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Funtime Foxy

From The Codex
"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
Articles About Foxy The Pirate
Foxy The Pirate Original Model - Phantom Variant - Funtime Model - Lolbit - Rockstar Model - Glamrock Model
Mangle Original Model - Phantom Variant - Nightmare Variant
FNaF World Foxy - Mangle - Phantom Foxy - Phantom Mangle - Withered Foxy - Nightmare Foxy - Funtime Foxy - Tangle - Jangle

A performance was demanded of me, and now I have delivered! Encore!
~ Funtime Foxy

Background

Funtime Foxy is one of the seven animatronics (twelve if the Custom Night animatronics are counted) and an antagonist in Five Nights at Freddy's: Sister Location. They are a circus-themed version of Foxy. They are also one of the entertainers of the Funtime Auditorium (which is located to the east of Circus Baby's Entertainment and Rental), the other being Funtime Freddy (although he isn't seen in the auditorium).

This dropdown contains the synopsis of Funtime’s story. Read at your own risk as you may be spoiled otherwise!

Physical Appearance

Funtime Foxy appears to be another model for the intact version of Mangle, who (based on their appearance in FNaF World) was also named Funtime Foxy. This is apparent from their pink-and-white color scheme and the fact that it is a fox animatronic. However, unlike Mangle, they are in a completely repaired form (prior to the ending in which it gets scooped). Funtime Foxy's entire body is covered of segmented lines, of which some parts are colored in gray. They also possesses a long bushy tail, similar to an average fox. Like many of Foxy's counterparts, they have yellowish-orange eyes.

They also have three tufts of fur on its head. They have a pink snout with three small purple freckles on each side and a black nose. There is pink inside their ears, around their eyes, and at the tip of their tail. They have a red bow tie, much like Mangle and Bonnie, and long, sharp pink nails. Unlike Foxy's other known counterparts (excluding the Nightmare counterparts), Funtime Foxy has five fingers. They have three black buttons on each of their shins.

Funtime Foxy's face splits into five parts, all of which capable of movement; the first split runs directly down the center of their face, with the second running through the center of their eyes, segmenting its face into four different parts in addition to its immobile lower jaw. Their facial features greatly resemble both Foxy and Mangle, most notably in their lipstick and their yellowish-orange eyes. Funtime Foxy, however, has pink circles on their cheeks, as opposed to the red of Mangle's. Funtime Foxy is also somewhat strong, as they're able to attack the player with little to no struggle.

Like all the animatronics in game (minus Minireena), their endoskeleton is very detailed and resembles muscle tissue. The endoskeleton also has its own nose.

Similarly to Funtime Freddy, Funtime Foxy has a large speaker in the middle of its chest. In Five Nights at Freddy's: Help Wanted, Funtime Foxy's design remains nearly identical, and is mostly unchanged, but with the fact that some of its parts are dark grey.

Personality

Funtime Foxy's personality is self-contradictory. Their behavior in-game shows Funtime Foxy as a silent, introverted animatronic who prefers to remain alone unlike the other animatronics from Sister Location. Their lines in Ultimate Custom Night show that Funtime Foxy has a larger than life persona onstage, being the circus ringmaster. Their voice sounds very loud like a person speaking in a megaphone, since they have the ability to copy other adults voices.

General Information

Name: Funtime Foxy

Origin: Five Nights at Freddy's: Sister Location

Sex: None. Built to be Male (For Animatronic). Unknown for the Soul

Age: Unknown at the time of the victim's death, Animatronic is at least in their 40's (Likely built in 1983, in which the games up until FNaF 3 take place in 2023)

Classification: Funtime Animatronic, Dead Soul

Species: Animatronic

State of Being: Regular for the Soul, Nonliving for the Animatronic

Occupation: None

Height: 5.9 feet (Listed in his official blueprints to be 5.9 feet)

Weight: 290 lbs (Listed in his official blueprints to be 290 lbs)

Affiliations: Afton Robotics

Status: Undead (Spirit), Active (Animatronic)

Alignment: Chaotic Evil (Funtime Foxy was built for murder as evident by his features being used to lure and kill kids)

Codex Statistics

Tier: 9-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Potency) (Should be comparable to the other animatronics, who can crush skulls and people, survive collapsing buildings, and are unharmed by a car crash that broke through a billboard. Can one-shot the security guard. They should scale to their novel counterparts due to being just as canon to the games, and are noted as alternate continuities. The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people)

Durability: Wall level (Comparable to other animatronics who can survive collapsing buildings and car crashes)

Striking Strength: Wall Class (Potency)

Lifting Strength: Peak Human (In The Silver Eyes, it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys)

Travel Speed: Superhuman (Comprable to Freddy Fazbear, who can run across from the right end of Fazbear's Pizza to the left end in seconds. Comparable to Mangle, who can climb from the lower vent to the ceiling seemingly in a second)

Attack Speed: Superhuman

Reaction Speed: Superhuman

Stamina: Limitless by the virtue of being a robot possessed by a soul

Range: Standard Melee

Intelligence: Unknown (While patrolling as an ordinary animatronic, Funtime Foxy has shown to be well aware of her surroundings and was built in mind to lure and kill people)


Powers and Techniques

Superhuman Physical Characteristics, Body Control (Animatronics are able to be dismantled, such as Mangle and move around despite that), Enhanced Senses (Can see and move around in the dark. Has a sensor that detects changes in lighting), Stealth Mastery (All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them. Can quickly leave out of sight once a room goes dark), Inorganic Physiology (Non-living Object), Self-Sustenance (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance), Invisibility (Can turn invisible via cloaking), Sound Manipulation, Perception Manipulation, Illusion Manipulation, & Mind Manipulation (Type 1; The animatronics at times can make the building change. Afton created a chip and disc that produces a sound wave. This makes the person's mind overwhelmed, making them think of what they should be, causing people and their surroundings to change shape and distorts your mind[1]. This applies to the games as similar chips can be seen within the Funtimes, and the plot of Afton's animatronics engulfing people is also seen within Sister Location. Can mimic voices from other people and replay phrases), Passive Technological Manipulation (An animatronic's mere appearance causes the technology to flicker and turn off, all animatronics upon entering a room causes the camera to go static), Body Control (Can open up his face like every other Funtime), Fragrance Manipulation (Can release a scent that lures people).


Resistance to Electricity Manipulation (Every animatronic in Pizzeria Simulator can be shocked without much damage[2]. Sister Location animatronics can take controlled shocks[3])
Sheer Will & Limited Fusionism (Like others in the verse, their sheer will of vengeance melded into the animatronic, making his body one with it. Even if their bodies are separate from the animatronics, they can retain a form of sorts that is incorporeal), Undead Physiology (The Crying Children are spirits that are running off of vengeance. They will only truly disappear after their birthday party is complete), Flight (As ghost, they naturally can fly), Incorporeality & Invisibility (As dead spirits they're naturally incorporeal, and turn invisible after William Afton's supposed death), Possession (Like others in the verse, their sheer will of vengeance melded into the animatronic, making his body one with it. Even if their bodies are separate from the animatronics, they can retain a form of sorts that is incorporeal), Astral Projection (Even if their bodies are separate from the animatronics, they can retain a form of sorts that is incorporeal), Time Travel (Should scale to Shadow Bonnie, who can travel back to the Crying Child's party and give them cake), Time Paradox Immunity (Grandfather Paradox; Unaffected by Shadow Bonnie going back in time and giving them cake as they still roam around in FNaF 1), Extrasensory Perception (Can see Shadow Freddy), Illusion Creation (The crying children can create hallucinations of their cries on walls)

Equipment

None


Other

Standard Tactics: Funtime Foxy will typically hide around his surrounding area and kill his opponent by luring them into a surprise attack.

Weaknesses: Fire can remove his remnant if exposed to it for too long, causing his body to die.

References

  1. Five Nights at Freddy's: The Twisted Ones
  2. Five Nights at Freddy's Pizzeria Simulator Salvage Minigames
  3. Five Nights at Freddy's Pizzeria Simulator Night 1

Battle Records

None.

None.

None.

References