Speed: Superhuman
Stamina: High (Seemingly able to stay active for at least 6 hours)
Range: Standard Melee
Intelligence: Unknown Intelligence (While patrolling as an ordinary animatronic, Mangle has shown to be well aware of his surroundings and even attempts to trick the night guard in question)
Knowledge: Unknown level
- Superhuman Physical Characteristics
- Stealth Mastery (All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them[16]. Can quickly leave out of sight once a room goes dark[17])
- Body Control (Animatronics can be dismantled, such as Mangle[18] and move around despite that)
- Enhanced Senses (Can see and move around in the dark[19])
- Self-Sustenance (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance)
- Information Analysis (The toys have a facial recognition software to detect criminals[20])
- Technological Manipulation (Bonnie's mere appearance causes the technology to flicker and turn off[21], all animatronics upon entering a room causes the camera to go static[22])
- Berserk Mode (The toy animatronics were stated to get more aggressive[23] overtime[24]).
Other
Standard Tactics:
| “ | Did uh... ..Foxy ever appear in the hallway? Probably not. I was just curious. Like I said, he was always my favorite. They tried to remake Foxy, you know? Uh, they thought the first one was too scary. So they redesigned him to be more kid friendly and put him in kid's cove. Uh, to keep the toddlers entertained, you know. But kids these days just can't keep their hands to themselves. The staff literally had to put Foxy back together during just every shift. So eventually they just stopped trying and left him in some kind of "take apart, put back together" attraction. Now he's just a mess of parts. I think the employees refer to him as just...the mangle. | „ |
Due to being within an animatronic, each animatronic has a movement cycle they go by, Mangle begins the night in a corner at Kid's Cove, in a contorted heap of machinery. Once activated, they will mainly travel the pizzeria via the ceiling. However, in some rooms, they may be seen traveling via either wall or floor, almost appearing to spectate the area. They travel through the Prize Corner, Game Area, Main Hall, the hallway outside the Office, then Party Room 1, and then Party Room 2, before finally crawling through the Right Air Vent to reach the Office. Once Mangle is spotted in the Right Air Vent's blind spot, the player must put on the Freddy Fazbear Head to ward them off. If the player brings up and then lowers the Monitor before putting the head on, Mangle will appear on the ceiling in the night guard's office. Unlike other animatronics, Mangle cannot be repelled by the Freddy Fazbear Head in this position, no matter how fast the player's reaction time is. At this point, Mangle may randomly attack after the Monitor is pulled up and down, where their head swings down from the ceiling towards the night guard's face, seemingly intending to bite them.
| “ | Unlike the other animatronics in the vents, once Mangle reaches the vent opening he will never leave. Use the vent-snare to prevent her from making it that far. | „ |
| ~ Mangle's description in Ultimate Custom Night |
Mangle, like a few other animatronics, will climb into the Vents to attack the player. To fend them off, the player needs to activate one of the three available Vent Snares to block off Mangle's attack. However, if they reach the vent opening, they will remain there even if the player closes it and also will never leave once they sneak into the Office. Once they reach the vent opening, they will also stay there and create garbled noises that increase the Noise Meter, which they will continue to create until the end of the night and if they enter the office.
Weaknesses: If it hits 6 AM, the animatronic no longer targets and resorts to its daytime functions[28], though the toys seem to have messed with[29] having them attack Jeremy Fitzgerald during the day[30]. Can be fooled by a Freddy mask, though once they enter the office and hang on the ceiling, the mask cannot fool them[31]. Bright light will hold Mangle in place for a few seconds[32].
Battle Records
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References
- ↑ OK. People have been asking me about Mangle's gender for almost a year now, and I think it's time that I finally answer the burning question about whether Mangle is a boy or a girl, so that this community can finally put the matter behind them. The answer is- Yes.
- ↑ Five Nights at Freddy's 2 Night 6 Ending
- ↑ Five Nights at Freddy's 2 Night 4 Phone Call
- ↑ Five Nights at Freddy's 2 Night 6 Phone Call
- ↑ Five Nights at Freddy's Night 1 Phone Call
- ↑ Five Nights at Freddy's 2 Night 1 Phone Call
- ↑ Five Nights at Freddy's Night 1 Phone Call
- ↑ Five Nights at Freddy's 4 Post-Night 5 Minigame
- ↑ Five Nights at Freddy's Freddy Fazbear Jumpscares
- ↑ "The truth is that after a while lore can become so dense that there isn't room for a story anymore. Another truth is that what makes for a good game doesn't necessarily make for a good book. Sometimes a timeline gets so full that the only way to tell a real story is have the story set in a different timeline, an alternate universe, a different location, or perhaps from a vantage point that isn't entirely what it appears to be."
- ↑ Five Nights at Freddy's The Silver Eyes Graphic Novel
- ↑ Five Nights at Freddy's 2 Night 3 Phone Call
- ↑ Five Nights at Freddy's 2
- ↑ Five Nights at Freddy's 2 Withered Bonnie Black Out
- ↑ Five Nights at Freddy's Power Outage
- ↑ Five Nights at Freddy's
- ↑ Five Nights at Freddy's 2 Blackouts
- ↑ Five Nights at Freddy's 2
- ↑ Five Nights at Freddy's Power Outage
- ↑ Five Nights at Freddy's 2 Night 1 Phone Call
- ↑ Five Nights at Freddy's 2 Black Outs
- ↑ Five Nights at Freddy's 2
- ↑ Five Nights at Freddy's 2 Night 4 Phone Call
- ↑ Five Nights at Freddy's 2 Night 6 Phone Call
- ↑ Five Nights at Freddy's Pizzeria Simulator Salvage Minigames
- ↑ Five Nights at Freddy's Pizzeria Simulator Night 1
- ↑ Five Nights at Freddy's: Special Delivery
- ↑ Five Nights at Freddy's 2 6 AM
- ↑ Five Nights at Freddy's 2 Night 6 Phone Call
- ↑ Five Nights at Freddy's Night 1 Phone Call
- ↑ Five Nights at Freddy's 2
- ↑ Five Nights at Freddy's 2 Night 2 Phone Call
Versus Threads
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